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Oculus Rift Creator Palmer Luckey is Developing a New XR Headset

Road to VR

Palmer Luckey, Oculus founder and creator behind the original Oculus Rift, teased an upcoming announcement that he’s working on a new XR headset. Luckey says in a post on X that he’ll be talking more about the device at Augmented World Expo (AWE), which takes place in Long Beach, California from June 18-20.

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Oculus Rift Creator Palmer Luckey is Developing a New XR Headset

Road to VR

Palmer Luckey, Oculus founder and creator behind the original Oculus Rift, teased an upcoming announcement that he’s working on a new XR headset. Luckey says in a post on X that he’ll be talking more about the device at Augmented World Expo (AWE), which takes place in Long Beach, California from June 18-20.

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Microsoft’s Mixed Reality Strategy Driven By Pioneer Who Helped Launch VR’s Renaissance

UploadVR Between Realities podcast

Bolas has already played a major part in jumpstarting the transition of mixed reality technology from researcher’s toolkit to mass market product, and now he’s leading a team at Microsoft looking to solidify the company’s position in the next phase of personal computing.

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Esqapes VR Massage Center’s Digital Spa Dismantles Stress With Sensory Tech

ARPost

The digital oasis blends a relaxing spa environment with technology. Like many roads to VR creation, he spent time with the then-new technology hanging out “wonder[ing] if other people would like to do this as well. See Also: AWE EU in Munich to Showcase XR Technology of Today and Tomorrow. I was blown away!

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2020: The Year of AR and VR for Education and Training

EON Reality

Education and Global Innovation, Jamie Justice, is an expert in how AR and VR technologies are changing education. Read on to find out why he thinks 2020 holds the greatest promise and potential to effectively use the technology to change and improve the way we teach and learn. EON Reality’s Director for U.S

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‘Project CARS 2’ Leaked Footage Shows Progress on Sequel to VR-capable Racing Sim

Road to VR

Although Slightly Mad Studios improved the game over the following months with several major patches, it never really reached its full potential as a sim, but eventual support for the Oculus Rift, HTC Vive, and OSVR headsets was very welcome, and well-implemented.

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2020 – The Year of AR and VR for Education and Training

EON Reality

Read on to find out why he thinks 2020 holds the greatest promise and potential it has ever been to effectively use AVR technology to change and improve the way we teach and the way we learn. The times are changing rapidly and globally in how people interact with each other and with technology. What is different now than in the past?