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Yesterday it was the second press day before the big opening of the event, and the only big company explicitly talking about VR in its keynote was Sony that announced the XYN headset. XYN announcement Yesterday, Sony announced XYN, an ecosystem that lets creators bring real-world elements into immersive realities.
Sony unveiled a new location-based entertainment (LBE) concept based on The Last of Us game and TV franchise. “But this new and incredible technology allows us to immerse all of your senses.” “But this new and incredible technology allows us to immerse all of your senses.”
The immersive virtual reality provider said it is also planning to integrate it with the PICO 4 and Neo 3 by June 2025. The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
Honestly speaking, I wasn’t expecting interesting news from this CES in AR and VR, while actually we just had one: Sony has revealed almost all the specifications of the upcoming PlayStation VR 2 headset and its controllers! The innovative controllers of the PSVR 2 (Image by Sony Interactive Entertainment).
However, as the second half of the decade begins, it is clear that the XR industry will see growth in various ways, namely, through the continued business and consumer adoption of RT3D immersive solutions. Introducing Sonys Spatial Content Creation System Sonys new XYN platform is nearing its full release.
According to a patent submitted to the United States Patent and Trademark Office earlier this month, Sony is working on a new system that would allow the company to shadow ban players on the PlayStation VR platform. ” Image Credit: Sony PlayStation. Feature Image Credit: Sony PlayStation.
LinkBuds will immerse you in an incredible audio experience while keeping you connected to the real world. It’s weird to say, but Sony’s LinkBuds headsets are designed to not be taken off, other than for charging or going to sleep. Augmenting reality isn’t just about what you see, but also about what you hear.
Last month Sony confirmed that it is currently in development of a direct follow-up to its PlayStation VR headset, promising significant improvements to resolution, better tracking and input, and a larger field-of-view. Image Credit: Sony Interactive Entertainment. Image Credit: Sony Interactive Entertainment.
In a blog post published on PlayStation Blog, Hideaki Nishino , Senior Vice President, Platform Planning & Management at Sony Interactive Entertainment, has announced that a new PSVR headset is coming for PS5, but not this year. PlayStation 5 and new DualSense controller (Image by Sony). Header image by Sony).
In the Underground Labyrinth, for example, you’ll find an exhibition area featuring an immersive audio-visual experience as well as a four-sided theater that’s been generating tons of buzz on social media. The post Sword Art Online VR Event Immerses You In The Hit Anime appeared first on VRScout.
With a greater demand for hyper-realistic immersive experiences , there has been a heightened increase in interest in spatial audio. The sounds we hear are crucial to the multisensory environment needed for compelling immersive worlds. How Spatial Audio Enhances Immersive Experiences. What Is Spatial Audio?
Sony is currently gauging the interest of the XR community with its upcoming but secretive headset. Already, Sony has experience producing VR devices via its PSVR gaming device line-up. While the request may relate to Sony’s existing PSVR portfolio, the developments align with the current status of Sony’s upcoming device.
Early next year, at the Consumer Electronics Show 2025, Sony will showcase its long-awaited and much-hyped XR headset. Sony gains recognition following the CES 2025 awards program receiving a record-breaking number of submissions. CES 2025 uses an independent panel review procedure to choose the firm awarded in each category.
Sony, Lynx, and Xreal are building Android XR devices. But Google is building a platform it hopes will be the industry standard, and at least three other companies are already building devices to run it: Sony, Lynx, and Xreal. Read the details and our impressions here.
Sony has been awfully quiet about the follow-up to its PSVR headset, which was initially released back in October 2016. Hideaki Nishino, Sony’s senior VP of Platform Planning & Management, announced in a blogpost that the next-gen VR headset for PS5 is coming. In short: it’s looking to be a vastly improved piece of kit.
This week we look at WWDC takeaways, PSVR showcase, Tribecca’s immersive slate, and some fresh funding for spatial players. Let’s dive in… The Tribeca Film Festival’s always impressive immersive offering is back in hybrid form. Sony showcases upcoming VR titles for Playstation VR. What could go wrong?
