This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Oculus Education continues its ongoing streak of generosity with the expansion of its educational pilot programs to Taiwan, Japan, and Seattle. Powered by Unreal Engine 4, Hoover Dam: IndustrialVR is a virtual documentary experience giving users an unbelievable behind-the-scenes look of Nevada’s massive structure.
Working out of a modest two-story house tucked away in a historic Hollywood neighborhood, Christian Bretz is giving me a demo of his Stonehenge VR experience, just days before he has to pack up everything and make the journey to the Pacific Science Center in Seattle. Bretz is one of those new breed of VR creators.
The Seebright SDK also supports Unity and Unreal engines and is compatible with both iOS and Android. Based in Seattle and formed in 1995, Getty Images has over 80 million still images and more than 50,000 hours of stock film footage – and now they’re adding over 12,000 spherical photos to their collection.
But beyond it being a term for the digital, persistent, and highly immersive virtual worlds we will become used to, what it actually is – or will be – is up for debate! elements of web3 such as decentralized and blockchain gaming, and the challenges around creating immersive multi-user experiences. design, mixed reality (M.R.),
The immersive story is different for everyone, and was built with Wevr’s VR character AI framework. Seattle-based Polyarc received an Epic Games Unreal Developer grant for an unannounced project, code name: Moss.
Three veterans of first-person shooter games have formed Drifter Entertainment , a Seattle-based virtual reality game studio. Davis recently served as general manager for the Epic Games’ Unreal Engine 4. The founders include Ray Davis, Kenneth Scott, and Brian Murphy. We see a real marriage of active play and VR.”.
Alex Coulombe leads the NYC-based XR creative studio, Agile Lens: Immersive Design. Mark Rabkin showed a whole slide about Unreal Engine and announced camera access. Unlike Apple Vision Pro, I could ‘‘step into the game” and feel quite immersed by it. How did I get here?
The HaptX Gloves Development Kit debuted on October 3, in New York City at Future of Storytelling and in Seattle at the GeekWire Summit. VR immerses itself into pop culture. This new industrial-grade system offers the most realistic haptics experience to date. Fortunately, we had an answer. Our 2019 game plan.
Earlier this year, Seattle-based Polyarc received an Epic Games Unreal Developer grant for an unannounced project, code named “Moss.” After the April announcement of its $100M Vive X VR Accelerator program, it’s funding of Steel Wool further illustrates that HTC is investing heavily in the virtual reality ecosystem.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content