article thumbnail

5 Companies Aiming to Cut the Cord on High-end VR Headsets

Road to VR

Today’s most immersive virtual reality systems, like the Oculus Rift and HTC Vive, rely on a bothersome tether to send power and high fidelity imagery to the headset at low latency. This translates to zero perceived latency by the player, preserving user comfort due to the elimination of motion sickness that latency causes in VR play.

Latency 279
article thumbnail

Sifting Reality From Hype: What 5G Does (and Doesn’t) Mean for VR & AR

Road to VR

Tis the season of 5G, the next-gen mobile data technology which promises to boost bandwidth and reduce latency. Let’s take a quick survey: 5G + Bitcoin. Quite simply: 5G promises greater bandwidth and lower latency than current mobile data connections offer. But what does 5G actually mean for VR & AR? 5G + Biotech.

AR 214
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The XR Week Peek (2020.02.03): VR adoption is rising, Lynx teases new MR headset and much more!

The Ghost Howls

The first one is the usual SteamVR hardware survey. Apart from highlighting that the Rift S is expanding its size and that the Valve Index is now selling well, the survey shows that VR users on Steam are continuously growing. Amazon promises “single-digit latency” XR streaming. According to Road To VR, we have now 1.3M

Unity 321
article thumbnail

VR Presence Researcher Finds Full Embodiment to be Key Component in Plausibility

Road to VR

The place illusion is largely enabled by the objective details of the VR technology with features such as 1:1 head tracking, low latency, and large field of view. But all of the different dimensions of what makes an experience plausible are still widely unknown, not very well researched, and also difficult to isolate and determine.

article thumbnail

The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

He adds that one of the main causes of motion sickness in VR experiences is poor latency. When a delay in latency occurs, your real and virtual movements no longer match, knocking the equilibrium out of balance and causing ‘cybersickness.’ According to a PwC report , businesses are likely to become “metaverse power users.”

article thumbnail

The Future of Location-Based Virtual Reality

Tech Trends VR

In a recent survey they conducted with over 150 such arcades, it emerged that over two thirds were either breaking even or profitable, with many operators having opened multiple locations or planning to expand in the coming months. “We Take SpringboardVR , for example.

article thumbnail

The XR Week Peek (2022.03.07): Samsung is planning to launch an XR device, PSVR may arrive in 2023, and more!

The Ghost Howls

Very high bandwidth and single or low double-digit millisecond latency is the goal. In my usual collection of the most useful articles among all the fluff about the M-word, this week I report to you: A survey conducted by IPSOS on the metaverse and how it is perceived by Americans. Some articles on the metaverse.

Samsung 386