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For more information and to get involved in the conversation, it recommends heading to its Twitter page or joining its Discord developer community. The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
Sony announced a new addition to its growing lineup of Spatial Reality Displays. Credit: Sony Electronics The ELF-SR2 features facial tracking technology and a wide viewing angle, allowing users to view 3D content consistently from a number of different vantage points. For more information visit here.
Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Learn more (XR Collaboration) Learn more (Unity College). Top news of the week. Some XR fun.
Bradley says the combination of data mining and information from his sources reveals that Roy will have “at least” a D-pad, bumpers, grip buttons, triggers, ABXY buttons, a system button, and some sort of strap. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly.
But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system. Then you can look at the virtual building and ask the AI for some information about it, and the AI may answer. Developers can already access a preview of the development environment for native, Unity, WebXR.
The information was shared by María Fernanda Díez Huerta via LinkedIn , who was Head of Production at XR Games from 2021 – 2023. This comes amid the backdrop of a number of top publishers and studios reducing headcounts, such as Embracer Group, Unity, Microsoft, EA, Sony, Epic Games, Take-Two Interactive and Riot Games.
South Korean news outlet The Elec instead reports that Samsung will use Sonys new 1.35-inch inch 35523840 micro-OLED display, the same used in Sonys own SRH-S1 standalone headset. Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation.
Other members of the e-board have backgrounds including Magic Leap and Sony. Users adjust these both to input information about the “character” that they are creating and to set how the character will act and “feel” in interactions with real people. They can also access the internet to contextualize information and responses.
Already, the company is partnering not just with Samsung and Qualcomm but with countless heavyweights like Sony, Magic Leap, and Unity. For instance, Unity is one of the first companies supporting Android XR, and developers can create experiences for the OS using all of Unitys technologies.
But there’s even more: Unity has already published a page about how it is possible to build for the Quest 3 using not only the XR Interaction Toolkit, but also AR Foundation. Unity page also confirms that the headset will provide plane detection, so you will be able for instance to detect the walls and the desks in your room.
I’ve been writing about it for over a year, and working on related products at Unity for much longer. To get the most information out in the most fun way in a short session, we decided to frame our panel discussion as a myth-busting exercise. Tony Parisi is Head of XR Ad Innovation at Unity Technologies. by Tony Parisi.
Tony Parisi , Global Head of VR/AR at Unity Technologies. A partial list of exhibitors includes: AMD Studios, Barco, Create VR, Dell, Google, HP | Nvidia, Intel, Koncept VR, Legend, LOOT Interactive, Lytro, Positron, Sony Music, Technicolor, Time Inc., LIFE VR, Unity, Unreal Engine, VRC and DTS (an Xperi company).
We will be working with our partners to finalize the details and will share more information about our plans in the coming weeks.” Before the postponement, a litany of companies stepped back from GDC 2020 such as Epic, Microsoft, Unity, Sony, Electronic Arts, Facebook, and Kojima Productions.
I want to dedicate this newsletter article to my friend Mathew Olson, who at The Information kickstarted the “Reality Check”, a newsletter about XR which I received 3–4 times a week in my e-mail, and that was very well done. The same luck has not happened to employees at Niantic at Unity. Good luck with your new job, Mathew!
According to a report by The Information, Meta is looking to ship them with an accessory that may help as input device. One device the company is testing is shaped like a phone and could be used to “send commands to the glasses or to access more computing power for them”, according to The Information. Some news on content.
More info Google and Samsung are working on smartglasses According to The Information, Google and Samsung are not only working together on a mixed reality headset but also on a pair of smartglasses (a la Ray-Ban Meta) powered by Gemini AI. I cross my fingers, but I don’t have high hopes. Funny link This is too funny to watch!
More information about it is coming “later this year” Project Starline , the booth to have volumetric 1-to-1 calls has been improved and optimized. He highlights how the technology will take time to be developed and adopted, but it is inevitably the future, so managers should keep to be informed about it.
BTW, I’ve managed to found some time here and there to write this newsletter, because I’m happy to inform you of the community, especially my Patrons that always cheer for me (have you considered supporting me on Patreon as well?). NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
Samsung revealed the information on the device alongside its broader ecosystem updates, putting into perspective the value of a firm like Samsung in the XR space. Other significant players in the XR industry are supporting Android XR, including Qualcomm, Sony, XREAL, Magic Leap, and Lynx, a new entrant in the XR market.
Tethered VR will stay as a niche Hero view of PSVR 2 (Image by Sony Interactive Entertainment) Tethered VR has been superseded by standalone VR: there are many more standalone VR users than PC VR ones. When I tried to use ChatGPT to create Unity scripts, it managed to write something good, but often I had to correct it.
(Thanks Rob Cole for the tip) More info (Video of the system working) More info (Waitlist for the product) The privacy dangers of face cameras A group of researchers made a test using standard glasses with a micro front camera that sent images to an AI engine that recognized people and found information on them on the web.
Sony announces new games for PSVR. More info (All announcements by Sony) More info (Doom 3 VR) More info (After The Fall) More info (After The Fall on announced platforms) More info (Fracked). Sony seems to be patenting bananas as controllers for the next-gen PSVR! All of this running thanks to the power of the Azure cloud.
