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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! Where to find Oculus Hands Tracking SDK. Welcome to 2020! Are you ready?

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The Importance of Hand Tracking UX Design

The Ghost Howls

Circuit Stream , the company he works for, offers a full platform of AR/VR training and learning services to help people master immersive technology. If you’re going to do a lot of development, you had better use Oculus Link through a USB 3.0 Also, install the Oculus app and the Oculus Hub on your computer.

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Most Innovative XR Hand and Eye Tracking Vendors to Watch in 2022

XR Today - Augmented Reality tag

As the XR landscape continues to grow, accelerating towards an expected value of $300 billion by 2024, immersive technology is evolving at an amazing rate. Increasingly, vendors and innovators are searching for new and improved ways to immerse users in unique experiences, using powerful and disruptive technology.

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Designing VR Tools: The Good, the Bad, and the Ugly

Leapmotion

At a recent Designers + Geeks talk , Jody Medich and Daniel Plemmons talked about some of the discoveries our team has made (and the VR best practices we’ve developed) while building VR experiences with the Oculus Rift and the Leap Motion Controller. Here’s what we’ve learned building menus for Leap Motion.

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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

Oculus (Unity 2019.3 or newer) – Oculus (now Meta) Quest. OpenVR – Windows Mixed Reality headsets, HTC Vive , and Oculus Rift. Ultraleap Hand Tracking – Ultraleap Leap Motion controller. Mobile VR – iOS and Android. What Are the Key Features of MRTK-Unity? Diagnostics system.

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The XR Week Peek (2020.06.01): HP Reverb G2 launched, Qualcomm goes bullish on 5G and Wi-fi 6 and more!

The Ghost Howls

They should guarantee better tracking both for the headset and the controllers; The controllers are smaller and seem a mix between the Oculus Touch and the WMR 1 controllers. I don’t see this device stealing the scene from Oculus, since Oculus is cheaper, but I’m quite sure this new headset will be able to grab a good market share.

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Augmented reality is reaching a mature state according to Gartner

The Ghost Howls

I think that Gartner was not referring to the consumer market, where VR is still unripe (even if devices like the Oculus Quest and the Vive Focus Plus are helping it in becoming more widespread), but at the B2B one, where VR is already helping companies to spare money (e.g. Header image by Leap Motion).