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More info The Vive Focus Vision has been released HTC has decided to release the Vive Focus Vision the same week as the Quest 3S. It seems that HTC has invested a lot in providing a standalone headset that is great for PCVR and so it features a lossless wired Displayport connection, very high display resolution, and integrated eye tracking.
I’ve used my eyes to interact with a virtualworld before, but startup Neurable just enhanced that experience by reading my thoughts too. At SIGGRAPH this week the Boston-based startup is showing its modified HTC Vive which include EEG ( Electroencephalography ) sensors along the interior of the headstrap.
Last month, in a VIVE TALK session, HTC VIVE introduced a virtual reality (VR) behavioural training solution that helps individuals with public speaking by placing users in a virtual environment – like a stage – with digital humans. Mobile World Live (@mobileworldlive) March 1, 2022.
Then the management of the camera will happen through the functionalities exposed by Camera2 in Android and WebCamTexture in Unity, which are the ones developers have always used with smartphones. The first one of them, which is rather surprising, is that its developers are not passionate about virtualworlds.
RGB Haptics is a new Unity-based tool that aims to make it easier for developers to create and implement haptic effects in VR games. Custom waveform editor window, allowing you to design waveforms without ever leaving Unity. Anything supported by the Unity XR platform should be supported by this.
To design in virtual reality, we need the high resolution of the Varjo device. With this high resolution there is a seamless transfer between the real world and the virtualworld,” said Jan Pflueger, Coordination Augmented & Virtual Reality at Audi, in an official release.
Developing with a VR headset doesn’t necessarily mean you’re developing a VR app; the HTC Vive is finding unexpected use as a camera for virtualworlds, too. VRCameraman costs $25 from the Unity asset store. Tagged with: htc vive , shooting , trailers , VRCameraman.
HTC is doing just that throughout the next few months in a live webinar happening every Tuesday, from now until mid-May. Starting on March 31st and going to May 12th, HTC is streaming live developer talks that it would have otherwise given during GDC 2020. Why live talks? SEE ALSO Watch All of Facebook's GDC 2020 Developer Talks Here.
This reminds me of a similar error HTC made in the past of mixing signals of a pro device and consumer content It has RGB passthrough cameras with three times the resolution of Quest 2 cameras. Even worse, Unity has lost -30% of its stock value. The Unity Asset Store works pretty well, so I see the value in this kind of initiative.
More info (Quest 3 going ok in Steam Hardware Survey) More info (Quest 2 selling much better than Quest 3 on Amazon) HTC announced the Vive Ultimate Tracker Finally, HTC has officially announced the Vive Ultimate Tracker, its standalone inside-out tracker unit. But for now, we are not sure at all this is going to happen.
” SteamVR and HTC Vive on Mac OS. While Steam has been Mac compatible for some time now, Apple announced that Valve will be bringing SteamVR to Mac too, allowing the HTC Vive to run VR games on Mac systems. Unity and Unreal VR SDK Support.
The company got more than $10M of investment over the years, including important support from HTC Vive, which uses its spaces to organize the virtual events to launch its XR hardware. Engage Link wants to take the best of both worlds, and let you meet in VR professional people from your field while you stay at home.
Furthermore, this demo made me realize once more how interacting with objects without a clear sense of haptics and without realistic physics can be an illusion-breaker at the beginning, because you realize how your hands can’t interact with the virtualworld as you do with the real one. UltraLeap Unity SDK.
Dave Rhodes, Senior Vice President and General Manager of Digital Twins for Unity , delivered a keynote speech at the massive immersive tech event on Monday morning. Remaking the (Virtual) World. These entities leveraged real-time 3D (RT3D) content, with Unity leading the industry as a RT3D content creation platform.
Using 3D animations from 4DViews , China-based developer 应高选 created this with his iPhone 6s and Unity. Showing some gaming applications to the always cool portal-trick, Helsinki-based creative developer lingoded is by his own admission “searching [for] the next big thing” as he works with ARKit and Unity.
