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How to start developing with camera access for Meta Quest 3 on Unity 6

The Ghost Howls

In this tutorial, I will explain step-by-step how you can create a project using Passthrough Camera Access of the Meta SDK , both starting from the samples and starting from a blank Unity 6 project. I’m going to update this article from time to time, but some of the information you may find here may be outdated when you are reading it.

Unity 454
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NVIDIA announces Unity connector for Omniverse at GTC 2022

The Ghost Howls

It’s been written by me, on a topic I had an interest in, and trying to convey useful information to the community, so I hope you’ll like it]. A few weeks ago, while reading the news about SIGGRAPH, I saw NVIDIA teasing the release of the Omniverse connector for Unity , and as a Unity developer, I found it intriguing.

Unity 545
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First look at Apple Vision Pro development in Unity

The Ghost Howls

After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. PC), it can be built and deployed on all other platforms (e.g.

Unity 526
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All you need to know on Application SpaceWarp on Unity: how-to and review

The Ghost Howls

These days I have finally managed to try it, so I can tell you everything that I have learned about it: What is it How does it work How to implement it in your Unity application Pros and cons. If you are a Unity beginner, I would advise you to watch the video. Get ready because it will be a very interesting post if you are a developer!

Unity 545
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How to easily make a cross-platform VR application in Unity for Oculus, Wave, and SteamVR

The Ghost Howls

Some days ago, I was looking at the code of HitMotion: Reloaded , the fitness game that we of New Technology Walkers developed some years ago for the Vive Focus Plus, and all the intricate system I had to make in Unity to have a cross-platform VR game … and I wondered: “Is all of this mess still needed today?”

Unity 396
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Microsoft Partners With Unity On HoloLens 2 Development Edition

VRScout

The developer-focused release includes $500 in free Azure credits, 3-month free trials of Unity Pro. Following the announcement of the Microsoft HoloLens 2, Unity has revealed a new partnership with the US-based multinational technology company to release a developer-focused version of the upcoming mixed reality headset.

Unity 307
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Android XR will allow camera access like on the phone

The Ghost Howls

If a malicious developer is granted camera access, he can for instance silently grab all the images of the environment around the user, run them through some AI detection, and scrape some precious personal information, like data about National ID documents or bank cards that the user has on the table while he uses the application.

Unity 506