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HTC VIVE Holodeck to ‘Revolutionise’ Forensic Investigations

XR Today - Virtual Reality

HTC VIVE partnered with The Bavarian State Criminal Police Office (Bayerisches Landeskriminalamt, BLKA) to launch the ‘Holodeck’ VR platform that will ‘revolutionise’ forensic investigations. The VR specialists’ LBSS LBE mode enabled coordination across headsets, matching virtual and physical spaces and streamlining avatar integrations.

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HTC VIVE Backs New Enterprise VR File Format – AWE EU ’24

XR Today - Virtual Reality

HTC VIVE to Support VRFX Format VRdirect’s mission to streamline VR content management for businesses comes when companies are interested in XR but must start building the correct infrastructure to deliver and support XR services/pipelines, no matter the scale. What is the HTC VIVE Focus Vision?

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The XR Week Peek (2025.01.29): Google acquires HTC engineers, Meta plans to release Oakley smartglasses, and more!

The Ghost Howls

Top news of the week (Image by Google) Google acquires HTC Vive engineers for $250M Completely out of the blue (at least from our eyes), Google decided to acquire some XR-related engineers from HTC Vive (together with a non-exclusive license on some HTC IP) for the whopping amount of $250M. appeared first on The Ghost Howls.

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2021 Burning Man: A Virtual Reality Experience Is Coming Your Way

ARPost

However, this year, Burners can enjoy a virtual reality experience from the comfort of their own home. The virtual festivities will begin on August 22, while the Burn Week Global Live Streams will run from August 29 through September 7. Virtual Burn: A Virtual Reality Experience.

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How Different Age Groups Can Use Virtual Reality

ARPost

Virtual reality is becoming increasingly popular among consumers and businesses. However, virtual reality is still relatively new. Meta suggests that children younger than 13 have a higher risk of injury and other adverse effects when using virtual reality. As it evolves, more use cases will emerge.

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Virtual Reality should acknowledge its “kids issue”

The Ghost Howls

We just had our Christmas holidays, and it is common knowledge that Virtual Reality, and especially Quest 2, had its greatest day on Christmas. When I started using virtual reality in 2014, the age limit for using the Oculus Rift DK 2 was 7 years, but then it was incremented to 13 years old.

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Virtual Reality and Team Building: An Outlook

ARPost

These days, most folks have experienced virtual reality in some shape or form: it could be a Google cardboard, VR kiosk at a local mall, or an at-home VR headset from HTC or Oculus. Many people wonder which industry virtual reality will find the most sustained longevity and success. Sponsored content. Let’s begin.