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LeapMotion, the pioneer in optical hand-tracking, has been acquired by Ultrahaptics, the enterprise-focused immersive haptics company. According to the Wall Street Journal , Ultrahaptics reportedly acquired LeapMotion for approximately $30 million. Image courtesy LeapMotion.
LeapMotion , a maker of hand-tracking software and hardware, has been experimenting with exactly that, and is teasing some very interesting results. LeapMotion has shown lots of cool stuff that can be done with their hand-tracking technology, but most of it is seen through the lens of VR.
Fully functioning hand-tracking might be a ways off from becoming the standard form of VR input, but LeapMotion is making a big step toward that future today, taking its Interaction development engine to 1.0 The combination of these two technologies is very interesting. Tagged with: leapmotion Facebook Twitter Reddit More.
LeapMotion dreams big with an ambitious new project that could open ‘alternative dimensions of reality, layered over the physical world.’. Mirrorworlds immerse you without removing you from the space. The possible use-case scenarios for this kind of immersivetechnology is theoretically endless.
When I was at AWE, one of the demos I was the most curious about was the one of Distance Technologies, the company that promises to offer glasses-free augmented reality. Side view of the optical setup, with a horizontal surface and a reclined glass In front of this setup, there was a LeapMotion Controller 2 sensor.
Anyone that has used mobile VR knows that controllers are nice, but unless you can ‘see’ your hands and interact with your surroundings with your hands, the immersion is lost. Now that their technology has been miniaturized, it can be integrated into platforms. I do not hold any equity positions with any companies cited in this column.
LeapMotion just dropped a major upgrade—Interaction Engine 1.0—to to immerse your mind and hands in VR. Last year, digital-physical interaction pioneer LeapMotion released an early access beta of Interacton Engine. Photos courtesy of LeapMotion. Photos courtesy of LeapMotion.
Hand tracking technology company LeapMotion has built a stunningly fluid augmented reality ping-pong game that not only showcases the capabilities of its open source Project North Star augmented reality headset, but also demonstrates how artificial intelligence can elevate immersive experiences.
Qualcomm has debuted an updated version of their VR Headset Reference Design now with LeapMotion’s new 180-degree hand-tracking to bring gesture control to mobile VR headsets. The new headset and LeapMotion tracking module was shown off during last week’s GDC 2017.
While many other AR glasses (like Nreal Light or HoloLens 2 ) have a Field Of View in the 50° ballpark, RealMax glasses have always had ones above 100° , for a more immersive augmented experience. And after you try it, you can’t go back, because it is SO MUCH immersive, augmented reality really becomes your reality.
Where Thoughts Go is a unique social network where users can share intimate thoughts and emotions in an immersive and inviting way, in the form of anonymous audio entries. The post ‘Where Thoughts Go’ is an Anonymous, Immersive Social Network for Reflecting on the Human Experience appeared first on Road to VR.
Pimax, the Chinese VR technology company responsible for the first commercially available 4K VR headset, was center-stage at CES this morning presenting the latest production versions of their new Pimax 5K & 8K ultrawide VR headsets alongside their knuckles-style open-palm motion controllers. Image Credit: Pimax VR. and 2.0. “As
Interactions in the immersive environment become increasingly realistic. Ultraleap (previously LeapMotion), a company focused on developing haptics technology for the immersive experiences industry, has recently launched Gemini. Hand Tracking – a Critical Element for XR Technology.
The immersive nature of virtual reality makes the often dull world of finance more compelling for people. Immersive learning environments provide visual and tactile stimuli. Additionally, a leapmotion 3D controller enabled them to interact with it. VR is a young, emerging technology. That includes banking.
So by that measure, Pimax over-delivered at CES 2019 with its LeapMotion bundle featuring 8K VR headset with built-in speakers, 200° FOV and optional eye tracking being developed in partnership with 7invensun. Pimax holds the Guinness World Record for the most successful crowdfunded VR project with over $4m in funding.
Object tracking : Hyperion allows the LeapMotion Controller 2 camera to track AR Markers (also known as fiducial markers) enabling tracking of any object. This technology is still at a prototype stage, and in fact, its field of view is just a ridiculous 11.7 I believe there will be many use cases for this.
While there’s certainly a range of exciting games and other VR software coming soon to first-generation hardware, it feels like the market is steadily turning its attention toward next-generation technologies, and fostering a renewed sense of excitement and momentum. LeapMotion North Star. Image courtesy LeapMotion.
Other companies like LeapMotion have developed similar technologies, employing computer vision processing to understand the position and movement of a user’s hands without any special gloves or attachments. HTC also indicates that the capability can track individual finger movements too. Image courtesy HTC. .
Combining three discrete technologies, researchers at UC San Diego have created a glove that simulates real-life force in virtual worlds. Just don’t expect the technology to transform you into an overnight Liberace). You can’t touch anything, or feel resistance when you’re pushing a button,” Schulze said in a statement. “By
When I tried the latest installation of The VOID earlier this year in Utah I encountered what I think is likely the pinnacle of immersion possible in 2017, with one major limit. Even the gun you hold becomes part of the immersive experience as it transforms in VR into part of your proton pack for catching ghosts.
Today, as more companies enter the VR headset game and input devices continue to see rapid technological advancement, there are now more ways than ever to get your hands into VR. You can now interact with virtual objects and environments like never before, taking immersion to an entirely new level. Neurodigital Technologies.
StreamLink is a little device that you can use to connect your Vive Focus to all your consoles (Xbox, PS, Switch) so that you are able to play your games in a semi-immersive way on a big curved screen all around you. One of the most important ones, in my opinion, has been with Insta360 , the immersive cameras’ manufacturer.
