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Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. This means that while great, Unreal Engine 5 is not disruptive for us VR users and developers, yet. Meta is keeping its update pace of the Oculus Quest software very high.
It started with the HTC Vive headset and only recently have we begun to see support added to Unity applications on the Oculus Rift. Now Unreal Engine developers can finally open up their projects to mixed reality capture with a new plugin created by HTC Vive developer Foo Hoang. Image Credit: VRScout.
A short video shows VR music production on the Oculus Quest 2. Other than that there’s very little information available at the moment. We’ve yet to receive any news regarding which headsets will receive support, although you can clearly see an Oculus Quest 2 headset at the very beginning of the video.
The VR medical company PrecisionOS along with support from Epic Games MegaGrant and Oculus , have launched a VR training module designed specifically for the global nonprofit humanitarian organization SIGN Fracture Care. VR training lets surgeons in low-resource countries go through the motions before performing on patients.
Oculus recently published a new guide on how to optimize VR experiences along with some of the common pitfalls for devs to watch out for when tracking down and solving VR performance issues. SEE ALSO Oculus Research Devises High-accuracy Low-cost Stylus for Writing & Drawing in VR.
Oculus devices will require a Facebook login. The enormous piece of news of the week is tha t Facebook has communicated that from October, 20th, all people that want to use an Oculus device for personal use will have to use their personal Facebook account to log in. Top news of the week. Image by Tweakanalogy). The same on Twitter.
feet (74 x 66 cm) Weight: 110 lbs (50 kg) Communication: Wifi, LAN Wifi Setup: Bluetooth setup by Yaw2 app General setup: Yaw2 app for android, iOS, Windows SDK: unity, UNREAL Emulator: android, iOS, Windows. For more information visit the official Kickstarter. Image Credit: Yaw VR.
Oculus today released ASW 2.0, Oculus today announced the release of ASW 2.0 Positional Timewarp is achieved by leveraging depth information from a VR application which allows the frame to be correctly warped at the last second to account for positional movement. Oculus says that ASW 2.0 Oculus says that while ASW 1.0
Facebook’s VR headset subsidiary Oculus is finally integrating a native tool that will let you capture and share your Rift experiences through 360 photos and videos—one that developers can integrate into Unity and Unreal Engines, and across NVIDIA and AMD GPUs— and it’s available today on GitHub. They’re easier to project.
(Image by Oculus). Oculus could be starting the production of a new Quest at the end of July. Multiple reports seem to confirm that Oculus is actually starting the production of a new Oculus Quest headset, with an expected release date in 2021. of units more produced annually. Other relevant news. Image by Pico).
Up until now, developers wishing to get their VR app on the Oculus Store had to submit to a manual review process by which their game or experience was washed through two stages; a tech review to see if the app passed minimum standards and a content review to determine it was a complete and polished experience. image courtesy Oculus.
Epic Games, the creators of Unreal Engine, said it would consider building a launch title for Sony’s “next VR platform” during negotiations about Fortnite cross-play on PlayStation in 2018. Without more information, it’s tough to guess which way things went. Showdown – Oculus Connect 2014.
Oculus is calling its latest rendering tech ‘Stereo Shading Reprojection’, and says that for scenes which are heavy in pixel shading, the approach can save upwards of 20% on GPU performance. Image courtesy Oculus. Image courtesy Oculus. Image courtesy Oculus.
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. That is if every company implemented OpenXR, a program built for the Oculus should work with SteamVR as well. Image by Oculus).
Riding the wave of excitement over Google’s new VR platform, Daydream, Epic Games CTO Kim Libreri announced on the Google I/O stage today that the gaming giant has brought support for Daydream to Unreal Engine 4. In a collaboration with Hardsuit Labs on the plugin, Epic Games has made Unreal Engine 4 support for Daydream available now.
Last Oculus Quest update shows hints of an Oculus MR ecosystem. Facebook is continuously updating the Oculus Quest , its most successful device, and this week it has rolled out the runtime v16. I think that this update, together with the last ones, marks the beginning of a mixed reality ecosystem that is being built by Oculus.
In a surprise announcement, Facebook is announcing today that it will be shuttering Oculus Story Studio. Story Studio is the team within Oculus that focused on the creation of narrative driven virtual reality content like the emmy award winning Henry, emotionally moving story Dear Angelica and breakout content like Lost.
There, players could step into an interactive VR experience based on the popular game show ‘Let’s Make a Deal’ and compete in a game of “CarPong” for the chance at winning some sweet prizes, including Insta360 cameras, t-shirts, even a few Oculus Quest’s. The reaction has been unreal. Image Credit: Insta360. “The
While similar to the Asynchronous Spacewarp tech available to Oculus PC apps, Meta says Application Spacewarp will produce even better results. In the Oculus PC version, motion vectors were estimated based on finished frames which makes for less accurate results. Application Spacewarp Availability.
What’s exciting about HeadOffice.Space is that it is interoperable, flexible, and accessible across multiple platforms, with Mac, iOS, Android, Oculus Rift, Google Cardboard, and Oculus Quest support currently in development. Image Credit: HeadOffice.Space.
” The company has launched a beta of the SDK today supporting Unity, and support for Unreal Engine is on the way. Our brain literally uses audio cues to understand spatial information, especially about what’s not currently in our line-of-site.
We support all major VR platforms – including Oculus/Meta HMDs and Steam VR, Vive Flow , Nreal and Pico ecosystems – and below you can find a handy image demonstrating a selection of supported creation tools! When do you think web-based XR content can reach the same high level of standalone content made with Unreal or Unity?
Steam is widely considered the de facto platform for PC games, VR or otherwise, but Unreal Engine creators Epic Games want change that with a new storefront that they say will leave more revenue to developers than Steam and other major digital distribution platforms. Image courtesy Epic Games.
