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However, as the second half of the decade begins, it is clear that the XR industry will see growth in various ways, namely, through the continued business and consumer adoption of RT3D immersive solutions. Introducing Sonys Spatial Content Creation System Sonys new XYN platform is nearing its full release.
In the Underground Labyrinth, for example, you’ll find an exhibition area featuring an immersive audio-visual experience as well as a four-sided theater that’s been generating tons of buzz on social media. The post Sword Art Online VR Event Immerses You In The Hit Anime appeared first on VRScout.
While tech giants race to claim their slice of the spatial computing pie, Sony’s new XYN platform (that’s “zin” to you and me, by the way) is on the cusp of its full release. Yiotis Katsambas, VP of Technology at Sony Pictures Animation said: With XYN, Sony is entering a new dimension of creativity.
This week we look at WWDC takeaways, PSVR showcase, Tribecca’s immersive slate, and some fresh funding for spatial players. Let’s dive in… The Tribeca Film Festival’s always impressive immersive offering is back in hybrid form. Sony showcases upcoming VR titles for Playstation VR. What could go wrong?
Sony is hosting an official Sword Art Online fan exhibition in VR from today through March 10th. The event drops players into a familiar setting to celebrate the iconic anime with interactive exhibits, immersive clips from the show, and even a live performance. Image courtesy Sony. Image courtesy Sony.
Today’s companies now build immersive tech solutions at scale to facilitate the future of XR socialising. Busch Gardens Virginia , one of the United States’ top theme parks, created an immersive roller coaster ‘The Battle for Eire’ featuring emerald mask VR headsets from the Taiwanese tech giant. Walt Disney.
In homage to the greatest movie ever made, Sony Pictures Virtual Reality – the VR arm of Sony Pictures Entertainment – has developed a virtual reality game that puts you in a Punxsutawney time loop. It’s February 2nd, so of course that means Groundhog Day Click To Tweet. Click To Tweet.
Sony has released a set of motioncapture (mocap) wearables in time for the holidays, the company announced in a press release. Sony’s Mocopi mocap system uses six coloured tracking devices, which people can wear on their bodies. A photo of Sony’s ‘Mocopi’ device trackers. PHOTO: Sony Corp.
Published by Sony Pictures Virtual Reality (SPVR) and produced by SPVR and MWM Immersive , Groundhog Day VR is slated to land on the PlayStation Store later this year for PSVR. The studio claims Groundhog Day VR will provide eight hours of puzzles and branching narrative gameplay. Image courtesy Tequila Works.
A Sony XR headset is coming – and it’ll be unlike anything you’ve seen from the tech company before. Sony is advertising this new device as a “spatial content creation system” intended to help organizations and developers create intuitive extended reality experiences. So, what can we expect from the Sony XR headset?
Sony’s London Studio—who built the well received VR Worlds experiences for PSVR—is back. This isn’t just more of the same though; what we’ve seen of Blood & Truth so far clearly moves the needle of agency and immersion on PSVR with a slew of smart locomotion mechanics and world interactivity.
Supermassive Games, the makers of VR titles Until Dawn: Rush of Blood (2016) and Tumble VR (2016), are coming out with a new psychological horror game for PSVR called The Inpatient that seems to offer a level of realism thanks to some very well-tuned facial motioncapture. Fade to black. image courtesy Supermassive Games.
During the PlayStation State of Play presentation, Sony announced that L.A. The VR version of the game is getting a surprise launch on PSVR today, Sony announced during its State of Play presentation. The VR version of the game is getting a surprise launch on PSVR today, Sony announced during its State of Play presentation.
As the gaming industry eclipses the movie and filmmaking sector, gaming firms are leveraging their technologies to create next-level immersive experiences. Companies such as Meta, holoride , Improbable , Steam, Sony, and many others have begun tapping their serious gaming technologies to achieve this.
