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It was more than a year ago—before PlayStation 5 was formally announced—that Sony confirmed its ‘next-gen console’ would continue to support PlayStation VR. Image courtesy Sony. Luckily those plans haven’t changed; following the full reveal of the system last week, the company affirms that PS5 will support PSVR.
Sony has officially unveiled the price and release date for its PlayStation VR2 headset. Switchback VR makes use of the PS VR2’s improved haptic technology to immerse you in a next-gen rollercoaster experience that will have you battling ghostly apparitions throughout a haunted Ghost Ship. Developer: Supermassive Games.
From cutting-edge VR headsets to AI-driven breakthroughs, the landscape of immersive technology is evolving at an unprecedented pace. This roundup explores the latest XR, AR, and AI advancements, including Meta's ambitious $100 billion investment, Apple's shifting AR strategy, Sonys XYN ecosystem, and OpenAI's powerful new research agent.
Last Friday, Sony Interactive Entertainment, the hardware vendor behind the famous PlayStation gaming console brand, announced a technology partnership with eye-tracking provider Tobii for the Japanese firm’s sophomore virtual reality (VR) gaming headset. Sony Filles Hand-Tracking Technology. Sony’s Metaverse.
Sony revealed the first details of its upcoming console today in an exclusive interview with Wired. I won’t go into the details of our VR strategy today, beyond saying that VR is very important to us and that the current PSVR headset is compatible with the new console,” Cerny told Wired’s Peter Rubin.
Location-based VR provider Dreamscape Immersive is back with another location-based multiplayer experience. “This experience fully immerses fans in an iconic cinematic world — making them the star of their own intergalactic adventure.” Feature Image Credit: Dreamscape Immersive.
Since its inception in the industry a couple of years ago, immersive tech quickly found an appropriate home in real estate and architecture, and proved itself to be one of the most valuable tools to communicate a property design. Here are some of the most intriguing ways immersive technology is changing how architects work and function.
If anybody can do it, it’s probably Sony. Ever since the Playstation was first launched – if, like myself, you’re old enough to remember it, you may pause a moment here to consider your own age and mortality – Sony has been in the business of reinventing gaming. Click To Tweet. The same seems to be the case with VR.
The COVID-19 pandemic has shown us how important immersive and interactive apps and games are in our everyday life. Immersive games and apps and 3D videos have opened a new world for emotionally exhausted people staying at home 24/7. XR Events in 2021 – Celebrating the Industry that Made Lockdown Bearable.
What is concrete however is company’s VR strategy, or lack thereof. Microsoft, vis-à-vis Xbox, has lagged far behind competitors Sony and Meta, both of which have developed their own VR gaming ecosystems and platform-exclusive hardware.
In recent years, numerous leading brands have begun to build their own Metaverse strategies, designed to engage customers, support employees with immersive training and improve collaboration. In the sporting world, the metaverse space allows teams and athletes from every environment to connect with fans in a new, more engaging space.
Working closely with Valve, Sony, and Meta, Cloudhead is best known for their title Pistol Whip and has shipped four popular VR titles ( Pistol Whip , Valve’s Aperture Hand Labs , Call of the Starseed , and Heart of the Emberstone ). Do I understand the strategy to strike a different cord as an XR business owner? Absolutely.
Even outside of the hardware market, Google has given companies access to AR app development kits and immersive software for some time now. Already, the company is partnering not just with Samsung and Qualcomm but with countless heavyweights like Sony, Magic Leap, and Unity.
Sony London Studio – Blood & Truth. Happy Finish, H+K Strategies & Ford – Ford ‘WheelSwap’ VR. Immerse – DHL: Gamification of the Cargo Loading VR Training Process. VR Healthcare of the Year: Immerse – GE Healthcare: Increasing training opportunities for radiographers through VR. HP – Reverb VR Headset.