Eight year ago, when I first launched Hypergrid Business , virtualworlds offered a unique set of compelling features. There was presence, and immersion, and the ability to create your own virtual environments. At that time, virtualworlds were the only visible path to an interconnected metaverse of virtual environments.
ZedMini camera mounted to HTC Vive / Image Credit: Lee Vermeulen. When asked about why he focuses more on AR, Vermeulen says , “I don’t want to completely escape reality, I don’t want to be in a complete virtualworld. I just want to augment my world.”. . “I nteraction has always been my main focus.”
Explaining the incredible immersion that a solid virtual reality experience provides is difficult to put into words, but showing someone playing or allowing a person to play themselves is the quickest path to amazement. There are also additional guides for those wanting to integrate mixed reality support into Unity , Unreal , and native.
This would be pretty disruptive, because up to now every standalone headset has been a walled garden with its own store and hardware, with the only exception being HTC trying to distribute its Viveport store to some other Chinese devices. Virtualworlds like Fortnite, Roblox, or also RecRoom, and VRChat are becoming every day more successful.
In the future, users will access the Metaverse, a unified space integrating multiple virtualworlds on an interoperable platform. Regarding technologies, the Metaverse will incorporate artificial intelligence (AI), virtual, augmented, and mixed reality (VR/AR/MR), the internet of things (IoT), and hand and eye tracking tools.
Full body avatars will become available so you can look like a real digital person using the Unity Avatar SDK. The virtualworld will add native NFT (Non-Fungible Tokens) integration allowing users to place any NFT directly onto Somnium Land Parcels they own and explore them in full VR in headsets like HTC Vive, Oculus Rift and Valve Index.
As a Unity developer, I am a bit envious of all of this. It is working on some form of virtual currency, that has been internally named “Zuck Buck” (I love this name, actually). It should not be based on cryptocurrency like Libra, but just be virtual money similar to Robux in Roblox, and we can expect it to be used in virtualworlds.
At the end of this simultaneous performance, the participants gathered in the courtyard of the Palais Royal will be able to chat live with Jean-Michel Jarre’s avatar, erasing even further the boundaries between the physical and the virtualworlds. You should see it.
Designed for Oculus Quest and Oculus Go, this app aims to create a cozy family corner in the virtualworld. The environment built by AlcoveVR creators is a modern and comfortable living room, in many ways similar to the one you have in the real world. So far, the platform boasts more than 25,000 community-created worlds.
Global tech giants such as NVIDIA, Lenovo, Unity, Epic Games, HTC VIVE, and others have already entered the metaverse space race. Now, creatives can leverage them to collaborate in the physical and virtualworld, seamlessly and interoperably.
More info (Snap announces new Spectacles glasses — Road To VR) More info (Snap announces new Spectacles glasses — Upload VR) More info (Ian Hamilton reviewing the device) More info (A comment on the launch video of the device) HTC announces Vive Focus Vision HTC has announced its latest standalone headset: the Vive Focus Vision.
Its userbase is superior to known PCVR headsets like the HTC Vive Pro and Pro 2 and most probably in the next weeks, it will also surpass the Pico 4. Read Graphic Designer Job Description Read Unity Developer Job Description Read Full Stack Developer Job Description Some XR fun Do you have a minute to read my opinion on the BigScreen Beyond?
The Vancouver, Canada-based company recently released its first title, the Awaken VR puzzle game , on the HTC Vive VR headset. The software development kit (SDK) is available for developers on the Unity Asset Store, and the application for end users is available on Steam. MixCast VR is the first in a suite of tools.
Modeling Next, we created virtual copies of the tools and uniforms, so that all of them looked real in a virtualworld. App programming (Unity) We developed a simple intuitive application that would help employees understand and remember a sequence of actions. We used sketches, schemes and references provided by Huawei.
I’m sure that after April, 20th, the Meta Quest ecosystem will appear even richer than it is now , creating a wider gap with other companies that may think about competing with the Quest, that is Pico, HTC, and even Apple. Unity talked about PlayStation VR 2 at GDC. Unity had a talk about developing for PlayStation VR 2 at GDC 2022.
