This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
For more information and to get involved in the conversation, it recommends heading to its Twitter page or joining its Discord developer community. The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
Sony announced a new addition to its growing lineup of Spatial Reality Displays. Credit: Sony Electronics The ELF-SR2 features facial tracking technology and a wide viewing angle, allowing users to view 3D content consistently from a number of different vantage points. For more information visit here.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Learn more (XR Collaboration) Learn more (Unity College). Top news of the week. Some XR fun.
Bradley says the combination of data mining and information from his sources reveals that Roy will have “at least” a D-pad, bumpers, grip buttons, triggers, ABXY buttons, a system button, and some sort of strap. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly.
But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system. Then you can look at the virtual building and ask the AI for some information about it, and the AI may answer. Developers can already access a preview of the development environment for native, Unity, WebXR.
The information was shared by María Fernanda Díez Huerta via LinkedIn , who was Head of Production at XR Games from 2021 – 2023. This comes amid the backdrop of a number of top publishers and studios reducing headcounts, such as Embracer Group, Unity, Microsoft, EA, Sony, Epic Games, Take-Two Interactive and Riot Games.
Top news of the week (Image by Meta) There are new leaks on Meta Quest 3S This week we had new leaks on Quest 3S, including many images of the headset and its controllers and some leaked information on the Quest documentation website. The new CEO has finally made the great decision to remove it.
Other members of the e-board have backgrounds including Magic Leap and Sony. Users adjust these both to input information about the “character” that they are creating and to set how the character will act and “feel” in interactions with real people. They can also access the internet to contextualize information and responses.
Already, the company is partnering not just with Samsung and Qualcomm but with countless heavyweights like Sony, Magic Leap, and Unity. For instance, Unity is one of the first companies supporting Android XR, and developers can create experiences for the OS using all of Unitys technologies.
South Korean news outlet The Elec instead reports that Samsung will use Sonys new 1.35-inch inch 35523840 micro-OLED display, the same used in Sonys own SRH-S1 standalone headset. Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation.
But there’s even more: Unity has already published a page about how it is possible to build for the Quest 3 using not only the XR Interaction Toolkit, but also AR Foundation. Unity page also confirms that the headset will provide plane detection, so you will be able for instance to detect the walls and the desks in your room.
I’ve been writing about it for over a year, and working on related products at Unity for much longer. To get the most information out in the most fun way in a short session, we decided to frame our panel discussion as a myth-busting exercise. Tony Parisi is Head of XR Ad Innovation at Unity Technologies. by Tony Parisi.
Tony Parisi , Global Head of VR/AR at Unity Technologies. A partial list of exhibitors includes: AMD Studios, Barco, Create VR, Dell, Google, HP | Nvidia, Intel, Koncept VR, Legend, LOOT Interactive, Lytro, Positron, Sony Music, Technicolor, Time Inc., LIFE VR, Unity, Unreal Engine, VRC and DTS (an Xperi company).
I want to dedicate this newsletter article to my friend Mathew Olson, who at The Information kickstarted the “Reality Check”, a newsletter about XR which I received 3–4 times a week in my e-mail, and that was very well done. The same luck has not happened to employees at Niantic at Unity. Good luck with your new job, Mathew!
We will be working with our partners to finalize the details and will share more information about our plans in the coming weeks.” Before the postponement, a litany of companies stepped back from GDC 2020 such as Epic, Microsoft, Unity, Sony, Electronic Arts, Facebook, and Kojima Productions.
Some rumors talk about the board receiving the information about a breakthrough algorithm called Q* (Q-Star) which showed the signs of being able to make maths reasonings, which would mean that it could lead towards AGI. Who will it be… Sony or Meta? Thanks to Davy Demeyer for the tip!) This seems like a very good partnership.
BTW, I’ve managed to found some time here and there to write this newsletter, because I’m happy to inform you of the community, especially my Patrons that always cheer for me (have you considered supporting me on Patreon as well?). NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
Samsung revealed the information on the device alongside its broader ecosystem updates, putting into perspective the value of a firm like Samsung in the XR space. Other significant players in the XR industry are supporting Android XR, including Qualcomm, Sony, XREAL, Magic Leap, and Lynx, a new entrant in the XR market.
Image by Sony). Among this free content, the real interesting stuff is $500 in free Azure credits , while the other things are highly questionable (like 3 months of Unity Pro license… it is more a free trial than a real added value!!). Header Image by Sony). Top news of the week. PS5 is a great console, but not for VR yet.
As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible. Moreover, they can leverage AI to come up with more accurate results.
We can deploy to a vast of platforms using game engines like Unity, Unreal Engine, the more recent Godot engine or any of the other engines out there, which have all started to add VR features”. But that’s just how Unity works, and this post isn’t about Unity, so let’s move on. You may be saying “Come on! Introduction to OpenVR.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For specific information please check out the website. What can the attendees expect from it? Is it possible to follow it remotely from overseas?
Google also offers ARCore , a developer tool for Android, iOS, Unreal, and Unity which help integrate AR elements into the real environment. One-year price performance for SNAP as of 2/3/20 Sony Corp. SNE) Sony is the owner of the PlayStation console and, PlayStation VR , its accompanying VR headset.
