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Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Road to VR

Leap Motion builds the leading markerless hand-tracking technology, and today the company revealed a update which they claim brings major improvements “across the board.” ” The upgraded tracking and improved developer tools are available in beta today on Windows , alongside three new demos to try it out for yourself.

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Leap Motion tracking v4 sample apps show how Virtual Reality UX should be made

The Ghost Howls

This is because Leap Motion has announced its v4 version of the tracking runtime and with it three demos to showcase the new tracking functionalities: Cat Explorer, Particles, and Paint. Cat Explorer is an educational app made to show you all the anatomy of a cat and it obviously employs Leap Motion as the only medium of interaction.

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Exclusive: Scaffolding in VR – Interaction Design for Easy & Intuitive Building

Road to VR

Barrett is the Lead VR Interactive Engineer for Leap Motion. Through a mix of prototyping, tools and workflow building with a user driven feedback loop, Barrett has been pushing, prodding, lunging, and poking at the boundaries of computer interaction. Martin is Lead Virtual Reality Designer and Evangelist for Leap Motion.

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Exclusive: Summoning & Superpowers – Designing VR Interactions at a Distance

Road to VR

As part of its interactive design sprints, Leap Motion , creators of the hand-tracking peripheral of the same name, prototyped three ways of effectively interacting with distant objects in VR. Barrett is the Lead VR Interactive Engineer for Leap Motion. Guest Article by Barrett Fox & Martin Schubert.

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TG0’s innovative Etee controllers review!

The Ghost Howls

To update Etee’s firmware, you have to use the firmware update tool provided with the runtime. You have to connect one controller at a time to the USB port of your PC with the USB cable provided and use the window of the tool to update the firmware using a firmware file you have downloaded online. Calibration.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

I expected some sorts of runtime, configuration panel, hardware diagnostic tool, etc… instead, there is nothing. The finger tracking can be improved and it is worse than the one of Leap Motion, also because every finger has not all its DOF tracked. As you can see, the hardware setup is not plug and play.

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How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

There are anyway other tools that can help in configuring it properly. To enter SteamVR Beta, open Steam and Select Library -> Tools. The next step is uninstalling SteamVR : follow the procedure described above until you open the contextual menu (select Library -> Tools. Leap Motion driver and runtime.