Multiple experiences are currently fighting for the position of top dog in the hopes of cementing itself as THE virtualworld where users could meet and interact as entirely new people. Sinespace was built using the Unity game engine allowing for an easily customizable as well as upgradable experience.
We talked with The Park Playground CEO Peter Vindevogel, who shared his thoughts on these myths and misconceptions, shedding light on virtual reality technology. This is followed by 36% who shared that they’re planning to use the metaverse for interactions with colleagues, as well as for creating virtual content for their audience.
First Windows mixed reality dev headset ships, dive into the virtualworld via Xbox, high-end VR gets more affordable, Rogue One used VR to direct scenes, the investment & funding wrapup, and much more… FIRST WINDOWS MIXED REALITY HEADSET SHIPS LATER THIS MONTH. FOX SPORTS USES VIRTUAL REALITY ART FOR SUPER BOWL COMMERCIALS.
Zaxby’s is taking an interactive HTC VIVE experience on tour to tailgaters across the country. The “Zaxby’s Fanz of Flavor” tour is hitting the road with a full-sized wooden barn where you can get your hands on the HTC VIVE and a few custom interactive VR experiences. For many of college students, this will be their first time in VR.
The VR route is instead being pursued by HTC (with its VEC event happening soon) and IEEE. Unity’s HDRP is now VR-compatible. Unity High Definition Rendering Pipeline is now compatible with Virtual Reality projects. Very good news for all us Unity VR developers.
For the past two years, it featured a virtualworld made in VRChat by us of VRrOOm, and this year, the virtualworld was still there in parallel with the physical one. I’ve personally met and had a chat with people from Unity and Epic Games, Roblox, The Sandbox, HTC Vive, Microsoft, Rec Room.
A Horizon game is coming for this new headset, and some rumors talk also about Half-Life: Alyx potentially be available in the future; HTC has announced the Vive Wrist Tracker, a 6 DOF tracker for the Vive Focus 3. from PC) to join its virtualworlds , too, so that to increment the user base.
Following that is a “Fireside Chat” with Unity CEO John Riccitiello. a panel discussion with leading XR ethicist Kent Bye, HTC VIVE China President Alvin Graylin, WXR Fund Managing Partner Amy LaMeyer, and Creative Artist Agency ’s Chief Metaverse Officer Joanna Popper.
As one of the better-known companies in the virtual reality space, HTC VIVE has already proven to be a valuable partner for countless companies transitioning into the XR space. The HTC Vive headset is a common choice for entertainment companies looking to bring unique gaming and competitive experiences to hybrid environments.
Sinespace , a virtualworld platform from OpenSim co-founder Adam Frisby, launched its virtual reality beta last week and reports 20 percent weekly user growth. Previously, the Unity-based social virtualworld was only available for desktop clients. Unity 3D user interface for Sinespace.
HP and Microsoft have a long track in offering enterprise hardware, so this headset may battle HTC on his own land (B2B). First of all, Peter Chou, ex founder of HTC , has launched his startup XrSpace, with his first VR headset Mova (that you can see in the header image of this post), together with its social XR platform Manova.
But I didn’t want to switch to a 2D workflow once I imported into Unity, and so I used Virtual Desktop’s display overlay to work in Unity on a virtual big screen. With this approach, I was able to preview my scene in VR while still maintaining control over my variables in Unity.
The “TendAR” augmented reality experience creates a virtual fish for players, capable of interacting with the real world through the user’s camera. Respawn Entertainment and Unity. Unity helped with everything from matchmaking in VR, to voice communications for the development of the new game. Sense Arena and HTC VIVE.
Demos on the AWE floor included more intimate recordings and video calls with loved ones, as well as a game built for 2D but ported in through a Unity SDK. The scenes of the play were built in different virtualworlds, and cast members often ad-libbed their way through little glitches that made it all the more enjoyable.
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