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Master Chief pays a visit to the Oregon Ducks. During yesterday’s game between rival college football teams the Oregon Ducks and Oregon State, Master Chief, the main protagonist of the legendary Halo franchise, stopped by to promote his latest upcoming adventure, Halo Infinite. Feature Image Credit: Oregon Ducks.
As more and more Oregon gas pumping jokes pour in, the VR industry takes its own light jab at the “game-changing” new law. If you’ve been paying any attention to the news lately, you’ve probably heard about a new law in Oregon allowing drivers to self-pump their vehicles for the first time in decades.
The Wild , a start-up from Portland, Oregon has just announced an integration with UK-based Igloo Vision to open up new avenues for collaboration and experiential design review for teams working in architecture, engineering, and construction (AEC). The post #BuildTheFuture Immersive Collaborative Environments appeared first on Tech Trends.
The day included a discussion on how to create a virtual world society from Tom Furness, a discussion on ethical responsibility in the immersive tech industry from Professor Donna Davis, a panel on women in XR, and more. The University of Oregon professor Donna Davis presenting “Immersion and Ethical Responsibility”.
The company, which is based in the small town of Bend, Oregon, quickly partnered with Lane Workforce Partnership and got support from the Facebook Foundation through the East Cascade Workforce Improvement Board. This got the attention of the Oregon COVID-19 task force as they were looking for training solutions during the crisis.
The project is being funded by Meta as part of Meta Immersive Learning, a program which was established to help support the next generation of metaverse content creators. Unlike conventional classrooms, virtual classes will take advantage of technology to immerse students in their studies in a way that would be impossible to replicate IRL.
While it’s true Facebook has purchased the entirety of the team, Ready at Dawn will continue to work independently out of its original offices in Irvine, California and Portland, Oregon; the only different being that they now have the full support of both Facebook and Oculus Studios. We’re thrilled to welcome them to the family.”
As a result, multiple researchers and organizations have begun developing solutions to help combat nausea while immersed. While the potential causes of this discomfort are still under debate, it’s clear that VR-induced sickness is an ongoing concern within the industry. Image Credit: Otolith Labs.
The car in front of me, explained Varjo’s Chief Technology Officer, Urho Konttori, was being rendered entirely in the cloud on an AWS server in Oregon… a few hundred miles North from where I was standing in Silicon Valley. But this time the headset was plugged into a fairly thin laptop instead of a desktop-class rig.
Those were some of the questions I got to explore during a recent visit to the University of Oregon. 3:48: How do you define immersive media? 6:30: What immersive content have you seen recently that stands out? We were also joined by fellow guest speaker Lisa Peyton, who is Immersive Media Strategist at Intel.
In 2025, he puts on a VR headset in his Oregon home to sketch places he wants people to visit and enjoy from their own homes beginning sometime in 2026. What I've done is invite Carson for an intimate 1:1 voice conversation from his home in Oregon to mine in New York, hosted by my colleague Beck from Canada in the UploadVR Studios.
Mark Gröb, VR/AR Association Enterprise Committee Co-Chair and Head of Immersive Tech Center at UPS , started off the event with some observations from working with enterprises and XR solution providers. This was a recurring point for Mark Wenzowski of Virtalis in his talk, “Why the Future of Industrial Learning Is Immersive.”.
The immersive training consists of sessions lasting between 15 and 20 minutes in VR which will be used to teach key skills such as choice and use of PPE, patient personal care and hygiene, and COVID-19 test procedures Click To Tweet. The curriculum content and scenarios have been supplied by the University of Portland School of Nursing.
Samsung has partnered with EarthX to debut a dozen immersive short films on the Samsung XR video platform from environmentally-focused filmmakers. Samsung XR is Samsung’s immersive video platform, and home to more than 10,000 videos. Ghost Fleet VR immerses viewers in the true story of slavery in the Thai fishing industry.
It also boasts 3D audio attenuation which makes conversations sound and feel real when immersed. “It Reggie Watts was supposed to come on, and he had somebody opening for him,” said Joshua Young, founder and CEO of Design Reality PDX , a monthly Portland, Oregon networking event that regularly hosts panelists from the VR community.
NIKE unveiled its latest concept store in Seoul on Friday last week, opening South Korea’s Hongdae district to a novel immersive shopping experience for sportswear and trainers. The product zones are gender agnostic, so consumers can shop freely based on their personal preferences around fit and style, regardless of gender or size.
More recently, the Oregon Ducks broadcasted an AR promo for Halo Infinite, in which the game’s protagonist virtually descended on the field. But live onsite AR experiences through your smartphone camera are more active and immersive. The next step is to combine the two. Broadcast media can distribute AR calls to action?—?say,
Bloom, an immersive experience by PXLabs. Another immersive experience, “Ocean Alive Kinetic Experience” uses Microsoft XBOX 360 Kinect to visitors are transported to the bottom of the sea where they can interact with the ocean’s eco-system. Image courtesy EarthX.). Tiffany Kieran.
For starters, they’re based in Oregon as opposed to Silicon Valley. And while Portland is by no means a backwater, it’s still not a major tech or immersive content hub like LA or San Francisco either. Between Magic Leap and HoloLens, which is going to win over developers? link] pic.twitter.com/R5EyHZQLby.
Heilig was never able to popularize the sensory-immersive Sensorama; it remains a curious footnote in the history of virtual reality. But a small startup based in a Portland, Oregon, garage could have better luck. Since March, Wild has been building an experience that combines virtual reality with elements of real life.
Opportunity 2: Setting Up Shop In The Metaverse Brands are already beginning to move beyond the static retail websites of old and create immersive virtual shopping and brand destinations within the metaverse. In other words, Nikeland is part game, part brand experience, and part showroom.
