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Top news of the week (Image by Google) Google acquires HTC Vive engineers for $250M Completely out of the blue (at least from our eyes), Google decided to acquire some XR-related engineers from HTC Vive (together with a non-exclusive license on some HTC IP) for the whopping amount of $250M. appeared first on The Ghost Howls.
A German-based company called Feelbelt wants to take that immersion even deeper with a wearable haptic belt capable of transmitting the entire frequency spectrum from 1 to 20,000 Hz in the form of haptic feedback. Worn like a traditional belt, feelbelt looks like something you might see in a sci-fi film. Image Credit: Feelbelt.
As it grows, the need for a seamless experience drives the demand for better connectivity between devices, producing numerous wearable products that can aid in immersive experiences. XR Today takes a closer look at eight of the world’s top immersive wearable solutions. Meta’s Wrist-Based Wearable (Under Development).
Additional benefits of WEARTs haptics gloves solution include the products wearability, which includes adaptability to different hand sizes and easy sanitization. WEARTs TouchDIVER Pro product works across headsets, including Meta Quest, Pico, HTC, and Windows Mixed Reality compatibility.
According to reports by Dutch website Mobielkopen , Taiwanese consumer electronics company HTC has officially filed protection for the phrase “Vive Cosmos” at the European Union Intellectual Property Office (EUIPO), as well as several other agencies in both Switzerland and New Zealand.
Wearable controls and a “Master Maneuvering System” lets you pilot the T-HR3 remotely. Finally, an HTC Vive headset allows users to view the perspective of the machine as well as control its head movements. The post Toyota Debuts Humanoid Robot Controlled By HTC Vive appeared first on VRScout.
HTC is bringing physical therapy, occupational therapy, and pain management treatments to the metaverse. HTC VIVE is partnering with XRHealth to bring healthcare into the metaverse in the form of virtual medical rooms where patients can receive physical therapy, occupational therapy, and pain management treatments. Image Credit: HTC.
HTC may have more than one new headset in sight than we initially thought when it registered the name ‘Vive Focus’ in the EU and US. It came to light via the Dutch publication Lets Go Digital that HTC has also applied for a trademark for the name ‘Vive Eclipse’ in New Zealand.
Controlled via what Toyota calls a “Master Maneuvering System,” T-HR3 allows the entire body of the robot to be operated by a person thanks to wearable controls that the company says mirrors the user’s head, hand, arm and foot movements.
HTC has released a YouTube video that hints at the impending release of a ‘game-changing’ Vive headset. The Taiwanese consumer electronics company ‘HTC’ posted the video titled ‘HTC VIVE: A Vision for You’ on its company YouTube channel, with what appears to be a silhouette of a new headset at the end of the video.
Last month, in a VIVE TALK session, HTC VIVE introduced a virtual reality (VR) behavioural training solution that helps individuals with public speaking by placing users in a virtual environment – like a stage – with digital humans. Immersive training solutions provide many avenues for enterprise-grade use cases.
This month, Qualcomm has been showcasing its technologies at Augmented Enterprise Summit (AES) 2024, along with other XR companies like Meta, XREAL, HTC, VIVE, and RealWear. Featured technologies at AES 2024 include digital twins, haptics, avatars, blockchain, wearables, VR headsets, AR smart glasses, and more.
” ‘Game-Changing’ HTC Vive Headset Coming Soon HTC has released a YouTube video about the impending release of a ‘game-changing’ Vive headset. HTC posted a video titled ‘HTC VIVE: A Vision for You’ on its company YouTube channel. Magic Leap Ditching its Hardware Business?
HTC XR solutions have been revolutionizing the extended reality landscape for some time now. Ever since the original launch of the first HTC VIVE headset in 2016, HTC has constantly strengthened its position in the enterprise market, proving that XR solutions can be intuitive, cost-effective, and versatile for a range of business use cases.
The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. Notably, the move gives Google access to “certain HTC employees from its XR team” who will join Google to help the firm develop its own XR solutions. What a HTC/Google Unitifaction Mean?
The lenses can also have a major impact on the size and shape of typical VR headsets, such as those featured on the Meta Quest or HTC Vive. They can be bulky and uncomfortable to wear because of the technical requirements involved, such as display optics, cameras, and sensors.
.” Pedro Lopes , an Assistant Professor in Computer Science at the University of Chicago who focuses on integrating interfaces with the human body by exploring the interface paradigm that supersedes wearables, wants to make jumping in VR a more enjoyable experience.
Cybershoes has now launched an Indiegogo campaign allowing VR enthusiasts around the globe an opportunity to pre-order their innovative wearable VR shoes. Of course, wearable tech like Cybershoes is only as great as the content its supporting. Those who pre-order right now can earn up to 37% off. Image Credit: Cybershoes.
The VR space will also use the Ethereum blockchain network, meaning you can tokenize in-game assets such as land parcels, avatars, wearables, collectibles, etc. officially launches on February 20th on all mainstream VR headsets, including HTC Vive, Oculus Rift S, Windows Mixed Reality headsets, and many more.
One of the reasons that HTC VIVE is an ARPost perennial favorite headset manufacturer is because the company doesn’t turn out a headset every day. However, both of these models bring strengths that are likely to become a part of the future of AR wearables as we know them.
Two of those releases come from VR giant HTC Vive, which just revealed a couple of new designs for headsets that pierce the VR layer and enter into the realm of augmented reality.
The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. Notably, the move gives Google access to “certain HTC employees from its XR team” who will join Google to help the firm develop its own XR solutions. What a HTC/Google Unitifaction Mean?
” Wearing an HTC Vive headset and given two Vive wand controllers, participants watched five 20-second clips from a randomized set of 360-degree videos, and then answered questionnaires in VR.