Sony has officially unveiled the price and release date for its PlayStation VR2 headset. Switchback VR makes use of the PS VR2’s improved haptic technology to immerse you in a next-gen rollercoaster experience that will have you battling ghostly apparitions throughout a haunted Ghost Ship. Developer: Supermassive Games.
Sony's standalone XR headset for enterprise CAD now has a price and release month. The Sony SRH-S1, as it's now being called, will be available for businesses to purchase from January 23 for $4750, and will start shipping some time in February. The headset was first announced at last year's CES.
During an online showcase today, Sony revealed a VR headset prototype with a 4K OLED microdisplay. Today during the Sony Technology Day showcase the company highlighted new technology from across its various businesses. During the event the Sony Group R&D Center revealed a VR headset prototype which employs a 4K OLED microdisplay.
It was more than a year ago—before PlayStation 5 was formally announced—that Sony confirmed its ‘next-gen console’ would continue to support PlayStation VR. Image courtesy Sony. Luckily those plans haven’t changed; following the full reveal of the system last week, the company affirms that PS5 will support PSVR.
The Sony vs Samsung skirmish is nothing new. Both Sony and Samsung have clearly demonstrated an interest in extended reality over the years. Sony vs Samsung: The Headset Details We Know So Far Sony has been a lot more forthcoming with its XR plans, and what it wants to accomplish with its upcoming XR device.
Today during Sony’s CES 2022 press conference the company revealed the first details on PlayStation VR 2, including eye-tracking, a “4K” HDR display, and a 110° Field-of-view. For the first time today, Sony confirmed that its next-gen VR headset for PS5 will be called… *drumroll*… PlayStation VR 2.
Today at the very end of the Quest Gaming Showcase, Meta announced an upcoming Ghostbusters VR game in development by Sony Pictures Virtual Reality & nDreams, built for four-player co-op. The post Co-op ‘Ghostbusters VR’ Game Revealed from Sony Pictures Virtual Reality and Developer nDreams appeared first on Road to VR.
Now, South Korean news outlet The Elec reports that Samsung will use Sony's 1.35-inch inch 35523840 micro-OLED display, the same being used in Sony's own SRH-S1 standalone headset. UploadVR David Heaney Sony also supplied the micro-OLED displays for Apple Vision Pro , the first headset to feature high resolution micro-OLED displays.
While tech giants race to claim their slice of the spatial computing pie, Sony’s new XYN platform (that’s “zin” to you and me, by the way) is on the cusp of its full release. Yiotis Katsambas, VP of Technology at Sony Pictures Animation said: With XYN, Sony is entering a new dimension of creativity.
Sony also Wins Big at CES At CES 2025, the upcoming Sony XR Head-Mounted Display SRH-S1 will receive the XR Technologies & Accessories Innovation Award alongside a range of other leading technology firms creating emerging solutions for selected markets.
Today, on the one year anniversary of the release of PSVR 2, Sony announced it’s testing PC VR compatibility for PSVR 2, with plans to release some form of PC support for the headset this year. In a blog post commemorating the one year anniversary of PSVR 2 , Sony highlighted upcoming content soon to launch on the headset.
Sony held it’s annual State of Play showcase earlier today, revealing a variety of exciting titles on their way to PlayStation VR, including the entire Hitman “World of Assassination” trilogy. Image Credit: Io Interactive, Sony. Play the entire “World of Assassination” trilogy on PSVR January 2021.
More than six years after its VR debut, Sony is ready to bring next-gen VR to PS5 with PSVR 2. With PSVR 2, Sony is not just improving on the prior headset, it’s also raising some bars for consumer headsets overall as the first device in its class to bring eye-tracking, HDR, and new haptic capabilities to the market.
This week Sony unveiled new information regarding the highly-anticipated follow-up to its PlayStation VR headset. During the company’s official CES press conference yesterday, Sony officially unveiled the PlayStation VR2, a new VR headset designed specifically for the PlayStation 5 game console. ” Image Credit: Sony.