OpenXR has arrived at the first version of the standard, and now it has been implemented by all the major vendors : Microsoft has implemented it for HoloLens and WMR; Oculus for Rift and Quest; Valve has implemented it in SteamVR; etc… Talking about game engines, Unreal Engine now already offers it, while Unity is still lagging behind.
Firms such as Amazon, AT&T, Meta Platforms, Magic Leap, Qualcomm, Sony Interactive Entertainment, Unity Technologies, Lenovo, General Motors (GM), and others will take the XR centre stage to discuss how metaverse technologies reshaping enterprises and their operations. Immerse Global Summit (@ImmerseSummit) October 13, 2022.
On the strictly technical side, this is what we always dreamt of for the future : an AI assistant that can help us wherever we are, using our contextual information to support us better. More info Some news about content Sony has announced a few new games for its PSVR 2 headset.
As Owlchemy's first free-to-play game, the studio's learning from this experience by following three streams of information. Sony's] focus is the hardcore of the hardcore, yeah. It's much easier to say, everybody else gets it for free. Analytics, for which Owlchemy hired someone who formerly worked on Minecraft to assist.
Meta’s Oculus team have already partnered with leading companies like Sony Music to give fans an immersive way to explore music videos and unique content. With Unity software, entertainment leaders in the film and television space can create virtual worlds based on the landscapes their fans already know and love.
Google now supports numerous Android smartphones such as Asus, Lenovo, LG, Moto, Motorola, OnePlus, Samsung, Sony, Vivo, Infinix, Tecno, Sharp, and Xiaomi. The Unity-powered platform also offers visualisations of over 2,500 cities in 49 nations containing “comprehensive 3D geo datasets.” operating system or later.
The image above, clearly an homage to the legendary Unity Cube , demonstrates the position and orientation of optical sensors across different surfaces of the object… this would ensure that sensors are always available as the object is turned or moved. ORANGE: SteamVR light house information. Image by Rob Cole).
The conference’s overall theme, ‘Inspiration Delivered’ aimed to allow attendees to “step out of their comfort zone” and expand their knowledge in emerging technologies, he said, adding: “If you’re in gaming, we want you to come and learn from what Unity is doing with digital twins, aerospace, [and so on]. .
AI will require “open and transparent innovation” to “empower a broad spectrum of AI researchers, builders, and adopters” with critical information and tools, the organisation explained. Doing so will also involve methods to “prioritize safety, diversity, economic opportunity and benefits to all,” it added.
This summer, it launched on Sony’s PlayStation VR. According to the team, between the bundling deal and individual sales (of which platform owners like Sony, Facebook and Valve usually take nearly a third) the title has generated more than $1 million. I appreciate the team sharing this information exclusively with me.
” She also cited a paper noting that students also retained information 40 percent to 50 percent more than with traditional learning methods, even eight months after the virtual course. She continued: “That’s how we make better and future doctors.” IGS and the Future of XR Training.
What virtual avatars, creatures, information layers or interactive components are here. They could be layers of information, such as instructions, directions, tourist information, information about objects in the location, or game characters, artworks or virtual scenes.
This information can be used, for example, to determine how well a person can follow a stimulus, how they react to a scene, and their intent.” There is a small tab (visible in the image above) that starts a simple Unity-based application, with a series of white and green dots that must be followed by the user.
10:15 am – 10:45 am | Keynote: The World’s Most Compelling New Experiences (Unity). Tony Parisi | Head of VR/AR Strategy, Unity. Julie Shumaker | Vice President, Business Development, Unity. Will has Produced VR, VFX, Animation and 3D projects for Fox, Sony, Warner Bros.,
With features like the Vive trackers on the horizon, we’re expecting plenty of juicy tidbits of information here, and you should be looking for some vital knowledge on getting ready for Vive Year Two, too. Tom Bruckbock (SIEA), Seth Luisi (Impulse Gear), Greg Koreman (Impulse Gear), Richard Marks (Sony Interactive Entertainment).
Previous AWE Asia conferences have featured sessions from senior leadership at organizations such as #Intel, #Qualcomm, #Microsoft, #HTC, #Lenovo, #IEEE, #Sony, #Niantic, #Walmart, #Oppo, #Unity, #Baidu, and #PTC. The press kit for the event can be found here. AWE Asia has been hosted annually since 2015.
Leveraging its Igloo Core Engine (ICE), the company has curated a host of content in its viewing spaces, including building information modelling (BIM), metaverse worlds, 360-degree video, game engine demos, and many others. People can also view YouTube 360 videos, Google Street View, as well as the enterprise’s bespoke 360 web browser.
To date, Trigger has completed over 250 XR projects and more than 275,000 hours of XR development with clients such as Disney, Verizon, LEGO, the NBA, NFL, Nike, Sony, Google, and Molson Coors, along with premium entertainment IP including Spider-Man, Star Wars, Avengers, Jurassic World, and more. 0:00 Intro 0:22 Thanks to Asterion Products!
Liz Hyman President and the CEO of the XR Association (XRA), which is a non-profit, industry trade association representing 47 XR companies including major players like Meta, Google, Microsoft, HTC, Sony Interactive Entertainment, Unity, and HTC. Section 508 would only apply to XR experiences produced by the federal government.
Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content