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Meta, NBA Open 180-Degree Live VR Sports on Meta Quest

XR Today - Virtual Reality

With the partnership, Meta will offer immersive live games with 180-degree video. This is a huge leap forward from last season’s five immersive games. With Worlds, the NBA-themed metaverse space will also provide rewards, games, and exclusive immersive content to encourage online interactions.

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Leaping Into the AR Magicverse?

Tech Trends VR

The New York Times announced today that its immersive journalism will be available on Magic Leap One Creator Edition Click To Tweet. Because if there’s one thing that reporting on immersive tech has taught me is that there really is no substitute for experiencing it first-hand. Magic Leap is finally out, but do we even care?

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NBA Rumoured to Join Apple Vision Pro for Sports Livestreaming

XR Today - Mixed Reality tag

Global media reported on the Allen & Co annual summit in Sun Valley, Idaho, which invited some of the biggest names in media and big tech. Other immersive firms have leveraged their technologies to boost engagement rates with audiences. The elusive event is not normally open to the media.

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Boise’s Backyard Astronomers HoloLens Revolutionizes Stargazing

CraneMorley

Back to Blog Page In the heart of Boise, Idaho, a group of passionate astronomers from Boise State University is breaking through the constraints of traditional stargazing. At the forefront of MR technology is Microsoft’s HoloLens.

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Micron Qualifies Memory for Snapdragon XR2 Gen 2 Platform

XR Today - Mixed Reality tag

Micron Technology recently announced that its low-power, double-data rate 5X (LPDDR5X) DRAM and Universal Flash Storage (UFS) 3.1 Devices requiring small form factors can now leverage Micron and Qualcomm Snapdragon technologies for untethered virtual and mixed reality (VR/MR) devices. In October, Micron’s LPDDR5X and UFS 3.1

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Open House: Animation, Digital Art, and Computer Science Majors Invited to the Augmented & Virtual Reality Programme in Norway

EON Reality

These technologies are spreading far beyond the gaming world and into business and education, where its being used to train employees and better educate students. Previous client projects students have worked on include: ExxonMobil : Immersive 3D Training Environment (I3TE). Join the Open House March 22nd at Hamar Campus.

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The AVR Platform and Classroom 3.0 Showcased at EduTECH Asia 2018

EON Reality

At EduTECH Asia 2018 this week in Singapore, EON Reality spent two full days speaking, promoting, and demonstrating the latest updates to the AVR Platform to the thousands of education and technology professionals in attendance. vision for the Immersed Flipped Classrooms of the future. LEARN MORE ABOUT CLASSROOM 3.0.

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