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NVIDIA CloudXR is Launching on Google Cloud, Microsoft Azure, and AWS

Road to VR

NVIDIA is continuing the rollout of its CloudXR technology on the three leading cloud computing platforms: AWS, Microsoft Azure, and Google Cloud. CloudXR is a specialized solution for the unique latency and performance requirements of VR and AR streaming. Image courtesy NVIDIA.

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Led by Former Oculus Exec, Facebook’s New Cloud Gaming Service Paves the Way to VR Streaming

Road to VR

Not only is the company’s just-launched cloud streaming service headed by Jason Rubin, a former Oculus executive, but VR cloud streaming is being talked about at the highest levels of the company. It’s critical for us to start with latency-tolerant games so we can deliver a good experience for players across a variety of devices.

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TPCAST Announces Wireless Adapter for Oculus Rift, Arriving Q4 2017

Road to VR

TPCAST , the company known for creating a wireless adapter for HTC Vive, announced that they’ll be delivering a device that supports the Oculus Rift by the end of the year. TPCast maintains their solution can transmit up 5 meters away at 2k (2160×1200) with a latency of less than 2ms. image courtesy TPCAST.

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NVIDIA CloudXR 3.0 Update Brings Bidirectional Audio Support for Remote Collaboration

Road to VR

NVIDIA’s CloudXR technology is designed to provide real-time XR cloud streaming, which aims to remove the need for local high-end PC rendering hardware. Although it’s been two years since the company first publicly demoed the technology , Nvidia appears to be making good headway.

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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

Recent technological advancements have pushed the envelope of what modern technologies are capable of. Furthermore, these innovations have greatly changed the way users interact with such technologies. Unfortunately, such beliefs stem from a misunderstanding of the technology and how it works.

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Will 3D Cities Unlock Immersive Experiences?

AR Insider

I n 2006, I attended a launch event in San Francisco for Microsoft Virtual Earth 3D. But that’s a non-starter for anyone outside of the few million people that own VR hardware (much less the compatible HTC and Oculus hardware). 3D mapping’s evolutionary path was recently accelerated with a developer tool from Here Technologies.

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The XR Week Peek (2020.11.09): PS5 doesn’t improve PSVR, VRChat reaches 24,000 concurrent users, and more!

The Ghost Howls

Image by Microsoft). Microsoft ramps up distribution of HoloLens 2 and Kinect For Azure. Microsoft is working to improve the distribution of its latest devices: HoloLens 2 and Kinect For Azure. Oculus delays shipments of the Elite Strap due to breakage reports. Other relevant news. New details on the Lynx MR headset.

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