Remove Immersion Remove Magic Leap Remove Motion Capture
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What’s the future of SteamVR tracking?

The Ghost Howls

It’s the beginning of a new year, and I started thinking about the future of immersive realities for 2025 and beyond. The controller of Magic Leap 2 features onboard cameras that perform inside-out tracking, too. Will it survive this year or the next ones?

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Magic Leap & Andy Serkis Reveal Lord of the Rings-Inspired Character for Upcoming AR Experience

Next Reality AR

We already know that Magic Leap is working with Hollywood motion capture legend Andy Serkis on a new immersive content experience but, so far, all we've heard are descriptions of the work. Don't Miss: Stage Your Own Big Bang with Magic Leap One via the Universe Creator App "What happens to wonderfully crafted.

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Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

The Ghost Howls

He has joined Rony Abovitz at Magic Leap and now he’s there, trying to build the MagicVerse as the SVP of Creative Strategy of the Florida company. Douglas was not only focused on movies but on immersive media, in creating the future of cinema and he invented a lot in this sense (like the Imax format).

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AWE 2022 Day Two: The Floor Opens. Talks on Interoperability, Hardware, and Software

ARPost

AWE day two started off with back-to-back keynotes from mixed reality display maker Magic Leap and AR commerce solution Avataar. A Look at the Magic Leap 2. Magic Leap’s Head of Product Management, Jade Meskill, presented “Magic Leap 2 and the Augmented Enterprise.”

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Spatial Beats: Oculus, Snapchat and new XR Funding

AR Insider

In 2018, we put Arden’s Wake at the top of our Tribeca Immersive “Awesome List,” and have previously called director (and company CEO) Eugene Chung “the D.W. Arvizio brings AR to Zoom meetings with Immerse 3D app. Immerse 3D is available for smartphones, HoloLens, and Magic Leap. Arden’s Wake hits the Oculus Store.

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Facebook’s plan for our post-web future

TechCrunch VR

Jaron Lanier demo’d the first real VR headset and motion capture wearable, the EyePhone and DataGlove, more than thirty years ago. The theory being it will be more immersive, and therefore more compelling, than Magic Leap’s mixed reality.) Neuromancer was published in 1984.

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Jake Rubin talks HaptX gloves and the future of haptics

The Ghost Howls

First, we completely redesigned the data acquisition and processing electronics for our electromagnetic motion capture system. On the other hand, we’ll be working to make our platform even more immersive, expanding true-contact haptic feedback to other parts of the body beyond the hands. 4 kg) each. That’s the bad news.

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