Sony’s next big PSVR exclusive, Blood & Truth is finally here. The gameplay is largely defined by its locomotion, which (for Sony’s first-party studios) is relatively ambitions. Let’s talk about that (and more) in the Immersion section below. ” Immersion. ” Immersion.
In its upcoming 5-year development plan, there should be measures to favor the growth and the spread of Immersive Realities. Sony will give PS4 camera adapters for PS5 for free. Sony has answered this question in the weekend. The PS Camera of the PlayStation 4 is fundamental to let you play with your PSVR headset. Learn more.
Image courtesy Sony) Finally, while not exactly “consumer electronics”, Sony announced plans for a series of immersive, VR concerts this year, initially kicking off with a Madison Beer concert available later this year for Oculus, Playstation VR, and others. I’m definitely looking forward to trying this out.
As extended reality experiences continue to gain popularity in virtually every industry, solutions are constantly emerging to help developers and companies design their own immersive experiences. They can help record and edit motioncaptured for games, entertainment experiences, and other software solutions.
Oorbit, a metaverse tech company, will leverage LG’s televisions for gaming and immersive experiences. Microsoft explained at the Immerse Global Summit’s Metaverse 2.0 Additional firms such as Unity Technologies , Epic Games, NVIDIA, Sony , and Improbable have launched respective initiatives to develop serious gaming tools.
It read that Apple designed the device jointly with Sony Group Corp, which will feature high-resolution displays and augmented reality (AR) full-colour passthrough. Sony recently unveiled plans to debut its PlayStation VR (PSVR) 2 in early 2023. It also released LED displays for XR stages and other performance platforms.
Sony Corporation announced development of an immersive spatial content creation system, which includes an XR head-mounted display equipped with high-quality 4K OLED Microdisplays*2 and video see-through function, and a pair of controllers optimized for intuitive interaction with 3D objects and precise pointing.
HTC VIVE’s Ultimate Trackers will offer next-generational motion-capturing (mocap) technologies for avatars and real-time 3D (RT3D) content development. ” Furthermore, JJFX, Founder, International Dance Association , commented on the XR motion-capturing solution.
It was created by a small Polish developer named Plastic, working with Sony’s Santa Monica Studios. Credit: Sony. Credit: Sony. There are countless titles that would be made more amazing and immersive by virtual reality, imaginative titles like Journey or Unfinished Swan. Will other games get the same treatment?
The next big thing in VR might not be higher resolution or more immersive sound, but an experience augmented by physical sensations or moving parts that fool your senses into mistaking virtual for reality. Researchers at SIGGRAPH , from Meta to international student groups, flaunted their latest attempts to make VR and AR more convincing.
This holiday season, step beyond the page and immerse yourself in the heart of Charles Dickens beloved tale like never before. A Christmas Carol VR offers a fully immersive, virtual reality experience that brings the iconic characters, haunting specters, and the bustling streets of Victorian London to life in a whole new way.
Under the leadership of companies such as Samsung, Sony, HTC, IDC, by the end of 2016, the total number of VR hardware will reach 9.6 It is estimated that by 2018, China’s VR users will reach 6.752 million, and nearly 30 million in 2020. Market research company IDC estimates that overall VR hardware sales have skyrocketed. billion U.S.
VeeR acquires, produces, and distributes best-in-class immersive stories and light-weight interactive experiences. Eddie is also the founder and director of Sandbox Immersive Festival, China’s first VR/immersive media festival which the well acclaimed first edition was held in June in the city of Qingdao. web, and mobile.
Currently ongoing, the iconic brand has launched The Verse — the company’s first virtual reality (VR) immersive experience — under its Art, Beats + Lyrics programme. The cutting-edge immersive experience will celebrate the heritage of Black and diverse artists, creators, and musicians using a host of emerging technologies.
From immersive experiences to forward-thinking AI applications, Instinctively Real Media is at the forefront of the media and tech industries. Our continued success is thanks to the incredible clients weve had the privilege to work with and the groundbreaking projects we've helped bring to life.
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