This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. This means that while great, Unreal Engine 5 is not disruptive for us VR users and developers, yet. As a Unity developer, I am a bit envious of all of this. Top news of the week.
Meta's (Limited-Scope) Unity Competitor According to creators who have been testing the closed beta version, the Meta Horizon Desktop Editor has an interface resembling a simplified version of game engines like Unity, reminiscent of Apple's Reality Composer Pro, the Unreal Editor for Fortnite (UEFN), or the Roblox Creator Hub.
USA, Canda, UK, Germany, France, Italy, Spain, Netherlands, Australia. HP says the Omnicept features are supported across both Unity and Unreal Engine. Pulse Rate Variability API. Developer Support. Online self-help. Premium support. Country Availability. 68 countries (same as headset). HP Omnicept SDK. Free to download.
Where: Turin, Italy (and Online). Some of the exhibitors who will present new devices and technologies to the public are 8th Wall, Nreal, Unity, Unreal Engine, Pico Interactive, Atheer, Holoptic, Varjo, Cleanbox Technology, LetinAR, and Vuzix. When: October 17 – October 21. ICHVR 2021. When: December 14 – December 16.
It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. I thought developing everything VR-related in native code, but while researching how to develop for VR, I discovered that many people abandoned de nerd C++ wei to use a more visual program called Unity.
Apple threatens future support in Unreal Engine. What is interesting for us is the last line “adoption and support of ARKit features and future VR features into Unreal Engine by their XR team”. Other relevant news. Image by Epic Games). Notice that Apple talks about “future VR features” that it is going to implement. Some XR fun.
While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). VIGAMUS Academy, Italy. image courtesy VR First. University College London, UK. University of Florida, USA. University of Southern California (USC), USA.
This is the message that they have left for you: We are Sophia and Luca and we are researchers from CYENS Centre of Excellence, Cyprus and the University of Trento, Italy. We are currently doing a research study around audience attendance in VR music events.
It will have tools for building for it, and aside from the usual Apple tools, developers can use Unity to create content for it. Remember that in the US, salaries are much higher than in other parts of the world, so if in San Francisco $3499 may be worth “just” the rent of a month, in Italy, it is 2.5
It’s hot and the drought is creating some issues here in northern Italy. The Metaverse Standards Forum has already gathered many important players of the XR sector like Unity, Unreal Engine, Meta, Microsoft, Lamina 1, NVIDIA, and even other relevant companies like IKEA and Adobe. Top news of the week. Image by Meta).
The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. The post FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549 appeared first on Road to VR.
The typical development environment that they use is Unity, but if the customer requires Unreal because wants a better graphical quality, they can develop using UE4, too. He asked me about Virtual Reality in schools in Italy and I was like. Furthermore, they have worked with great Chinese customers. Image by Know your meme).
We’ve just done one in Bologna in Italy. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. I’ll give you an example.
We’ve just done one in Bologna in Italy. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. I’ll give you an example.
We've just done one in Bologna in Italy. So you don't know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. I'll give you an example. It stands for effortless.
More info (Meta Quest+ gaming service) More info (Cross-buy available for Meta Quest+ games) Unity announces AI tools when Valve stops AI games This week has been an emotional rollercoaster for games (VR and not) made with the support of artificial intelligence. Muse looks a lot like ChatGPT integrated inside Unity.
I think I’ll miss the joys of summer (and all the trophies that Italy has won), but at least I’ll be able to enjoy again some delicious hot chocolate Before leaving you to the news of the week, I’m happy to announce to you that I’ve been selected as a speaker for AWE US 2021 ! This one is the last AR/VR news roundup for this summer!
Coronavirus is back in Italy and from yesterday we’re having new restrictions like a night curfew, some kind of shops closed, etc… I hope that you and the people you love are safe. Simple WebXR” aims at bringing WebXR to Unity. It looks very interesting, and as a Unity developer, I want to experiment with it.
The damn coronavirus has arrived in my city in northern Italy, but I’m still alive and kicking, reporting you the most interesting XR news of the week! StageCraft is a big LED screen, powered by Unreal Engine, that is used to replace the traditional green screens when shooting movies. It is very interesting. Sansar is on sale.
I’m still here in the US for some days after having attended AWE, planning to meet some interesting people before heading back to Italy. Unity has bought Weta Digital for 1.6B. Unity has just bought Weta Digital for 1.6B. You can read some of my hands-on articles on my blog (e.g.
Probably I should tell you that I was busy with VR projects, but the truth is that I have been celebrating a lot lately, especially the recent victory of Italy in the Euro 2020 soccer championship. Amazon has launched some years ago its 3D engine called Lumberyard, derived from Crytek’s Cryengine.
A final mention goes to the fact that now it is summer and here in Italy it is quite hot. bHaptics made it very easy for the developers to implement it thanks to a Unity prefab that must just be dragged into your project. Once you are inside Unity, you can import these patterns and play them to play the haptics effect.
Someway, Dino Audino , which is basically the Bruce Springsteen of film teaching books publishing in Italy (they released fundamental books from academics like Vogel, Katz as well as popular directors such as Maurizio Nichetti), knew about me and we met in Rome. It depends on who am I working with. Why do you think it?
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content