It was there that I first heard about 360º video; cutting edge technology that allows you to be fully immersed in the filmed environment. It is so immersive that when I put on a headset and watch videos shot in the wild, I feel that low, buzzing dissatisfaction fade away, just like as if I was really there.
Often that prompts laughter rather than reflection about whether the subject is an "actual person with feelings who might not want to be reduced to a digital punchline," says Phillips, an assistant professor in the School of Journalism and Communication at the University of Oregon.
He’s the founder and CEO of The Wild, and immersive collaboration platform for teams to experience their work together, from anywhere in augmented and virtual reality. By creating a fully immersive live space, your ability to design at the speed of thought is realized. And today’s guest is Gabe Paez. Gabe: [laughs] Exactly!
About: 360 Labs is a Portland, Oregon based production company specialized in 360º videos, virtual tours, custom Google Street View, and VR experiences. 360 Labs was officially founded in May of 2014. Its core team of co-founders all started as panoramic photographers and part of the Google Trusted Photographer program starting in 2012.
He's the founder and CEO of The Wild, and immersive collaboration platform for teams to experience their work together, from anywhere in augmented and virtual reality. By creating a fully immersive live space, your ability to design at the speed of thought is realized. And today's guest is Gabe Paez. Gabe, welcome to the show.
He’s the founder and CEO of The Wild, and immersive collaboration platform for teams to experience their work together, from anywhere in augmented and virtual reality. By creating a fully immersive live space, your ability to design at the speed of thought is realized. And today’s guest is Gabe Paez. Gabe: [laughs] Exactly!
At Magic Leap, Paul recognized the lack of accessible tools for non-game developers that was hindering widespread adoption of immersive and spatial computing technologies. In 2016, Paul moved to Portland, Oregon, where he founded Torch to address this very problem. To learn more about Torch, you can visit torch.app.
At Magic Leap, Paul recognized the lack of accessible tools for non-game developers that was hindering widespread adoption of immersive and spatial computing technologies. In 2016, Paul moved to Portland, Oregon, where he founded Torch to address this very problem. To learn more about Torch, you can visit torch.app.
At Magic Leap, Paul recognized the lack of accessible tools for non-game developers that was hindering widespread adoption of immersive and spatial computing technologies. In 2016, Paul moved to Portland, Oregon, where he founded Torch to address this very problem. To learn more about Torch, you can visit torch.app.
What I like about my main area of interest – immersive tech – is that it seems to be thriving with examples of female creatives finding their voice, and really exploring the boundaries of this new medium to express themselves and tell interesting, compelling, and utterly engaging stories in new ways. All of your senses are heightened.
The group won over Mutienliao , Oregon Shakespeare Festival , and Ferryman Collective. The award went to inCitu , a project that shows immersive models of familiar locations in potential futures – for example, as impacted by rising sea levels due to climate change.
So, I opened a chain of retail computer stores in the 90s, I ran a fairly large chain in Oregon with five computer stores and then in 2000 I started working in Silicon Valley doing electronics and engineering… and eventually, I got into doing consumer products. after that, I’ve always been a bit of an entrepreneur also.
Previous client projects students have worked on include: ExxonMobil : Immersive 3D Training Environment (I3TE). Learn more about the facilities first, come and visit on Thursday, July 27th between 6:00-8:00 pm. Please register by filling out the form below. King Tut VR: Mobile app for tourism.
Infographistes, développeurs ou chefs de projet, usez de votre créativité pour créer des applications immersives, interactives et ludo-éducatives: serious games dédiés à l’industrie et à l’éducation.
It riffs on the humorous plight of games like Oregon Trail, with a fresh coat of paint that pits players against aliens and other trials and tribulations rather than the Old West. Orion Trail VR, from Schell Games. Price: $7.99 (Oculus Rift). In this intergalactic journey through the stars , you’re the captain of a new ship.
Previous client projects students have worked on include: ExxonMobil : Immersive 3D Training Environment (I3TE). These skills will also enable students to work with product visualization, game creation, multimedia design, and broadcast media. King Tut VR: Mobile app for tourism.
Immersed in the latest engines? These include: ExxonMobil : Immersive 3D Training Environment (I3TE). Budding coder? Obsessed with great 3D design? The Academy. It’s not too late to apply – the Academy team is still accepting applications for the 2017-2018 (starting on 4th September) term. Previous client projects.
vision for the Immersed Flipped Classrooms of the future. vision for the Immersed Flipped Classrooms of the future. Over the course of both days, visitors filled the EON Reality booth to get their own one-on-one experience of Creator AVR, Virtual Trainer, and the ways in which AR Assist can help out in the classroom.
Previous client projects students have worked on include: ExxonMobil : Immersive 3D Training Environment (I3TE). In this fast-track program, students receive 11 months of training, including 7 months working directly on real-life projects in different market segments. King Tut VR: Mobile app for tourism.
Previous client projects students have worked on include: ExxonMobil : Immersive 3D Training Environment (I3TE). In this fast-track program, students receive 11 months of training, including 7 months working directly on real-life projects in different market segments. Upcoming Open House Series. 7/19 @ 5-7 pm (CST). 8/5 @ 1-4 pm (CST).
Immersive Systems Development Techniques. Animation techniques for 3D interactive content. Logic in 3D interactive content development. Advanced Skills in Software Applications Development. Development of 3D applications for mobile devices.
Previous client projects students have worked on include: ExxonMobil : Immersive 3D Training Environment (I3TE). In this fast-track program, students receive 11 months of training, including 7 months working directly on real-life projects in different market segments. King Tut VR: Mobile app for tourism.
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