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The XR Week Peek (2025.04.21): Apple Vision Pro 2 battery cable leaked, NVIDIA launched RTX 5060 graphics cards, and more!

The Ghost Howls

Yesterday it was Easter here in Italy, and I had a good time with my family eating delicious food. Today is also a Holiday in Italy (I guess to leave people the time to digest before getting to work, lol), but the XR business never rests, so Im writing anyway for you this roundup of the best news of the week!

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The XR Week Peek (2024.11.26): Valve Roy controller leaked, VR Black Friday deals, and more!

The Ghost Howls

I’m back in Turin, Italy! More info Meta AI now available on Ray-Ban Meta in some EU countries After an initial launch only in the US, Meta released its Meta AI assistant for Ray-Ban Meta glasses in Ireland, France, Italy, and Spain. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly.

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HoloLens 2 Sales Expanding to 15 More Countries, ‘Development Edition’ Launches in the US

Road to VR

Now Microsoft is expanding the regions where it will sell HoloLens 2 to 15 new countries: Italy, Netherlands, Switzerland, Spain, Austria, Sweden, Finland, Norway, Denmark, Belgium, Portugal, Poland, Singapore, Hong Kong, and Taiwan. 3-month Unity Pro license. ” Image courtesy Microsoft. Value (MSRP; in $USD). HoloLens 2 device.

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Meta Horizon Desktop Editor Now Publicly Available In Early Access

Upload VR

Meta's (Limited-Scope) Unity Competitor According to creators who have been testing the closed beta version, the Meta Horizon Desktop Editor has an interface resembling a simplified version of game engines like Unity, reminiscent of Apple's Reality Composer Pro, the Unreal Editor for Fortnite (UEFN), or the Roblox Creator Hub.

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How to fix controllers buttons not working and menu interactions with Vive Wave SDK 3.0 in Unity

The Ghost Howls

I was porting our Unity game Hit Motion: Reloaded to the new Vive Wave SDK 3.0.2 How to make controllers’ buttons to work in Unity with Vive Wave SDK 3.0? Because yes, we are in Unity, and that line is referred to the native C++ SDK. in Unity appeared first on The Ghost Howls. Header image by HTC).

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My doubts about the Apple headset and mainstream VR

The Ghost Howls

I have almost no friends here in Italy with Apple TV. Talking about the price, most people in the Valley forget how the world has different salaries from them: $3000 may be an acceptable expense in San Francisco for a gadget, but in Italy, for most people, it is worth 2-3 months of salary , so that would be a very hard call.

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How I got started with virtual reality (and you can, too)

The Ghost Howls

It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. I thought developing everything VR-related in native code, but while researching how to develop for VR, I discovered that many people abandoned de nerd C++ wei to use a more visual program called Unity.