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The developer-focused release includes $500 in free Azure credits, 3-month free trials of Unity Pro. Following the announcement of the Microsoft HoloLens 2, Unity has revealed a new partnership with the US-based multinational technology company to release a developer-focused version of the upcoming mixed reality headset.
After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. PC), it can be built and deployed on all other platforms (e.g.
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. I’ll try to summarize all of that, especially for what concerns the announcements related to our XR space.
For more information and to get involved in the conversation, it recommends heading to its Twitter page or joining its Discord developer community. The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. But since Microsoft owns one of those studios (and using it costs around $100K/day if I remember well!), You are all fantastic! Here you are my flower for you!
Bradley says the combination of data mining and information from his sources reveals that Roy will have “at least” a D-pad, bumpers, grip buttons, triggers, ABXY buttons, a system button, and some sort of strap. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly.
Microsoft Maquette is a brand new VR tool from Microsoft which is all about prototyping spatial designs. Maquette appeared quite suddenly this week, apparently without any official announcement from Microsoft; it seems to have been picked up by MSPoweruser after being spotted by twitter user WalkingCat.
Today, Microsoft is making its long—awaited Mesh for Teams immersive VR meeting platform available for enterprise end users. The service is now available for clients, allowing them to access Microsoft’s dynamic virtual remote meeting solution via desktop or Meta Quest headsets. Mesh is helping us achieve that.
Microsoft Ignite was a three-day conference that took place virtually on YouTube, Microsoft.com, and in Altspace from March 2-4. Surprisingly, there was little at the conference directly related to HoloLens , Microsoft’s mixed reality headset. The Future of the Cloud, According to Satya Nadella. Satya Nadella.
We didn’t have to shake the tree very hard to find someone that we were excited to talk to but we couldn’t pass up the opportunity to talk with the good folks at Unity. What Is Unity? The name “ Unity ” probably sounds familiar to you. Unity is the platform that makes this world a reality. More Buzz Around Unity.
Learn how industrial giant ABB is using Unity and augmented reality to transform field maintenance procedures into a completely paperless process. Kielar, to walk us through how they used Unity to develop a new digital field operator system. by Nick Davis. odarczyk and Rafa? What are some challenges faced by maintenance operators?
Similar to Meta, Microsoft has made some significant investments into the XR landscape in the last couple of years. Microsoft Teams now has its own Mesh integration, so companies can pull one of the world’s favourite collaboration apps directly into the MR space.
Or maybe “relaxed” is not the right word to use, considering the little drama on Microsoft’s headsets. Top news of the week (Image by HP) Microsoft officially drops support for its Mixed Reality headsets Microsoft has just released the infamous Windows 11, version 24H2 update. I think this speaks a lot.
In recent years, we’ve discovered just how powerful technology can be in delivering information to those who need it most. Perhaps the biggest company in the mixed reality landscape right now, Microsoft is paving the way to a future of incredible hybrid learning. That’s where Unity comes in.
The information was shared by María Fernanda Díez Huerta via LinkedIn , who was Head of Production at XR Games from 2021 – 2023. This comes amid the backdrop of a number of top publishers and studios reducing headcounts, such as Embracer Group, Unity, Microsoft, EA, Sony, Epic Games, Take-Two Interactive and Riot Games.
Offering a convenient way to provide consumers with product information, enhanced shopping experiences, and better customer service, XR is quickly becoming a table stakes part of the new digital retail space. In recent years, Microsoft has begun making a name for itself as perhaps the most significant innovator in the mixed reality space.
Today I want to take you on a journey on one of the coolest prototypes I’ve ever worked on, which is about creating Unity applications that can dynamically modify their logic at runtime depending on the user’s needs thanks to generative artificial intelligence. Cubes are easy to do. It got thousands of downloads.
That’s the consensus that seems to emerge from “Top 2020 Trends: Enterprise AR & VR” a report published today by Unity Technologies, where 15 industry experts (yours truly among them) outlined how Mixed Reality (or XR depending on what flavor acronym you favor) will supercharge and transform the world of work. Look no further!
Because of my busy time, the commentaries to this and the next two newsletters will be a bit shorter than usual, but I’ll try to be informative the same, just with fewer words. Thanks for your understanding. Very soon I will unveil what I’ve been working on all these weeks, and I hope to have your support for that!
Finally, Magic Leap has revealed information about the price and availability of Magic Leap 2. In my opinion, Magic Leap 2 is a superior device to HoloLens 2 (see my hands-on here ), so I think that with these prices, it can have good success in the enterprise market, starting to gain shares with regard to Microsoft. Learn more.
Microsoft Ignite was a three-day conference that took place virtually on YouTube, Microsoft.com, and in Altspace from March 2-4. Surprisingly, there was little at the conference directly related to HoloLens , Microsoft’s mixed reality headset. The Future of the Cloud, According to Satya Nadella. Satya Nadella.
For larger companies looking to connect their entire team with HoloLens 2 headsets, Microsoft is offering a package that includes Dynamic 365 Remote Assist on each MR headset at the cost of $125 per user – per month. If you’re a developer working on your own, Microsoft offers the HoloLens 2 Development Edition.
But there’s even more: Unity has already published a page about how it is possible to build for the Quest 3 using not only the XR Interaction Toolkit, but also AR Foundation. Unity page also confirms that the headset will provide plane detection, so you will be able for instance to detect the walls and the desks in your room.