In homage to the greatest movie ever made, Sony Pictures Virtual Reality – the VR arm of Sony Pictures Entertainment – has developed a virtual reality game that puts you in a Punxsutawney time loop. It’s February 2nd, so of course that means Groundhog Day Click To Tweet. Click To Tweet.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
Bringing together the brightest minds from across the globe to dive deep into the key challenges and opportunities arising in both the consumer and enterprise markets, VRX is purpose built to drive the business of VR and immersive tech. Meet with the brightest minds from across immersive tech. Not attending?
More info (Valve Deckard to be released in 2025 for $1200) More info (The headset could come with a Half-Life demo app) Other relevant news (Image by Sony Interactive Entertainment) Sony permanently slashes the price of PSVR 2 Finally, Sony has permanently cut the price of the PSVR 2 headset.
Under its new studio, the collaboration with Sony will debut in the virtual world ‘Nostalgia1999,’ which features concepts from a Japanese six-tatami room from July of the same year. Fans can view the messy Otaku character with Sony’s world-renowned anime shows. / Let’s watch 90’s anime together on VRChat!
With things already heating up for this year’s E3, Sony has today announced a new addition to the PlayStation VR lineup— Tethered, an impossibly cute strategy game from UK-based studio Secret Sorcery. We reported earlier that Sony just confirmed 10 titles that will appear in playable form on PlayStation VR at E3 in LA next week.
Not only can the right tools help creatives, developers, and talent work more effectively together in distributed landscapes, but they also have the power to enhance the way we interact with movies, events, games, and television shows. Let’s take a closer look at how immersive filmmaking is transforming the entertainment industry.
That’s the direction we’re going in right now and companies are laying their cards on the table in a bid to be the dominant force driving us forward through their own varying strategies. The most immersive enterprise AR device is now available. Magic Leap 2 Magic Leap jumped the starting gun and played their cards early.
Latest forecast by analyst firm CCS Insight paints an optimistic picture of Immersive Tech adoption. The research shows that nearly 70 percent of customers who own a dedicated VR headset such as an Oculus Rift, HTC Vive or Sony PlayStation VR have bought games for it, and more than half of smartphone VR owners bought games for their device.
I suggest everyone consider the possibility of harder times coming when defining the strategy of his own company. I am already dreaming of future mobile headsets (maybe the Quest 4) featuring hardware ray tracing and foveated rendering for amazing immersive graphics. This is of course the base technology needed for foveated rendering.
The PlayStation Awards took place in Tokyo last night, Sony’s annual award show that rewards PlayStation format titles based on sales in Asia. Whatever the case may be, here’s the top three titles Sony says played a crucial role in selling PlayStation VR headsets this past year in Asia: No Heroes Allowed!
Top news of the week (Image by Meta) Quest 3 launch is approaching Meta is following a strategy for the launch of the Quest 3 that is very different from the one that it used for the previous headsets. I just think that Meta is trying a new strategy to keep the hype high until September. The gloves can be ordered for $3000.
SVP of Emerging Technology and Innovation Strategy Tony Driscoll, Sony SVP of VR Jake Zim, Paramount Futurist Ted Schilowitz, and Arcadium President Marcie Jastrow. A panel discussion titled “Who Will Control the Future of Entertainment?” brought together StoryTech Principal Lori Schwartz, Warner Bros.
Originally making its debut at CES to showcase Qualcomm’s Snapdragon 835 processor, you’ll now be able to demo it yourself and get an immersive look at the larger-than-life Zord vehicles used by the Power Rangers. As it stands, a VR-related adaptation may be a nice to have for studios.
Rumors earlier this year suggested Sony, the company responsible for making Apple’s OLED displays, can only produce up to 200,000 displays per quarter. This is similar to the strategy Apple took with the first generation of the Apple Watch. The company isn’t planning on simply allowing consumers to grab the item off the shelf.
