Remove Machine Learning Remove Malaysia Remove Unity
article thumbnail

Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

Software-wise, we use Unity, Vuforia, and OpenCV. By players-and-plays, it’s actually more popular outside of Japan (60% of our business) than inside it… especially in southeast Asia (Thailand, Korea, Malaysia, and Singapore). What is the biggest lesson that you have learned in these months that you are working in this sector?

article thumbnail

Cynthia Tan talks about the XR ecosystem in China and the VR AR Expo China

The Ghost Howls

For example, last year we got a delegation from Japan, Malaysia, and also Germany. Let’s say, for example, the companies in the industrial world who use XR to do their training, and also a lot of universities, participate in our events to learn about the trend of XR technology. I’m a Unity developer.

China 337