AR and VR Content Creation With Integrated Ultraleap Hand Tracking Ultraleap was founded in 2019 when LeapMotion was acquired by Ultrahaptics , and the two companies were rebranded under the new name.
The technology claims to offer the rider genuine interactivity and ‘complete agency’ over the experience, including real-time control of the motion profile. The real-time VR world needs to synchronise perfectly with the motion and gesture interactivity, so we’ve developed specialist software to achieve this.
Additionally, I would highly recommend buying this head padding kit from Knox Labs as it will dramatically increase comfort as you wear the headset, especially for longer periods of time as you will be immersed within the Triton. Triton works with LeapMotion (now Ultra Leap) hands tracking.
DigiLens , a developer of transparent waveguide display technology, is creating a reference headset aimed at wide FOV AR with hand-tracking, dubbed AR HUD. While the company is focused on automotive and wearable HUD devices in the near term, it’s also focusing on longer term on enabling AR headsets with more immersive fields of view.
Volkswagen Group is back again with yet another VR project that continues to prove just how much faith the German automaker truly has in the immersive medium. We’ve seen the company use the technology before on everything from collaborative group meetings between team members to a simulator that lets you drive an Audi in a sandbox track.
In a week here in Italy will start a very interesting VR-related event called Immersive Architecture. He told me how this technology could empower his work and I was really intrigued by the fact that a non-techie could be so hyped about the technology that I love the most. Can you introduce yourself to my readers?
Morgan Asset Management for its VR/AR hand-tracking technology. 5) nDreams, creators of The Assembly and publishers of the upcoming brawler Bloody Zombies , have completed an additional £2M investment with Mercia Technologies, and £7K from private investors to create more VR games. Read more here. Read more here. Read more here.
An immersive VR locomotion solution that ditches the omnidirectional treadmill design in favor of a swivel chair. If you’ve seen the movie ‘Ready Player One’ or have been to CES or other recent gaming/technology trade show, then odds are you’re at least somewhat familiar with the concept behind omnidirectional treadmills.
While it’s exciting to start seeing 6DOF standalone VR headsets like the Vive Focus and Mirage Solo, both unfortunately include a 3DOF controller which in many cases functions as an immersion barrier compared to a fully 6DOF VR system. 3DOF to 6DOF Controller Upgrade.
As XR technologies become more accessible for companies and consumers alike, the demand for immersive hand and eye tracking solutions is growing. With tracking technologies, companies can build more immersive experiences for XR users. The system comes with intelligent software built-in for all your motion tracking needs.
VR was a big part of last year with new experiences, hardware and companies pushing the technology to the forefront of our everyday lives. Also announced was the judging panel that includes virtual reality experts such as Josh Naylor of Unity Technologies, Jenn Duong of Shiift, and CEO of Spiral Media Megan Gaiser. Homido – V2.
I attended the Experiential Technology Conference (XTech) in San Francisco this week to hear talks about creating virtual experiences that truly immerse you in another world. We have 3D sound as well, but we need more than that to achieve real immersion, said Tal Blevins, head of media at UploadVR, in a panel at XTech.
Ralph Breaks VR utilizes LeapMotion tracking devices mounted to the front of the headsets to capture each players hand movements. “ILMxLAB and The VOID have built a world where Ralph and Vanellope really come alive around you.”. Upon entering the experience, the first thing you notice is the lack of any controller peripheral.
Most probably yes, being SteamVR a technology by Valve. Probably Valve knows that a big FOV is one of the features that VR users ask the most because it creates a more immersive VR and so they are sacrificing PPD. An image from the patent of the Valve eye-tracking technology (Image by Valve). Is this a SteamVR headset?
The LeapMotion Controller 2 is the ideal hardware for experiencing Ultraleap’s world-class hand tracking. Key improvements over the original LeapMotion Controller include higher resolution cameras, an increased field of view, and 25% lower power consumption, all in a 30% smaller package for optimum placement and convenience.
Sound is essential for truly immersive VR. For this reason, sound is more than just an immersive tool – how (and where) objects around you sound has an enormous effect on your understanding of where they are, especially when you’re not looking at them. Presence and Realism in 3D Space. But it’s not perfect. Setting Boundaries.
In theory, the gloves could paired with other technologies like a LeapMotion sensor to simulate a wide range of activities. This type of technology has been used in similar ways before — though not exactly in the muscle structure described above.
LeapMotion is a young technology company that is perhaps best known at this point for what it sells at your local Best Buy. This device then uses infrared scanning technology to detect the position of your hands in 3D space. However, an $80 peripheral is not what the Leap team has in mind for the future.
Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! Then he described virtual reality advancements, highlighting the dominant role of China and HTC in this technology.
Circuit Stream , the company he works for, offers a full platform of AR/VR training and learning services to help people master immersivetechnology. The image above is a LeapMotion hand-tracking demo. Tracking Volume: Proximity. Image credit: Ultraleap / gfycat.
Early last month, LeapMotion kicked off our internal hackathon with a round of pitch sessions. At LeapMotion, we spend a lot of time experimenting with new ways of interacting with technology, and we often run into the same problem. LeapMotion. Disclaimer: Lots of ugly hackathon code ahead!
Eva Hoerth is a VR design researcher & community organizer, and she enjoys recording videos of people as they’re immersed within a VR experience. She shot a video of of her co-worker in VR trying out the latest LeapMotion Orion update, and tweeted it out saying “This is the future.”
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