This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
The collaboration between Microsoft and Samsung is now over. Some months ago, some important magazines leaked that Microsoft might have abandoned the HoloLens project. According to a new leak, Microsoft scrapped the plans for a HoloLens 3, and also the collaboration with Samsung has been brought to an end.
Image by Samsung). Samsung is close to launching an XR device, or maybe two. Last month, we got to know that (according to a rumor) Samsung is working together with Microsoft on new AR glasses, most probably powered by a Qualcomm chipset. Samsung has apparently completed a prototype, and “is deciding the release date”.
Additionally, engineers train Deep Learning algorithms to accurately detect markers in live video data. A language identification (LID) system based on MachineLearning algorithms identifies the foreign language, and automatic speech recognition (ASR) converts the phonetic information into words. Mobile application.
A report from Insider states that Microsoft may have canceled its plans for HoloLens 3. There is instead a rumored partnership with Samsung , where Samsung would actually build a new XR device and Microsoft offer the platform on top of which the headset may run. Learn more. Some updates on Meta products.
The Quest 2 is a great gaming machine offered at a ridiculous price, and it has totally crushed the competition. I have learned that when rumors intensify, there is something real behind them, so I’m confident that Apple is going to announce this headset in the next 12 months.
International Business Machines Corp. Samsung Electronics Co Ltd. Microsoft Technology Licensing LLC. Here’s a quick look at the top ten in comparison to Facebook, courtesy of Fairview Research: Organization. 2019 Grants. 2018 Grants. Rank Change. Intel Corp. LG Electronics Inc.
The Fraunhofer Institute for Telecommunications (FIT) together with various partners from industry including Apple, Ericsson, Huawei, Intel, Microsoft, Qualcomm, and Son y has confirmed the release and official adoption of H.266/Versatile Not a great evolution from Microsoft. According to Samsung, it should come in 2028.
Facebook and Microsoft publish two interesting research projects for VR. This week, Facebook and Microsoft have released two interesting works from their R&D department. Stanford and Samsung create a super-high-resolution display. Learn more. Learn more and register.
We all know that Microsoft too is waiting before introducing VR for the Xbox because the VR market is too little for them, and Sony seems to follow a similar strategy, not investing too much until next year. Together with this piece of news, Bloomberg also reported that PSVR 2 will feature an OLED display manufactured by Samsung.
This week saw Microsoft, Google, Samsung, Qualcomm, Meta, and Sony move to optimize their product offerings and business operations. Shahram Izadi, Vice President of AR at Google , notes how Android ecosystem support will enable developers to collaborate with Samsung and Qualcomm to drive the future of immersive and spatial XR.
New Samsung Headset Details Revealed Patentlyapple has revealed a new patent application from Samsung, which highlights the company’s ongoing development of an upcoming XR headset for the Galaxy ecosystem. Additionally, reports suggest that Samsung aims to debut the headset in 2025, as an outlook header indicates.
Major Firms Enter the XR Market During a launch event at MWC 2024, Samsung showcased a new XR headset developed in collaboration with Google and Qualcomm. At the event, Samsung also unveiled other innovative tech products, such as an immersive device, a smart ring, and an assistive mobility robotics device.
Ultraleap’s computer vision and machinelearning models also enable low-cost hand-tracking integration for enterprise end users. Ultraleap also notes how hand tracking is becoming a “mandatory feature” of major available and upcoming headsets from firms including Microsoft, Meta, and Apple.
Such a future could positively transform every aspect of our lives — how we work, learn, play, celebrate, and enjoy life. era that secures the privacy and property rights of individuals while ensuring secure and trustworthy interactions and transactions between the human, machine, and virtual economies. It enables — The Spatial Web.
and deep learning, virtual reality and self driving vehicles. Topics include deep learning and AI, data center and cloud computing, analytics, healthcare, self-driving and AI cars, life sciences, defense, virtual and augmented reality, computer and machine vision, smart cities, robotics and IoT.
