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Qualcomm Signs “Multi-year” Deal to Bring Ultraleap Hand-tracking to XR2 Headsets

Road to VR

Qualcomm and Ultraleap today announced a “multi-year co-operation agreement” that will bring Ultraleap’s controllerless hand-tracking tech (formerly of Leap Motion) to XR headsets based on the Snapdragon XR2 chipset. Ultraleap claims to have the “fastest, most accurate, and most robust hand tracking.”

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NoUI/ Zero UI Concept: What Can Stimulate AR and VR Further Development?

ARPost

In the case of voice, humans managed to achieve significant success (let’s remember the voice control software, voice dialers and numerous voice assistants based on voice recognition with which we will be able to communicate as with the real persons soon), while the recognition of facial expressions and gestures is quite a different story.

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Varjo XR-4 hands-on preview: high resolution and raytracing are an explosive mix in VR

The Ghost Howls

Doing inside-out tracking is hard, and most of the headsets that launched with it, had some little bugs in the beginning, which later were solved with a software update. Unrelated to my demos with the XR-4, I have also tried a demo with a previous Varjo headset and a plane simulation machine together with Microsoft Flight Simulator.

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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

It is amazing how Sony has decided to offer high-quality controllers to its users, and it is also great that it is following current VR standards so that to not disrupt the software that is already on the market. Image by Microsoft). Other relevant news. News worth a mention. Xbox VR support has been leaked, or maybe not.

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Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

This provides Leap Motion type hand tracking as well as six-degrees-of-freedom, room-scale positional tracking. Much like the Microsoft Hololens the user is looking at the real world and the device overlays virtual objects and avatars into your view so they appear to be part of the real world.

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Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

This provides Leap Motion type hand tracking as well as six-degrees-of-freedom, room-scale positional tracking. Much like the Microsoft Hololens the user is looking at the real world and the device overlays virtual objects and avatars into your view so they appear to be part of the real world.

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The Ghost Howls’s VR Week Peek (2019.09.22): Oculus working on AR glasses with Luxottica, Apple glasses FOV discovered and much more!

The Ghost Howls

Most probably there won’t be hardware releases (Oculus has just launched the Rift S and the Quest ) but just teases of new devices of the future and a lot of new software releases and showcases (like the one about the game that is being developed by Respawn). It will be important to see what changes this new CEO will take with him.

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