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Quest's Passthrough Camera API Is Out Now, Though Store Apps Can't Yet Use It

Upload VR

The passthrough camera stream is provided to the app with up to 1280 960 resolution at 30FPS, with a stated latency of 40-60 milliseconds. This is also means the same code will work on Google's upcoming Android XR platform , set to debut in Samsung's headset, with only the permission request being different.

Unity 127
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Quest's Passthrough Camera API Can Now Be Used In Store Apps

Upload VR

The passthrough camera stream is provided to the app with up to 1280 960 resolution per camera at 30FPS, with a stated latency of 40-60 milliseconds. This also means the same code should work on Google's upcoming Android XR platform , set to debut in Samsung's standalone headset, with only the permission request being different.

Unity 95
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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

Chinese manufacturers BOE and SeeYA may provide cheaper displays in higher quantities than Sony is doing now, while Samsung may be supplying the DRAM components. According to a recent report, the successor of the first Vision Pro may come in 2026 and have a price comprised between $1500 and $2500.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

Samsung, Nokia entered with their OZO, Jaunt — which recently just got sold to Verizon — they had their Jaunt One camera. So you’re not seeing any lag, you’re not seeing any latency. They used to actually just build virtual experiences and it would use gaming engines like Unity and Unreal.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

Samsung, Nokia entered with their OZO, Jaunt — which recently just got sold to Verizon — they had their Jaunt One camera. So you’re not seeing any lag, you’re not seeing any latency. They used to actually just build virtual experiences and it would use gaming engines like Unity and Unreal.

article thumbnail

Building a Better 360 Camera from Consumer to Pro, with Insta360's Michael Shabun

XR for Business Podcast

Samsung, Nokia entered with their OZO, Jaunt -- which recently just got sold to Verizon -- they had their Jaunt One camera. So you're not seeing any lag, you're not seeing any latency. They used to actually just build virtual experiences and it would use gaming engines like Unity and Unreal. And it wasn't realistic enough.

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The XR Week Peek (2023.09.19): Unity’s community is rioting, Pico 5 leaked, and more!

The Ghost Howls

Some people are migrating to Unreal Engine or Godot. The new Airpods Pro model, instead, will support “ultra-low latency” lossless audio from Apple Vision Pro, becoming the to-go accessory when you want some privacy on what you are doing with your XR headset. Others have stopped using Unity Ads, Unity’s main source of revenue.

Unity 439