“For machinelearning, we’ve been running those as convolutional neural networks on GPUs, which is inefficient. In our initial talks with Nvidia and their partners, we learned that the GeForce GTX 1080 is coming to market in several shapes: GeForce GTX 1080 8GB. billion) and this year is starting to looke like a $5.5-6.0
There’s a lot to learn about how we can start to blend these different experiences into the world. Ellsworth: On top of that, machinelearning is going to be huge in AR. We can predict and learn their patterns, unlocking all of this benefit that couldn’t be there without smarter machines. Image Credit: Microsoft.
Alan: Hey, everyone, I'm Alan Smithson, and today we're speaking with John Martin, the CEO and co-founder of BUNDLR, an augmented reality platform company empowering training, learning, and development innovators with on-demand and mobile immersive experiences. I need to learn that one again." John: --also IFU, Instructions For Use.
Alan: Hey, everyone, I'm Alan Smithson, and today we're speaking with John Martin, the CEO and co-founder of BUNDLR, an augmented reality platform company empowering training, learning, and development innovators with on-demand and mobile immersive experiences. I need to learn that one again.". Alan: Of course.
Long gone are the days when only large companies like Google or Microsoft were using AI. For example, in 2023, Samsung banned the use of ChatGPT after finding that staff had entered sensitive data. Why Is Using AI Dangerous? Even if they are, some simply assume it isn’t a problem due to the fact they haven’t been told not to do it!
Known as the "blue partners," these are Adobe, AWS, Cisco, Microsoft, Salesforce, Samsung, and SAP. AWS, Microsoft and SAP are all $1B+ revenue), and second, they engage across IBM’s ecosystem, from technology to consulting services. They’re a significant adopter of Red Hat OpenShift as well.” The Future?
To learn more about what he’s doing, you can visit augmentedreality.org and awexr.com or superventures.com. And the fact that it’s more natural to us, I think, also allows us to to learn much better because we learn better in 3D. We learn better when we interact with things. Ori: Thank you, Alan.
Alan: Hey, everyone, I'm Alan Smithson, and today we're speaking with John Martin, the CEO and co-founder of BUNDLR, an augmented reality platform company empowering training, learning, and development innovators with on-demand and mobile immersive experiences. I need to learn that one again.". Alan: Of course.
To learn more about what he’s doing, you can visit augmentedreality.org and awexr.com or superventures.com. And the fact that it’s more natural to us, I think, also allows us to to learn much better because we learn better in 3D. We learn better when we interact with things. Ori: Thank you, Alan.
All the big names in tech are working on their own devices, including Apple, Sony, Samsung, and Google. Even Microsoft decided to join the club. We at Purple Pill learned a lot from Jaunt, and have developed our own VR camera system and workflow. This was possibly the most painful lesson to learn.
And a lot of companies – anybody who’s got vehicle-based businesses, machine businesses – there was a fantastic example, up South by Southwest. Including when you left, having a machine that would take a selfie and post it for you. The machine has to know; the computer has to know. Charlie: 6d.ai
And a lot of companies – anybody who’s got vehicle-based businesses, machine businesses – there was a fantastic example, up South by Southwest. Including when you left, having a machine that would take a selfie and post it for you. The machine has to know; the computer has to know. Charlie: 6d.ai
Well informed on Microsoft came out and said, hey, their studio does two terabytes a minute of data capture. I mean, we're already seeing it in enterprise, where they're using heads-up displays to help field and service workers, and machine workers, factory workers repair things, and see-what-I-see, and all of these types of things.
Well informed on Microsoft came out and said, hey, their studio does two terabytes a minute of data capture. I mean, we're already seeing it in enterprise, where they're using heads-up displays to help field and service workers, and machine workers, factory workers repair things, and see-what-I-see, and all of these types of things.
Well informed on Microsoft came out and said, hey, their studio does two terabytes a minute of data capture. What I think we need to do is harness those technologies and give kids better ways to learn. I learn better, maybe from 10 AM to 11 AM. TJ: It’s a massive amount of data, too. Alan: Yeah, the Metastage.
