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So from a latency perspective, human eye can see 150 points vertically and 180 points horizontally. And I don’t know, you guys might be shocked to learn this, but I’m old guard telco. If latency is a function of proximity, all of a sudden, you need to move the compute as close to the device or the user as possible.
So from a latency perspective, human eye can see 150 points vertically and 180 points horizontally. And I don’t know, you guys might be shocked to learn this, but I’m old guard telco. If latency is a function of proximity, all of a sudden, you need to move the compute as close to the device or the user as possible.
So from a latency perspective, human eye can see 150 points vertically and 180 points horizontally. And I don't know, you guys might be shocked to learn this, but I'm old guard telco. If latency is a function of proximity, all of a sudden, you need to move the compute as close to the device or the user as possible. Cole: Very.
I’ve got into reviewing and evaluating arcade machines. So if you ride Indiana Jones and the Temple of Doom attraction, there’s this fake steering wheel on the ride that makes people think they’re steering the experience. And that’s how I got sucked into that sector. And it’s not high-tech by any means.
I’ve got into reviewing and evaluating arcade machines. So if you ride Indiana Jones and the Temple of Doom attraction, there’s this fake steering wheel on the ride that makes people think they’re steering the experience. And that’s how I got sucked into that sector. And it’s not high-tech by any means.
I've got into reviewing and evaluating arcade machines. So if you ride Indiana Jones and the Temple of Doom attraction, there's this fake steering wheel on the ride that makes people think they're steering the experience. And then when I had to start earning a living, I built upon. And that's how I got sucked into that sector.
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