Apple, Sony, Microsoft, and countless other vendors in the technology space are now investing heavily on the concept of “spatial audio”. These innovators are discovering how important a multi-sensory experience can be when building immersive interactions for users. Multi-Sensory Immersion.
A year ago, in response to Sony consistently delivering high-quality exclusives for PS4, Microsoft made a commitment to rejuvenating its first-party game development efforts and went on a shopping spree, acquiring a handful of respected studios to bolster its first-party game development talent under the Xbox Game Studios banner.
Among other things, I have written a fantastic post about the VR concerts worth millions of dollars that Pico is doing in China ; I have been interviewed in a podcast by Moonbase ; and this Saturday I will be close to Turin (Italy) speaking at a science and technology festival about my work in immersive concerts.
This post is adapted from ARtillery Intelligence’s report, Mobile AR Strategies & Business Models. Bringing that to the next level, AR lenses demonstrate products in highly immersive ways. That’s being led by innovators like 8th Wall , already working with advertisers like Miller Coors and Sony Pictures.
This chipset will reportedly be integrated into Samsung and Sony headsets, Play for Dream MR and Immersed’s Visor. One of Bloomberg’s sources explained that Magic Leap had changed its strategy “to better align with market dynamics and emerging opportunities.”The billion from Alphabet and other key investors.
As the gaming industry eclipses the movie and filmmaking sector, gaming firms are leveraging their technologies to create next-level immersive experiences. Companies such as Meta, holoride , Improbable , Steam, Sony, and many others have begun tapping their serious gaming technologies to achieve this.
Through comprehensive media services (mainly including media coverage, expert consultation, data research, and event and public relation management), it helps entrepreneurs with idea incubation, financing, strategy consultation, and publicity. and covered more than 80% of the XR pioneers as communities members.
VR gets Western release: image courtesy Sony Japan Studio, Acquire. While it missed the main ‘PlayStation VR Game’ segment of Sony’s keynote, another PSVR title was announced at E3 this week – the quirky Japanese real-time strategy game with the unusual title V! No Heroes Allowed! What Did I Do to Deserve This, My Lord?
Sony last week announced that it will be showcasing its technologies as part of a brand campaign centered on singer-songwriter, Khalid. The post Sony announces new VR music campaign featuring Khalid appeared first on VR World. Named “Lost in Music,” the campaign will debut with a live event at the LA Hangar in January.
It is not clear what HTC’s strategy will be: we had a leak about a new XR2-powered standalone headset by HTC some months ago and now we have this statement about an all-in-two device. Its visual quality is impressive if compared with other similar performances; Reachy , the cute robot by Pollen Robotics that you can control by VR.
That flows from a long-term platform strategy that sacrifices near-term margins for long-term market share. Sony [PSVR] is making the same play… Oculus could tap into that market with something that’s even more convenient.”. Immersive advertising could be that model. Image Source: UploadVR. VR Revenue Models.
To many, the question of an Apple AR or VR headset has become a “when” rather than an “if” The President of Sony’s Worldwide Studios thinks 2017 is the year that Apple introduces its first immersive device. But exactly when that time is has been up for debate. Let us know in the comments.
Chinese manufacturers BOE and SeeYA may provide cheaper displays in higher quantities than Sony is doing now, while Samsung may be supplying the DRAM components. The second is that “mistaken model of the strategic motivations”, which seems to aim at the fact that Meta has a clear strategy that is not (only) about data mining this time.
So here you are a collection of the best news in immersive realities from the CES 2023, with many links to go deeper! Everyone I spoke with talked about an interesting event to attend for us XR people, and this shows that immersive realities are now in a quite mature status… to be niche technologies. Of course not.
This week Sony has showcased the new DualShock controller for the PS5, dubbed DualSens. PSVR2 will surely have its dedicated controllers, but since Sony is trying to guarantee retro-compatibility of games (especially gems like AstroBot), this headset should also be able to work with the DualSens controller. News worth a mention.
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