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The CES is going to start tomorrow, but today HTC has already made its great announcements, showing to the world the upcoming new hardware Vive Pro Eye, Vive Cosmos and software solutions Viveport Infinity and Vive Reality system. The Vive Pro Eye, in all its splendor (Image by HTC). Vive Pro Eye.
The 2019 Consumer Electronic Expo is off to an exciting start as HTC Vive debuted not only a new VR headset capable of inside-out tracking, but a new social platform, new subscription service, and new updates to their existing Viveport platform. You are transported to other worlds through what we call your ‘Lens’,” adds Bamford.
A handful of new headsets and swappable faceplates breathes new life into HTC’s lineup of modular VR hardware. Today, HTC revealed a handful of new headsets and faceplates joining the Cosmos family, each of which designed to serve the needs of both consumers and businesses, whether it be in the home, the classroom, or the office.
I’ve used my eyes to interact with a virtualworld before, but startup Neurable just enhanced that experience by reading my thoughts too. At SIGGRAPH this week the Boston-based startup is showing its modified HTC Vive which include EEG ( Electroencephalography ) sensors along the interior of the headstrap.
Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! The Venture Reality Fund and of course HTC. — Alvin Wang Graylin (@AGraylin) October 18, 2018. Really fantastic.
One effective way to achieve this is with mixed reality, a combination of capture techniques that merge footage of the real world with the virtualworld. Valve’s introduction video to SteamVR at the launch of the HTC Vive last year remains a superb illustration of the impact of presenting VR in this way.
Apple’s ARKit combined HTC Vive shows us the future of mixed reality. In a Twitter video posted by NY-based virtual reality developer Normal VR , the company showcased an augmented reality experience featuring one of their custom avatars drawing a Tilt Brush-esque painting right in the middle of their office.
Two days ago, I’ve been at HTC Vive Chinese headquarters in Beijing. It has been a really amazing day, where I have been able to try some amazing HTC tech demos (more on this later on! I’ve been able to speak with three companies incubated in the Vive-X Beijing and also to know various HTC Vive employees.
Developed by Pillow’s Willow VR Studios in partnership with PSV and Sportscloud, Active Esports Eindhoven immerses players in the world of Exodus Burn, a combination VR escape room and digital obstacle course in which your body becomes the controller as you race against the clock to perform a variety of unique 1-minute challenges.
Build-A-Burn offers browser-based virtualworlds, which Burners can explore and create for other community members. To celebrate the Virtual Burn, Burners can start video watch parties with their closest community members. How to Attend Burning Man Virtual Reality Experience.
HTC impressed us with its debut headset, the Vive, back in 2016. So when HTC launches a new headset two years later and asks for more than twice the price (including base stations and controllers), you could be forgiven for expecting it to feel like a next-generation device. Even then, with SteamVR Tracking 2.0 Photo by Road to VR.
The new video also teases “puppet skinning” for Tilt Brush. The first of a two-part series with host Nat, her video journey starts at Daydream Labs, a rapid prototyping effort within Google VR. We’ve actually done more than a hundred prototypes,” comments Google software engineer Rob Jagnow in the video.
Lopes and his team created a mechanical backpack called JumpMod that can help enhance the sensation of falling and jumping in the virtualworld by moving your weight up and down through simulating forces on your body. Credit: Romain Nith User studies were performed to test the system’s accuracy using a dozen participants.
Developing with a VR headset doesn’t necessarily mean you’re developing a VR app; the HTC Vive is finding unexpected use as a camera for virtualworlds, too. Your Vive wands become the camera, and a virtual screen showing what they’ll record is shown above you hand.
These three developers created a virtual Netflix video rental store and we just had flash backs. Some of you, maybe not all of you, may remember a time in the 90’s when you had to walk into a video rental store to pick out the night’s entertainment with friends.
The omnidirectional treadmill is one of a handful of locomotion methods shown in Ready Player One’s future world, but are any of these actually possible? How is modern technology setting us up to move around the virtualworlds of the future? Driving and Flight Simulators. With the SteamVR 2.0
Condé Nast China and HTC launch an augmented-VR reading experience. HTC has unveiled Vivepaper , the latest app for the Vive that lets you check out interactive VR from publishers. Graylin, China Regional President of Vive, HTC. “We The post HTC Introduces Vivepaper: A VR Magazine Stand appeared first on VRScout.
You will be able to move around freely in the room while you listen to your favorite music or watch a video on your TV. Ekholm’s NFT VR experience is designed to be used on the most common VR headsets, such as Oculus Rift, HTC Vive, and Oculus Quest via Oculus Link. That is if you’re the highest bidder.
So when I saw that yesterday they had finally released ENGAGE Link, the VR world that aims at becoming “the Linkedin of the metaverse” , I couldn’t resist: I immediately donned my Pico 4 and entered it. My video about Engage Link, with 20 minutes of Gameplay with commentary. Here you can find my impressions about it.
HTC’s VR app store is now live, giving you more options to discover and experience non-gaming content. Back in August at VRLA , HTC announced they would be opening a dedicated virtual reality app store called Viveport, which would be home to a host of largely non-gaming immersive content. Viveport Premieres.
Virtualworld Second Life creator Linden Lab from has revealed what its like to create worlds within their new multi-user creative VR platform Sansar in this new video which follows Second Life veteran content creator Loz Hyde as he builds an elaborate virtual space using Sansar ‘s toolset.
As an official partner of Ready Player One , HTC has been using the film to highlight its VR wares. In addition to releasing several VR experiences inspired by the movie , the company has released a behind-the-scenes short showing how immersive virtual reality was used in the production process.