Well informed on Microsoft came out and said, hey, their studio does two terabytes a minute of data capture. What I think we need to do is harness those technologies and give kids better ways to learn. I learn better, maybe from 10 AM to 11 AM. TJ: It’s a massive amount of data, too. Alan: Yeah, the Metastage.
As we've seen the serial, you give people additional information and they just kind of become their own detective and learn more about what happened. But unfortunately, Samsung and a lot of these big TV players have kind of pulled out. Alan: Wow, that's incredible. Kevin: I always thought about doing this as a narrative film, actually.
HP has fixed many of the visual problems of the headse t, and Microsoft has just released a patch on Windows 10 that aims at solving many visual issues of all WMR headsets (like Chromatic aberration). But honestly, I expected a bit more … it’s a bit weird that Microsoft hasn’t solved its biggest pain point yet. News worth a mention.
Apple also supports major digital service providers, specifically for workplace situations, including Box, Craft, Fantastical, MindNode, Slack, Things 3, Webex, Zoom, and Microsoft 365. Instead, Apple sent a Request for Information to Samsung Display and LG Display to assess their ability to fulfil Apple’s order.
It’s an application that has been optimized for the Microsoft Hololens platform. Alan: So if a field worker’s either in a factory or a warehouse and they’re looking at a machine, the machine breaks, why don’t they just pick up the phone? Our product is called RemoteSpark.
It’s an application that has been optimized for the Microsoft Hololens platform. Alan: So if a field worker’s either in a factory or a warehouse and they’re looking at a machine, the machine breaks, why don’t they just pick up the phone? Our product is called RemoteSpark.
It's an application that has been optimized for the Microsoft Hololens platform. Alan: So if a field worker's either in a factory or a warehouse and they're looking at a machine, the machine breaks, why don't they just pick up the phone? Our product is called RemoteSpark. So it's much more efficient. So I think you're right.
Image by Microsoft). Microsoft to tighten safety measures in Altspace VR. After a similar announcement performed by Meta last week, this week Microsoft has announced the tightening of the safety measures inside its social VR platform Altspace VR. Removing them removes lots of potential problems from Microsoft.
You can learn more about this data at superdataresearch.com. I really want to start digging into this, and learn more about SuperData. I think the three-degrees-of-freedom [3Dof] sets — like the Go and the Samsung Gear VR before it — are very well-suited for video viewing, that sort of thing. So, what is SuperData?
You can learn more about this data at superdataresearch.com. I really want to start digging into this, and learn more about SuperData. I think the three-degrees-of-freedom [3Dof] sets — like the Go and the Samsung Gear VR before it — are very well-suited for video viewing, that sort of thing. So, what is SuperData?
You can learn more about this data at superdataresearch.com. I really want to start digging into this, and learn more about SuperData. I think the three-degrees-of-freedom [3Dof] sets -- like the Go and the Samsung Gear VR before it -- are very well-suited for video viewing, that sort of thing. Alan: My absolute pleasure.
To learn more about the work that Dr. Greenleaf and his team are doing, you can visit the Human Interaction Lab at Stanford at vhil.stanford.edu and a new organization that he’s formed called the International VR Health Association at ivrha.org. We’re leveraging distribution mechanisms. And that’s really changing the game.
To learn more about the work that Dr. Greenleaf and his team are doing, you can visit the Human Interaction Lab at Stanford at vhil.stanford.edu and a new organization that he’s formed called the International VR Health Association at ivrha.org. We’re leveraging distribution mechanisms. And that’s really changing the game.
To learn more about the work that Dr. Greenleaf and his team are doing, you can visit the Human Interaction Lab at Stanford at vhil.stanford.edu and a new organization that he's formed called the International VR Health Association at ivrha.org. We're leveraging distribution mechanisms. And that's really changing the game.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content