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What it’s like to View XR Through Varjo, the World’s First Human-Eye Resolution Headset

VRScout

Last Monday, I walked three blocks uphill on Mason St in San Francisco to the Fairmont Hotel to demo a stealth product that had been touted to me as one of the biggest advancements in XR tech this side of Magic Leap. Comparison shot of Varjo Bionic display and Oculus Rift display.

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Virtual Reality in Healthcare and Compliance Meets Enterprise Training

XR Today - Virtual Reality

With the surge of new headsets, including the Meta Quest Pro, Pico 4 Enterprise, Varjo Aero, Vuzix M400, HTC VIVE Focus 3, Magic Leap 2, and Lenovo VRX, global firms meeting the challenges of the global workforce upskilling crisis. Changing the Way Companies Train Staff. Moth+Flame.

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6 Things Vision Pro Needs Before It Can Go Mainstream

Road to VR

An Immersive Story , Demeo, Job Simulator, Vacation Simulator, LEGO Builders Journey, Puzzling Places, Proton Pulse Vision, Bombaroom, Soul Spire, and a few others—all of them worthy games in their own right, but a far cry from the comparatively massive number of titles available on the Quest platform.

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The XR Week Peek (2021.04.19): Quest 2 adds Air Link and Resident Evil 4, Pico and HTC are ready to launch, and more!

The Ghost Howls

On the client side, the system will become compatible with iOS devices, and a Magic Leap client has also been developed. On the technological side, it seems all is set to start using cloud rendering, but the big problem of the latency from the nearest server remains; VRSS (Variable Rate SuperSampling) v2 has been announced.

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The Ghost Howls’s VR Week Peek: Facebook admits that VR is taking longer than expected, Pistol Whip ready to launch and much more!

The Ghost Howls

Some use cases that are presented, like realtime streaming of VR games, are still far away : streaming of desktop games has not proven yet to be a successful business, so streaming of VR games, that is even more difficult because of the low latency requirement, is something not so close in the future. All the others are getting breadcrumbs.

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Eye-tracking is a Game Changer for VR That Goes Far Beyond Foveated Rendering

Road to VR

Eye-tracking has been talked about with regards to VR as a distant technology for many years, but developments from companies across the industry have shown promising progress in precision, latency, robustness, and cost. Magic Leap has confirmed eye-tracking on their upcoming development headset. Foveated Displays.

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Apple Wins AR Smart Windshield Patent amid Vision Pro Debut

XR Today - Augmented Reality tag

It shows your speed relative to local limits, adapts to environmental objects, and even simulates certain objects based on your driving. Digital overlays need to be seamless, in real-time, and with low latency to avoid accidents. #Apple ‘s new patent reveals an #AugmentedReality display system for vehicles.

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