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LeapMotion, the pioneer in optical hand-tracking, has been acquired by Ultrahaptics, the enterprise-focused immersive haptics company. According to the Wall Street Journal , Ultrahaptics reportedly acquired LeapMotion for approximately $30 million. Image courtesy LeapMotion.
LeapMotion, a veteran player in the virtual reality sector (having been founded two years ahead of Oculus), has announced the closure of a Series C investment round totaling $50 million. However, one place in VR still seems like a potential sweet spot for LeapMotion’s hand-tracking tech: mobile.
Enterprise VR headset manufacturer VRgineers and LeapMotion , the company behind its eponymous optical hand tracker, announced they’re working together to embed LeapMotion’s tech into professional-grade VR headsets. ” LeapMotion controller mounted on an Oculus RIft DK2, image courtesy LeapMotion.
Fully functioning hand-tracking might be a ways off from becoming the standard form of VR input, but LeapMotion is making a big step toward that future today, taking its Interaction development engine to 1.0 Perhaps the most exciting addition to the engine, though, is Oculus Touch and Vive controller support.
One of the first accessories for AR/VR I had the opportunity to work on is the LeapMotion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. LeapMotion has also been the first important company I have interviewed in this blog.
What an exciting week for technology, with the Facebook Connect, PS5 price announcement, Apple event and the release of RTX30 graphics cards! At Facebook Connect this week , Facebook has: Released the powerful Oculus Quest 2 , powered by Snapdragon XR2, and with a 4K display. You can finally buy the LeapMotion v2 accessory.
HTC and Valve do this with their Vive controllers that are super low latency and extremely accurate and Oculus does this with their touch controllers and their extremely natural ergonomics. Now that their technology has been miniaturized, it can be integrated into platforms.
Qualcomm and Ultraleap today announced a “multi-year co-operation agreement” that will bring Ultraleap’s controllerless hand-tracking tech (formerly of LeapMotion) to XR headsets based on the Snapdragon XR2 chipset. Ultraleap claims to have the “fastest, most accurate, and most robust hand tracking.”
In my unboxing video, you may see that I’ve found an additional LeapMotion v1 controller + LeapMotion mount for RealMax + USB-C cable for LeapMotion. The motion blur is very noticeable, and I don’t know if it is due to a problem in the tracking or in the display technology.
Because FingerTrak uses thermal images to track your hand movements, the system is capable of more precise hand tracking when compared to options such as the LeapMotion Controller or the Oculus Quests. The video also shows how FingerTrak gives you the ability to control a robotic hand in real-time.
I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! Where to find Oculus Hands Tracking SDK. Welcome to 2020! Are you ready?
LeapMotion 2 is a $140 accessory that adds ultra high quality hand tracking to PC VR and standalone headsets. The original LeapMotion was a desktop hand tracking accessory launched in 2014 that could be mounted to the front of early modern VR headsets like the Oculus DK2.
XTAL is an enterprise headset with incredible specifications, like for instance: 5120 x 1440 display resolution (2560 x 1440 per eye); OLED display Custom non-Fresnel lenses 180° diagonal FOV Spatial 3D sound from a built-in sound card Embedded microphone Embedded eye tracking Auto-IPD adjustment Embedded Leapmotion v2 sensor.
While there’s certainly a range of exciting games and other VR software coming soon to first-generation hardware, it feels like the market is steadily turning its attention toward next-generation technologies, and fostering a renewed sense of excitement and momentum. Oculus Half Dome Prototype. LeapMotion North Star.
Oculus Rift powered the virtual experience. Additionally, a leapmotion 3D controller enabled them to interact with it. VR is a young, emerging technology. Saatchi & Saatchi Sri Lanka , for example, made a virtual reality campaign for Hatton National Bank in 2015. They called it New World Banking. Source: Widiba.
Oculus Touch controllers were just announced to ship late in 2016. Xbox gamepads shipped with the Oculus Rift headset. Today, as more companies enter the VR headset game and input devices continue to see rapid technological advancement, there are now more ways than ever to get your hands into VR. Oculus Go Controller.
Circuit Stream , the company he works for, offers a full platform of AR/VR training and learning services to help people master immersive technology. If you’re going to do a lot of development, you had better use Oculus Link through a USB 3.0 Also, install the Oculus app and the Oculus Hub on your computer.
Back in 2016, Oculus’s chief scientist Michael Abrash predicted that within five years, VR headsets would have a monocular 4K resolution and 140-degree FoV. Pimax over-delivered at CES 2019 with its LeapMotion bundle featuring 8K VR headset with built-in speakers, 200° FOV and optional eye tracking Click To Tweet.
The mixes of the two appear so perfect to design technological and trendy glasses that all people would like to wear. The Oculus Connect 6 is coming! Next week, on Wednesday and Thursday, Oculus will hold his yearly gathering, where it will showcase all its newest innovations. Other relevant news. Image by Martin Hajek).
Finally jumping the hurdle of VR input will eventually require a combination of many different technologies currently in their infancy. Hand-tracking looks likely to play a big part in that future, and LeapMotion is one of a few companies leading the charge in this department. Hopefully, great software will follow suit.
Using an Oculus Rift/Rift S VR headset in combination with LeapMotion’s hand-tracking technology, you can teleport throughout different areas of the resort and use your own two hands to add color to interactive outlines of various buildings. Image Credit: Kilograph. Feature Image Credit: Kilograph.
