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The Minnesota Vikings Become First NFL Franchise to Launch Virtual Reality Application for Oculus

Cats and VR

The Minnesota Vikings are the first team to launch a virtual reality application for Oculus. Titled “Vikings VR” and available in the Oculus store, the app takes fans directly inside U.S. We want to bring experiences to them, and immersive technology is allowing us to do that.” link] [link].

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All the Ways Augmented Reality and Virtual Reality are Shaping Sports

ARVR

For fans watching from home, AR provides an immersive experience, as sports channels can utilize 3D graphics to overlay replays and live gameplay, opening up multiple possibilities. © Minnesota Vikings Scan this QR code with your phone to see something awesome! Here’s how AR and VR are shaping the world of sports: 1. © PuttView 7.

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Frogworld VR— Early Release

ARVR

As the first NatureSims™ volume, Frogworld represents the beginning of what I hope will be a long series dedicated to bringing users closer to nature by experiencing the lives of some of our most intriguing animal cousins in an immersive, first-person format that is only possible through virtual reality (VR). In its current state (v.

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The NBA and TNT Partner With Intel For Biggest VR Push Yet

VRScout

The NBA on TNT VR app is intended to change the viewing experience from, “passive to immersive’” said David Aufhauser, Managing Director, Strategy and Product for Intel Sports, during an interview with VRScout. The NBA seems to be making a concerted effort to embrace immersive viewing. Thursday, March 8 – Boston @ Minnesota.

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STRIVR Labs Raises $5 Million And Adds Enterprise VR Training

UploadVR Between Realities podcast

It is an end-to-end platform, from content capture to reporting/assessment, and the content is viewed with regular VR headsets like Oculus and Samsung Gear VR. A less-immersive lite version is also available on mobile and tablet. STRIVR is currently working with HTC Vive, Oculus Rift and Samsung Gear VR across all of its business.

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A History of Haptics: Electric Eels to an Ultimate Display

HaptX

David also helps maintain a website about haptic media studies and has a book about the history of haptics called Archaeologies of Touch: Interfacing with Haptics from Electricity to Computing , coming out in early 2018 with the University of Minnesota Press. Source: University of Minnesota Press. Greg Bilsland.

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