” SteamVR and HTC Vive on Mac OS. While Steam has been Mac compatible for some time now, Apple announced that Valve will be bringing SteamVR to Mac too, allowing the HTC Vive to run VR games on Mac systems. VR Video Editing in Final Cut Pro X.
ZedMini camera mounted to HTC Vive / Image Credit: Lee Vermeulen. When asked about why he focuses more on AR, Vermeulen says , “I don’t want to completely escape reality, I don’t want to be in a complete virtualworld. I just want to augment my world.”. “I nteraction has always been my main focus.”
Dinosaur kicking for $300 is certainly funny, but it’s also a great example of a broad effort by developers and hardware manufacturers to make virtualworlds more responsive to human behavior. The purple lines represent what caught my eye in that virtualworld over that length of time.
Combining spatial computing with the Internet, the Metaverse seeks to seamlessly connect the digital and physical worlds and transform online interactions. Evan Gappelberg, Chief Executive and Founder of Nextech AR , said in an interview with XR Today that metaverse solutions would “bridge virtual, hybrid, and in-person experiences.”
Her latest work with Taiwanese artist-programmer Hsin-Chien Huang, Chalkroom , lets you float through a virtualworld made of letters while the O Superman singer narrates. ” Various rooms will present activities ranging from creating 3D dimensional sounds to drawing and sculpting with the HTC Vive’s controllers.
Over the years, technology has become smaller, lighter, more comfortable, and with faster processing, breathing life into the virtualworld. Also, unlike augmented reality (AR), which people can access via smartphones and smart glasses, VR relies on larger headsets and controllers to interact with fully-immersive virtualworlds.
VR is not only a visual experience, but very much a physical one where your movements in the real world are matched in the virtualworld. Depending on the workout, Chacon would use either an Oculus Go, Oculus Quest, or an HTC Vive to pump up his cardio. “I got fat,” said Chacon during an interview with VRScout.
Yet, with all the hope promised by the “metaverse,” not only do these events fail to optimally leverage the innovation of VR, but they also fall short in using music to help create immersive social spaces for people to gather virtually where they feel connected to each other and their humanity. Audiences and Artists Still Adjusting.
On Reddit, I have also been able to watch the video of an indie developer showcasing its game Cradle Of Sins made with UE5, and another developer publishing a tutorial on how to get started with UE5 for PCVR. It is working on some form of virtual currency, that has been internally named “Zuck Buck” (I love this name, actually).
Triad was an instrumental partner in bringing Valve’s tracking technology to production , with the photodiodes used in SteamVR headsets, tracking pucks, and motion controllers produced by Triad’s factory and shipped to off-shore manufacturing partners building XR equipment for brands like HTC, Pimax, Varjo , StarVR, and Valve.
Valve has shared more details and gameplay videos about Alyx. This week, we had tons of materials and news coming : First of all, Valve has released 3 new gameplay trailers, plus one long 9-minutes gameplay video made in partnership with the popular magazine IGN. and fostering the creation of Virtual ones.
The reason why I think that this news is super-important is two-sided: On one side, it means that a platform with 50M of daily users is coming into virtual reality. Engage is one of the most appreciated virtual reality professional social ecosystems, and it is used a lot for enterprise meetings and presentations and for university lessons.
Users will also have the opportunity to take home some cash in the $1,000 Best Avatar contest, as well as the $700 Best Domain (virtualworld) competition. . For VR newcomers, it’s a fun way to dive into virtual reality to see what’s possible beyond video gaming.
One year ago HTC Vive started arriving for buyers. These boxes disappear when wearing the headset and you find yourself with the freedom to walk several steps around a virtualworld and use your hands to interact with it. ” will be answered by something exciting, and HTC enabled that greater freedom first.
In the future, users will access the Metaverse, a unified space integrating multiple virtualworlds on an interoperable platform. Regarding technologies, the Metaverse will incorporate artificial intelligence (AI), virtual, augmented, and mixed reality (VR/AR/MR), the internet of things (IoT), and hand and eye tracking tools.
Flagship products such as the Meta Quest Pro, Pico 4 and Pico 4 Enterprise, and HTC VIVE Focus 3 and Flow devices have recently hit shelves, sparking interest in the emerging technology. Virtual Reality Guides: Case Studies. VR is now rapidly emerging as an excellent alternative to video conferencing and calls. Customer Service.
In the video (above) we get the first glimpse of the Daydream ‘home’ space where users will be able to launch games and apps. We also see Google’s new VR controller reference design in action, which allows gesture-based interactions within the virtualworld.
HTC 5G streaming. HTC was at MWC showcasing its new headset Vive Focus Plus together with a 5G network. There was a real 5G network created by HTC where on one side there were some special computers that mocked a rendering farm and on the other side there was a user wearing a Vive Focus Plus. Video from Cathy Hackl).
XR Talks is a series that features the best presentations and educational videos from the XR universe. It includes embedded video, as well as narrative analysis and top takeaways. With the world in lockdown, industry conferences have morphed into glorified webinars and Zoom calls. Speakers’ opinions are their own.
. ‘Return to Grindelind’, as its called by creators Jeremy Kirshbaum and Alexander Goldman, is a rough prototype of a world-scale VR game that’s designed to fit within a football field. The post This Prototype World-scale VR Game is the Size of a Football Field appeared first on Road to VR.
VR-Enabled Online Shopping Experiences VR creates an immersive visual environment, including 360-degree videos, photos, product demos, and complex experiences using devices such as the HTC Vive or Oculus Quest. Hands-On Review Unlike AR, VR is entirely simulated and disconnected from the physical world.
The most relevant of them is Pixy, a tiny drone with a camera that flies off your hand, shoots photos or short videos of you (on which you can apply AR filters), and then lands back. The Quest will be the main product, with a huge area where to try it with a screen showing the video of you playing in mixed reality to others.
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