What are the biggest insights and observations in immersive tech & media this week? Welcome to Reality Bytes, featuring lightning-round video commentary from AR Insider partner, M7 Innovations. This post appeared first on AR Insider.
Last Friday, Sony Interactive Entertainment, the hardware vendor behind the famous PlayStation gaming console brand, announced a technology partnership with eye-tracking provider Tobii for the Japanese firm’s sophomore virtual reality (VR) gaming headset. Sony Filles Hand-Tracking Technology. Sony’s Metaverse.
Today, we can have impactful media experiences everywhere, including immersive technologies like augmented and virtual reality. The post How Will Immersive Tech Transform Entertainment? For nearly eighty years, our connection to entertainment has been inching closer to a convergence between the cinema and a comfy couch.
I had the great pleasure to interview SVP of VR at Sony Pictures Jake Zim on his experience with developing, producing, and launching VR games inspired by Sony Pictures’ movies Spider-Man , Jumanji , Groundhog Day , and most recently, Zombieland. Here at Sony Pictures, we publish VR games and experiences across all platforms.
More info (Sony MR headset — Road To VR) More info (Sony MR headset — Upload VR) Shiftall reveals MeganeX Superlight Shiftall (remember to read the f before the t) revealed at CES a new headset: the MeganeX Superlight. The new device, still unnamed, boasts a Qualcomm’s XR2+ Gen 2 processor and is said to include 1.3-inch
Sony announced a new addition to its growing lineup of Spatial Reality Displays. Available for purchase next month, the ELF-SR2 is a 27-inch 4K display that can supposedly deliver immersive 3D content without the need for additional hardware, such as augmented reality (AR) glasses or a VR headset.
From cutting-edge VR headsets to AI-driven breakthroughs, the landscape of immersive technology is evolving at an unprecedented pace. This roundup explores the latest XR, AR, and AI advancements, including Meta's ambitious $100 billion investment, Apple's shifting AR strategy, Sonys XYN ecosystem, and OpenAI's powerful new research agent.
Sony revealed the first details of its upcoming console today in an exclusive interview with Wired. Nintendo’s recent dip into VR has likely only encouraged Sony further, along with the competitive advantage that PSVR has brought the company’s current consoles over Xbox.
Sony is teasing something to do with the beloved cult classic film Starship Troopers (1997) and PSVR 2, with more information coming next week. pic.twitter.com/689QZhi7ph — Sony Pictures Virtual Reality (@SonyPicturesVR) September 25, 2024 What could it be? ” Eyes up trooper! Be here on 09/30/24.
This past February, Sony offered us our first look at the PlayStation VR2 (PS VR2), a new-and-improved console VR headset boasting a 4K HDR resolution, new sensory features, built-in eye-tracking, redesigned motion controllers, headset-based haptic feedback, and a variety of other game-changing enhancements.
Sony’s two-story location-based VR experience features an immersive vehicle motion simulator and virtual proton packs. Yesterday, Sony unveiled yet another location-based VR experience based on the legendary Ghostbusters franchise. Sony Pictures Virtual Reality is all about making wishes come true.
Sony introduced hand-tracking support for PSVR 2 back in December, offering up the ability for developers to update their games and let players go hands-on thanks to the headset’s on-board tracking cameras. Now, beloved wizardry game Waltz of the Wizard (2019) is the first to implement hand-tracking on PSVR 2.
The news was dropped earlier today as part of the Kinda Funny Halloween live stream , during which Sony shared more information about the cooperative VR experience. According to Sony, you’ll be able to customize your equipment as well as one of several original characters. Image Credit: Sony Pictures VR.
Work together with friends to rid Ginza Sony Park of a ghostly threat. Beginning this weekend in Tokyo, Japan, Ginza Sony Park will be hosting Ghostbusters In The Park , a massive live event celebrating the historic 35th anniversary of Ghostbusters. Image Credit: Sony. Image Credit: Sony. “Be Feature Image Credit: Sony.
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