PSVR 2 Hero view of PSVR 2 (Image by Sony Interactive Entertainment) I had big hopes for PSVR 2. I’m pretty sure that Sony is waiting the next few months to make some moves, there’s still the Black Friday and the Christmas Holiday that have to happen, but at the moment I do not see this device as disruptive to our ecosystem.
The startup is pretty new, in fact, and its owner group is Megadodo, another unknown company that is working on an MMO game about which is difficult to find any information. Sony will give PS4 camera adapters for PS5 for free. Sony has answered this question in the weekend. Simple WebXR” aims at bringing WebXR to Unity.
I’ve personally met and had a chat with people from Unity and Epic Games, Roblox, The Sandbox, HTC Vive, Microsoft, Rec Room. I saw that there were people from Sony Interactive Entertainment. Full of useful information, with us on the stage having fun while doing it, and with a lot of engagement from the virtual audience.
We have no other information about other featured games or studios for now, but we really hope to get more info on the games that Ubisoft is developing for Meta, that is Assassin’s Creed and Splinter Cell, and about GTA San Andreas for Quest. Image by Sony Interactive Entertainment). Unity talked about PlayStation VR 2 at GDC.
Image by Sony). Among this free content, the real interesting stuff is $500 in free Azure credits , while the other things are highly questionable (like 3 months of Unity Pro license… it is more a free trial than a real added value!!). Header Image by Sony). Top news of the week. PS5 is a great console, but not for VR yet.
As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible. Moreover, they can leverage AI to come up with more accurate results.
We can deploy to a vast of platforms using game engines like Unity, Unreal Engine, the more recent Godot engine or any of the other engines out there, which have all started to add VR features”. But that’s just how Unity works, and this post isn’t about Unity, so let’s move on. You may be saying “Come on! Introduction to OpenVR.
In the end, I still believe in the old predictions of Unity CEO John Riccitiello: Look at this graph shown by Mr. Riccitiello in 2017: the purple line is the one of the analysts, while the white one is the one forecasted by him. There are also just companies asking me information because they want to explore the technology.
More info Jim Ryan hints at a possible PlayStation metaverse The court documents related to the FTC vs Microsoft trial related to the acquisition of Activision contain a very interesting piece of information related to what Sony may be working on. Sony’s entertainment assets have huge potential in the metaverse area.”
My favorite ones have been: Sony Interactive Entertainment has revealed that the next PSVR headset will be called PSVR 2 and will feature 2K x 2K per eye, up to 120 Hz framerate, and 110° FOV. Image by The Information). The Unity Cube ?? (PS Respect for the devs of Cooking Simulator, it is actually a good game. Image by Meta).
Sorry to inform you about that. More info News worth a mention (Image by Sony) Sony shows the behind-the-scenes of PSVR 2 In a recent blog post, Sony Interactive Entertainment has shown the internal evolution of PSVR 2, from the initial experimentations to the final release. This week VR is dead again.
According to the report, analyzing the orders made to the lens manufacturer, the two new headsets by Sony and Facebook should be released in 2022. Do you remember that leaked email when Zuck told that he wanted to control all the technological stack Facebook works on and he wanted to acquire Unity? Learn more. Some XR fun.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For specific information please check out the website. What can the attendees expect from it? Is it possible to follow it remotely from overseas?
Google also offers ARCore , a developer tool for Android, iOS, Unreal, and Unity which help integrate AR elements into the real environment. One-year price performance for SNAP as of 2/3/20 Sony Corp. SNE) Sony is the owner of the PlayStation console and, PlayStation VR , its accompanying VR headset.
OpenXR has arrived at the first version of the standard, and now it has been implemented by all the major vendors : Microsoft has implemented it for HoloLens and WMR; Oculus for Rift and Quest; Valve has implemented it in SteamVR; etc… Talking about game engines, Unreal Engine now already offers it, while Unity is still lagging behind.
Firms such as Amazon, AT&T, Meta Platforms, Magic Leap, Qualcomm, Sony Interactive Entertainment, Unity Technologies, Lenovo, General Motors (GM), and others will take the XR centre stage to discuss how metaverse technologies reshaping enterprises and their operations. Immerse Global Summit (@ImmerseSummit) October 13, 2022.
On the strictly technical side, this is what we always dreamt of for the future : an AI assistant that can help us wherever we are, using our contextual information to support us better. More info Some news about content Sony has announced a few new games for its PSVR 2 headset.
Meta’s Oculus team have already partnered with leading companies like Sony Music to give fans an immersive way to explore music videos and unique content. With Unity software, entertainment leaders in the film and television space can create virtual worlds based on the landscapes their fans already know and love.
Google now supports numerous Android smartphones such as Asus, Lenovo, LG, Moto, Motorola, OnePlus, Samsung, Sony, Vivo, Infinix, Tecno, Sharp, and Xiaomi. The Unity-powered platform also offers visualisations of over 2,500 cities in 49 nations containing “comprehensive 3D geo datasets.” operating system or later.
Best Collaboration Tool Sony Electronics Head of XR Business Development Thaisa Yamamura was “honored to present” the Auggie Award for Best Collaboration Tool. She also presented the winner with a 15.6in Sony Spatial Reality Display. The award went to Verizon for The Future of Training , an XR upskilling program.
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