When you think about “haptics,” particularly in the sense of extended reality , you probably think about hardware and wearables that let you interact with and feel your environment. Right now, their products are compatible with Microsoft, Oculus, VIVE, HTC, Varjo, Ultraleap, and Android for Oculus devices. Interaction Demo Bow.
I developed many software and hardware products in the past, not only as Electronics Engineer but also as a Product Manager, worked in some well-known corporates such as Nokia and Verifone then a couple of years ago I founded WalkOVR, the first wearable walk-in-place locomotion solution for Virtual Reality. . How does the product work?
The devices at the time included: HTC Vive wands that shipped with the Vive headset. The HTC Vive wands, Oculus Touch controllers, and Playstation Move controllers have set the standard since their respective releases. HTC Vive wands. How far we’ve come. Playstation Move controllers that were included with the PSVR headset.
Announced at SIGGRAPH 2017 this week, the system is described as “the most powerful wearable VR PC ever created”, and “the world’s first professional wearable VR PC”. The professional-grade specifications centre around the vPro-enabled Intel Core i7-7820HQ processor, and Nvidia Quadro P5200 GPU with 16GB VRAM.
HaptX delivers an intuitive wearable haptic device to meet the demanding quality requirements of enterprise customers. HaptX , the San Luis Obispo, CA-based company focused on bringing realistic haptic technology to VR, has released its HaptX Gloves DK2, advanced haptic feedback gloves featuring “true-contact” haptic technology.
Samsung brings with it a broader technology ecosystem that can assist in introducing the large-scale Galaxy user base to XR wearables. Google has entered a definitive agreement with HTC VIVE, resulting in a significant investment of $250 million in the leading XR firm.
Triad was an instrumental partner in bringing Valve’s tracking technology to production , with the photodiodes used in SteamVR headsets, tracking pucks, and motion controllers produced by Triad’s factory and shipped to off-shore manufacturing partners building XR equipment for brands like HTC, Pimax, Varjo , StarVR, and Valve.
Disclaimer: HTC provided three of their Vive Tracker 3.0 What is an HTC Vive Tracker? Whilst the first part of this article looked at the history of the HTC Vive Tracker and its three different versions, the second part will focus on some practical experiments with the latest HTC Vive Tracker 3.0. HTC Vive Tracker 3.0
Cloud compute specialists Scalable Graphics are to debut a new 1 pound wireless PC VR solution compatible with both Oculus Rift and HTC Vive VR headsets at next weeks CES convention in Las Vegas. As we stated in our recent CES VR retrospective , wireless VR looks set to be a big focus for next weeks show in Las Vegas.
Pancake optics are included here too—a design element which Huawei and Pico have used in their respective prototype headsets, and which HTC has used to slim down its Vive Flow standalone headset. Image courtesy Shiftall.
Brain-computer interface systems like Neurable’s VR game Awakening uses an electrode-laden headband, connected to an HTC Vive HMD, to track brain activity. In June 2019, CTRL-Labs acquired patents from Myo, a similar wearable created by North that enables control of robotics and PCs via gestures and motion. Brain-Computer Interfaces.
MR headsets include Meta Quest Pro, HTC Vive XR Elite, and Apple’s rumored headset which is reportedly set to arrive sometime early this year at around $3,000.
HTCHTC is about to release its offering in the form of the VIVE XR Elite with a release date of February 25 and an entry-level price of $1,099. HTC is doubling down on VR glasses for smaller experiences like in-car journey entertainment and movie watching through the VIVE Flow.
The HTC VIVE Focus Vision is now available to pre-order, and we’re excited about its potential for the enterprise market. So, what makes the HTC VIVE Focus Vision such a significant upgrade from its predecessor – particularly for enterprise users? What is the HTC VIVE Focus Vision? Unlike some VIVE devices.
Time to applaud for a sweet deal on the HTC Vive, Clash of Clans partners w/ Facebook to bring AR to fans, control VR with your mind, new predictions for spending & investment are out, the investment & funding wrapup, and more… 1. … well, sort of. You still have to set it up). UPS is using VR to train its drivers.
This month, HTC VIVE announced a bespoke controller for Flow, the firm’s lightweight virtual reality (VR) glasses. In the initial announcement, HTC first introduced the new controller as a business tool, but in recent updates , the firm revealed that the device would also support leisure and gaming activities.
We expect stand-alone headsets like the Oculus Go and HTC Vive Focus to ignite a new wave of growth that will help broaden the appeal of virtual reality, particularly with businesses and in education,” says George Jijiashvili, CCS Insight’s senior analyst for wearables.
When HTC VIVE started teasing the HTC VIVE Flow way back in 2021 , it left some consumers a little confused. They were named the “best wearable tech” at the Esquire Gadget Awards in 2021. With that in mind, we decided to take a closer look at the HTC VIVE Flow to see whether it still holds up in the VR market.
As 2024 wraps up, the leading XR device vendors, such as Meta, HTC VIVE, XREAL, Apple, and others, are attempting to lead the marketplace into the holiday period, with early AR smart glasses and emerging MR headsets reaching more consumers and, therefore, businesses. – Ray-Ban Meta glasses are the prime example here.
VR gloves are a wearable XR accessory designed to enhance immersion with spatial computing capabilities and sensory feedback. These gloves are also compatible with HTC VIVE, Meta Quest, and Pico Neo headsets, offering excellent versatility. The company is a pioneer in XR wearables, with full haptic suits designed for various use cases.
Healium is an AR and VR company that uses biofeedback recorded through wearable technology to help users visualize – and control – their emotions. However, HTC VIVE and HP are also making huge strides not only in terms of the hardware itself but also in terms of how this hardware is being used in mental health.
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