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Oculus Unity Plugin Adds Experimental OpenXR Support & Latency-reducing Tech for Quest

Road to VR

A new technique for reducing positional latency called ‘Phase Sync’ has been added to both the Unity and Unreal Engine 4 integrations; Oculus recommends that all Quest developers consider using it. Today Oculus released new development tools which add experimental OpenXR support for Quest and Quest 2 applications built with Unity.

Latency 363
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Amazon Promises “single-digit latency” for AR/VR Streaming Over 5G with AWS Wavelength

Road to VR

The new ‘edge computing’ service promises “single-digit millisecond latencies” over 5G networks. Amazon says the platform is made for “latency-sensitive workloads” including AR/VR streaming, game streaming, IoT and more. These network hops can result in latencies of more than 100 milliseconds.

Latency 358
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Virtual Desktop Update Brings Desk Passthrough & Reduced Latency At High Bitrates

Upload VR

Virtual Desktop's latest update brings Desk Passthrough, reduced latency at high bitrates, and a new virtual environment. The update also reduces the decoding latency of PC VR streaming at high bitrates on headsets with the Snapdragon XR2 Gen 2 chipset : Quest 3, Quest 3S, and Pico 4 Ultra.

Latency 111
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Vision Pro Knock-off Gets High Praise From Former Quest Engineer

Road to VR

During her time at Meta/Oculus, Watson worked on a number of Quest-related projects, including both the tethered Link and the company’s Wi-Fi streaming tool, Air Link. At one time, she was the sole developer of Air Link for 13 months prior to its release. So when Watson says something is good, it probably is.

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Choosing the Best VR Headset for Business: Features, Pricing and Reviews

XR Today - Virtual Reality

Software Ecosystem Which applications and tools do you need to use your VR headset with? Theyre assessing dozens of emerging tools, from the Apple Vision Pro to the Pimax Crystal Super. Although battery life is a little limited, the Quest 3 delivers fantastic performance and minimal latency across a range of enterprise apps.

Training 276
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Google Announces New Tools to Develop High-performance Daydream Apps

Road to VR

During the opening presentation at today’s Unity Vision Summit, Nathan Martz, Developer Platforms Product Manager at Google, took to the stage to talk about new tools that the company is releasing to help developers create high-performance apps for Daydream, Google’s high-end Android VR platform. GAPID & PerfHUD.

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PC VR Headset Bigscreen Beyond 2 Promises Big Boost to Field-of-view & Clarity, Launching Next Month

Road to VR

Beyond 2e contains everything Beyond 2 does, albeit with a very small eye-tracking suite, which is said to feature AI-powered computer vision for low-latency, privacy-focused tracking, and integrated with SteamVR, OpenXR, and platforms like VRChat , with a beta program launching in Summer 2025.