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It is quite obvious that time is against existing solutions, and rapid AR/VR market expansion is restrained only by the inconvenience of interaction with the virtualenvironment and a still high degree of “exoticism” of these technologies. Project North Star; Source: LeapMotion. And that’s it.
This flying fluid was reflective, and on it, I could see the perfect reflection of the virtualenvironment I was in , including my own avatar, which was moving live. Unrelated to my demos with the XR-4, I have also tried a demo with a previous Varjo headset and a plane simulation machine together with Microsoft Flight Simulator.
I was impressed at how quickly the Quest was able to calibrate my fingers and bring them to life inside the virtualenvironment. As for actions such as pulling up menus or teleporting around virtualenvironments, it’s possible that hand gestures such as the ones used with the Microsoft HoloLens or LeapMotion could resolve this.
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