According to the very famous market analysis company Gartner, Augmented Reality is no more an “emerging” technology, but it has graduated as a mature one. This meant that for Gartner, VR was not an emerging and experimental technology anymore, but it had already become something usable and useful. Gartner Hype Cycle 2019.
The technology claims to offer the rider genuine interactivity and ‘complete agency’ over the experience, including real-time control of the motion profile.
Honestly, I find it a smart idea for this moment, but I also think that HTC has to invest more to have more content on Viveport on the long term if it plans to fight with Oculus and its upcoming Quest. What is great is that this technology works with every already existing 360 videos. The 8 modes of the Vive Focus Plus.
Oculus releases hands tracking SDK, official Link cable for Quest and more. This has been a great week for all Oculus Quest users and developers. First of all, Oculus has finally released the hands tracking SDK for Oculus Quest , letting all developers create hands-tracked application for this popular standalone headset.
The reason for such a decision would be that was impossible to create a glass that could be thin enough and that could contain all the desired technology (e.g. Oculus is working on 2nd gen VR. Mark Zuckerberg told that Oculus Quest closed the first generation of VR and so Oculus is now working on its second generation.
After significant breakthroughs in the sphere of AR and VR technology happened in recent years, and creation of relatively wide and available-for-mass consumer line of products, pent-up demand for more user-friendly interfaces (rather than for traditional controllers) began to form. Project North Star; Source: LeapMotion.
This doesn’t look like Oculus Quest” and in the text puts a link to an Imgur album with 4 photos featuring various half-assembled VR headsets. Most probably yes, being SteamVR a technology by Valve. So, we are at premium 1st gen levels. In any case, do not expect a mind-blowing device. Is this a SteamVR headset?
VR was a big part of last year with new experiences, hardware and companies pushing the technology to the forefront of our everyday lives. VR was a big part of last year with new experiences, hardware and companies pushing the technology to the forefront of our everyday lives. Oculus – Rift. Oculus – Touch.
I attended the Experiential Technology Conference (XTech) in San Francisco this week to hear talks about creating virtual experiences that truly immerse you in another world. David Edwards, cofounder of Onotes , is making digital scent technology that is like a speaker for your sense of smell. It’s not just visual and sound.
The new LeapMotion Mobile Platform consists of hardware and software optimised for VR and AR hand tracking on mobile devices. Building on the success of the original LeapMotion device, the brand new hardware aims to be tightly integrated into future mobile VR headsets.
Also, LeapMotion tracking or the mixed reality cameras of Varjo XR-3 are not part of this model. This is a necessity, otherwise, for that high resolution you would have needed a rendering farm, but it is amazing to see that the technology starts being implemented.
Some weeks ago, a group of 12 indie development studios decided to launch the first bundle dedicated to App Lab experiences for Oculus Quest. The user could buy the bundle and get access to sideloadable versions of the games, with the promise of a free key for when the game would have been approved by Oculus on App Lab.
The shape of the controllers is slightly different than the one of the Oculus Touch, though, and there is a ring that surrounds the wrist of the user. There is also “finger-tracking” a la Valve Index , but just for the thumb, index, and middle finger (so, it is more a la Oculus Touch).
LeapMotion is a young technology company that is perhaps best known at this point for what it sells at your local Best Buy. virtual reality peripheral that can be mounted onto an Oculus Rift headset. This device then uses infrared scanning technology to detect the position of your hands in 3D space.
Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! Then he described virtual reality advancements, highlighting the dominant role of China and HTC in this technology.
The best news of the week has not been the release of a new fantastic VR headset or AR glass, but of a technology that will make a new generation of XR headsets possible: I’m talking about the XR2 chipset by Qualcomm. That is, the Quest 2 and the Vive Focus 2 may be based on this technology. Why am I so excited?
LeapMotion adds a whole new level of expression to your virtual avatar – so you can point, wave, or dance. UE4 has built-in Vive support, and with the new official plugin release in Unreal Engine 4.11 , it’s easier than ever to get started with LeapMotion + Vive. Have a question about LeapMotion + HTC Vive?
Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. The headset has an inside out tracking system enabled by Intel’s amazing RealSense technology.
Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. The headset has an inside out tracking system enabled by Intel’s amazing RealSense technology.
I found very interesting that they are trying to create full-body VR content for the Oculus Quest. I have instead tried another demo for Oculus Quest called Anamika, where you impersonate a four-armed Indian goddess. They showcased a series of 360 videos shot by them and that could be enjoyed through an Oculus Go. VR Pianist.
We at Thomas Street have been eyeing the Oculus Rift for quite some time, paying particular attention to demos featuring novel interfaces. Outcome aside, working with the Oculus Rift is, you know, working with the Oculus Rift , so the experience was a ton of fun. LeapMotion UI summary. Initial Research.
Early last month, LeapMotion kicked off our internal hackathon with a round of pitch sessions. Our team’s video got shared on /r/oculus and led to a feature on Wired. At LeapMotion, we spend a lot of time experimenting with new ways of interacting with technology, and we often run into the same problem.
BCIs are still in the early stages, and even if they are evolving at a good pace, the technology for “brain control” is still not here. This means that at the moment you can not use NextMind with the Oculus Quest standalone (you can use it with Quest + Link, of course). Hands-on with the demos. The price is $400 + shipping.
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