Unity Technologies has reportedly backtracked on the controversial fees it introduced last week, triggering a public outcry from the developer community. Many Unity developers have slammed the new fees as unfair, prompting the San Francisco-based firm to rescind its announcement partially.
Microsoft spent the second half of 2023 championing what it coined as the industrial Metaverse, specifically an umbrella of multi-user XR services covering enterprise use cases such as collaboration, design procedures, and employee training. Will the loss of Windows Mixed Reality lead to a lull in XR products from the firm?
XR World Reacts to New Unity Runtime Fees Unity Technologies has reportedly backtracked on the controversial fees it introduced last week, triggering a public outcry from the developer community, with many Unity developers slamming the new fees as unfair, prompting the San Francisco-based firm to rescind its announcement partially.
Microsoft highlights how companies can benefit from Team’s enterprise-ready and proven end-to-end encryption, data loss prevention, and compliance certifications when leveraging the AR service. Microsoft is planning for device-wide general availability in 2024.
Initially, Apple didn’t reveal much information about the apps available on the Vision Pro. However, now that the device is set to start rolling out in February , we have more information about the “launch” experiences users can expect. Apple also works with Microsoft on solutions like Teams for the Apple Vision Pro.
We will be working with our partners to finalize the details and will share more information about our plans in the coming weeks.” Before the postponement, a litany of companies stepped back from GDC 2020 such as Epic, Microsoft, Unity, Sony, Electronic Arts, Facebook, and Kojima Productions.
IVAS is the modified HoloLens that Microsoft is experimenting with the US Army and thanks to this partnership it could show better and more useful data to its soldiers. This is how he described it: Maith provides information on AR and other technologies.
Image by The Information). Congress is stopping the acquisition of more Microsoft IVAS headset. The story of the IVAS, the modified HoloLens system that Microsoft is building for the army, is becoming always more similar to a soap opera. This is a decision that is not going to make Microsoft happy. Other relevant news.
What is Microsoft Mesh , and what can it do to transform the future of immersive collaboration? For some time now, Microsoft Mesh has promised companies an opportunity to build unique mixed and extended reality experiences for the future of work. So, what is Microsoft Mesh exactly, and what can it do? What is Microsoft Mesh?
SAP shapes the future of work with Unity. That’s changing with the SAP Extended Reality Cloud (XR Cloud), which is based on Unity’s platform and enables the development of mixed reality applications. To make it easier for Unity developers to integrate SAP data into Unity, SAP recently launched the Unity Integration Toolkit.
BTW, I’ve managed to found some time here and there to write this newsletter, because I’m happy to inform you of the community, especially my Patrons that always cheer for me (have you considered supporting me on Patreon as well?). NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2.
Update (12:20 PM ET) : Tim Sweeney has confirmed in a Game Informer interview that VR games will have a home on the platform, although the store “doesn’t have any sort of VR user interface.” Epic Games Store is said to launch soon and begin what Sweeney calls “a long journey to advance the cause of all developers.”
I’ve very limited time, but luckily this week has not been very relevant for the ecosystem, so I’m managing to write this newsletter anyway Top news of the week (Image by Microsoft) AltspaceVR shuts down In one of the saddest moments of the latest years in VR, AltspaceVR has closed its doors.
Zuck has released an interview to The Information and inside it, we can find the interesting information (pun intended) that now more than 10,000 people are working on AR/VR at Facebook. Read about Microsoft’s Ignite conference. More info (New products by HTC) More info (Sam Watts claiming to be interested in the Face Tracker).
More info (Logitech MX Ink now available) More info (My hands-on with the device) The end of HoloLens 2 Microsoft has officially announced the end-of-life of the Microsoft HoloLens 2: the company is now selling the last stock and will slowly discontinue the headset.
Microsoft too had to lose $10B to let Xbox enter the gaming console market and compete with PlayStation. Image by Microsoft). Unity releases free guide on mobile development optimization. Unity has just released a free guide that teaches you how to optimize your game so that it can run smoothly on mobile devices.
Didn’t work (Image by Microsoft). Of course, Microsoft and Amazon are observing the situation: in my opinion, Microsoft will wait a bit , considering its focus on AR enterprise with HoloLens, while Amazon could improve its already existing offering of glasses connected with Alexa. Sounded good.
All the 3 major VR runtimes (Oculus, SteamVR, Microsoft) are now compatible with OpenXR , and this means that on the runtime layer on PC, now OpenXR has been fully integrated. This means that if you develop an experience using OpenXR, you can run it on Oculus, SteamVR, and Microsoft runtimes with no modification.
Image by Microsoft). Microsoft ramps up distribution of HoloLens 2 and Kinect For Azure. Microsoft is working to improve the distribution of its latest devices: HoloLens 2 and Kinect For Azure. Other relevant news. HoloLens 2 availability has been expanded to 15 new regions : Italy (YESSS!) Patreon” is the word.
It doesn’t contain 100% the information of the written article, but it’s a very good summary. The NRSDK is Nreal’s SDK that lets you develop applications using the popular Unity game engine. At the time of writing it doesn’t work with Unity 2019, but only with Unity 2018.
The founders received a Microsoft mixed reality headset and are currently enrolled in the WXR Mentorship Program beta. Acquired by Microsoft last fall , AltspaceVR was our social VR venue because of their great team and cross-platform functionality, which allows anyone with Wi-Fi and a screen to tune in. That just makes it better.
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