” In addition, Unreal Engine will premiere The Giant: Michelangelo’s David in VR to the public, which lets audiences get up-close with the iconic statue unlike ever before. LIFE VR, Unity, Unreal Engine, VRC and DTS (an Xperi company). Additional information about On The Lot can be found at the official website.
Image by The Information). Unity should anyway be the first engine partner, something that doesn’t surprise me considering the litigation between Apple and Epic Games, the company behind Unreal Engine. VR looks incredibly stunning with Unreal Engine 5 features like Nanite and Lumen. Other relevant news. Other news. Learn more.
At this point, however, Nick Whiting can’t be sure that’s how the game will be received, and he informs me that I’m the first person outside of the core Epic group he’s spoken to that has finished the game. Shown during the debut of the Oculus Rift DK2, Couch Knights put players in the body of an avatar sitting in a contemporary room.
Now the tech is available to all Unreal Engine developers in version 4.14 Graphically rich indeed, Robo Recall , which Epic announced last month as an Oculus Rift exclusive shooter for Touch, has some of the best looking graphics you’ll find in VR right now. SEE ALSO Watch: 12 Minutes of 'Robo Recall' Gameplay with Oculus Touch.
As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible. Once the base becomes big enough, the platform becomes extremely interesting for marketers and advertisers.
The real-time 3D engines powering AR/VR/MR applications, like Unreal and Unity, found fame and traction as gaming development tools. From the developer side, groups like Skonec must leverage the correct elements of XR gaming to inform its immersive workplace services—a delicate balance.
A report on Bloomberg informed us all that Magic Leap is exploring a sale of the company. Valve Index and Oculus Quest were on sale again. This week the Valve Index and the Oculus Quest have been put back in stock. Image by Oculus). This can give a boost of 67% to the total rendering power of the Oculus Quest.
Epic Games is using the Game Developers Conference (GDC) to give an advanced preview of the latest additions to its Unreal Engine VR Editor, which allows creatives to build worlds in a virtual reality environment using the full capabilities of the editor toolset combined with interaction models designed specifically for VR world building.
Feelreal was originally eyeing deliveries of the $209 device as early as August 2019, although it lagged behind somewhat with a redesign that improved the mask’s attachment to VR headsets, which currently includes Oculus Rift, HTC Vive, PSVR, and Oculus Go. Image courtesy Feelreal Inc. You can read it in full below: Dear backers!
Their site also posts educational and informative articles relating to the world of MR, AR, and VR technology. This Year’s VR Hardware of the Year Award went to the Oculus Quest. The Oculus Rift S was also nominated for the award. That same year, Oculus Touch won VR Hardware of the Year. VR Experience of the Year.
Revive is an application that allows select VR games exclusive to the Oculus Home platform to be played on a rival SteamVR-powered HTC Vive headset. A recent update to Oculus Home crippled Revive , an act that has caused outrage in the VR community. And are Oculus really doing anything wrong anyway? Who’s behind it?
More info (Samsung prototype headset leaked — Upload VR) More info (Samsung prototype headset leaked — XR Daily News) Other relevant news (Image by Meta Reality Labs) Meta’s first AR glasses will be just for internal use A new report by The Information talks about the AR glasses that Meta is building. The startup just raised $1.6
In that period, the Oculus DK2 ordered by Gianni arrived, and he told me that I should go to his office to try that device, and my reaction at that time was like “Oculus what??” You can clearly see from the videos that we did our first demos inside the Oculus samples scenes. A random tutorial found on Youtube.
A sequel to 2012’s Pure Chess, Chess Ultra has been built from the ground up using Unreal Engine 4 and has some pretty incredible visuals if the trailer is a true testament to the final product. The team is crafting a 4k build for PS4, Xbox One, and Steam but the game will also be coming to PSVR, Oculus Rift, and HTC Vive.
I haven’t managed to talk about it until now because of the posts I had to publish for Oculus Connect 6 , but now that the hype for the Oculus Link is over, it’s time for me to inform you about this incredible news, with some exclusive photos and videos that you won’t find in other articles!
And in fact, this post is so full of interesting information that it doesn’t look like a paid one at all. On the lowest layer, you have the tools with which you make a scene (Blender, Unreal Engine, 3ds Max, etc…). Various creators’ tools can work together on the same scene thanks to the Nucleus (Image by NVIDIA).
With that information, we can rough out the true scope of the game’s production with a little back-of-the-envelope math. ” Ready Your Envelopes. I reached out to some industry vets to check the following estimates against their experiences in game development. Another cost worth considering is equipment needed during development.
Vertical Robot’ s acclaimed indie game Red Matter has just been ported to Oculus Quest and the title has already got a lot of interest. I have been so lucky to have the possibility of trying the game in preview , so here you are my review of Red Matter on Oculus Quest! This is part of the compromises of using the Oculus Quest.
Tim Sweeney, founder of Epic Games and creator of Unreal Engine, has a unique position in the virtual reality industry. He says that out of the approximately half-a-million PC VR headsets sold to date, HTC Vive “is outselling Oculus 2-to-1 worldwide.” Oculus Home. HTC Vive is outselling Oculus 2-to-1 worldwide.
We can deploy to a vast of platforms using game engines like Unity, Unreal Engine, the more recent Godot engine or any of the other engines out there, which have all started to add VR features”. we can’t use OpenVR and choose to execute directly in Oculus runtime); that will be dictated by the API/SDK we are using instead. .:
nReal has been sued by Epic Games for the name too similar to Unreal and by Magic Leap that claims that nReal CEO Chi Xu has stolen the technology of the American company while working there. The only public information on the connectivity of the device regards the USB-C connector that has to be plugged into the computational unit.
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