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Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Top news of the week. It will so have inside-out tracking. Enjoy some cool VR discounts.
Sony Interactive Entertainment (SIE) researchers unveiled a prototype motion controller recently which showcases experimental techniques into full hand tracking using machinelearning and capacitive sensors. Like the Index controller, Sony’s prototype features an open-palm design using a wrist strap.
During Sony’s inaugural ‘State of Play’ livestream, the company today announced a number of PSVR games with official street dates, many of which we’ve been salivating over for the past year. Click on each to learn more. Jupiter & Mars – 4/22/2019. Five Nights at Freddy’s VR – Spring 2019.
Last Friday, Sony Interactive Entertainment, the hardware vendor behind the famous PlayStation gaming console brand, announced a technology partnership with eye-tracking provider Tobii for the Japanese firm’s sophomore virtual reality (VR) gaming headset. Sony Filles Hand-Tracking Technology. Sony’s Metaverse.
Additionally, engineers train Deep Learning algorithms to accurately detect markers in live video data. This means that the wireless noise-canceling headphones from Sony not only let users stream music but also handle calls and get information on demand. Examples of Augmented Reality in Action. Top 3 Types of AR-Enabled Hearables.
Sony has a pretty interesting take on how to serve up ‘pro’ style controllers in its recently revealed enterprise-focused standalone , which could point the way forward for Vision Pro. At least not in the near future. Yes, they’re funky, but they have some pretty specific use-cases in mind.
Image by Sony Interactive Entertainment). Sony reveals the design of the PSVR 2. Finally, Sony Interactive Entertainment has unveiled the design of the PlayStation VR 2 headset. Learn more. Learn more. Learn more. Learn more. Learn more. Register here to attend it: Learn more.
The Quest 2 is a great gaming machine offered at a ridiculous price, and it has totally crushed the competition. Hero view of PSVR 2 (Image by Sony Interactive Entertainment). At the end of this year or the beginning of the next one, Sony is going to launch its new gaming VR device, dubbed PSVR 2.
Image by Sony Interactive Entertainment). The channel says that according to “credible sources”, Sony may launch PSVR 2 sometime in Q1 2023. Of course, take this rumor with a grain of salt: Sony could still decide to launch the new headset in 2022 to exploit the holiday season. Learn more. Learn more. Other news.
Last Thursday, global technology giant Sony released a patent for an in-game blockchain infrastructure that supports the trading and selling of digital assets. Sony’s blockchain allows participants to purchase in-game items or characters. Sony’s XR Vision. The sophomore device is due in early 2023.
Project Morpheus prototype | Photo courtesy Sony. SEE ALSO On the Hunt for VR's Killer App with Sony's Head of PlayStation Magic Lab, Richard Marks. during last week’s I/O 2017 conference, which was heavily focused on machinelearning. That’s why I see it as the holodeck.
Then, PSVR Without Parole has reported that Sony has learned from the errors of the PSVR 1, and so it has made the cable of the PSVR 2 detachable. But in the future, things may change: Apple, Pico, and Sony may change the current situation of the market. Learn more. Learn more. Learn more. Learn more.
The visuals would be provided by two 4K OLED microdisplays from Sony. MachineLearning can make real events become virtual. Learn more. Learn more. Kuo says that the headset has “at least 6–8 optical modules to simultaneously provide continuous video see-through AR services. ” Some XR fun.
Sony has sold 10M PS5 worldwide. Sony Interactive Entertainment, the only company revealing the numbers of its sold devices, has publicly announced that it has already sold more than 10M Playstation 5 consoles worldwide. VR is not the ultimate empathy machine. “VR Learn more. Learn more. Learn more.
Sony has acquired Insomniac Games. Sony has acquired Insomniac Games , one of the most talented game studios among the ones focused on Virtual Reality. The studio will so become part of the Sony Worldwide Studios. More info (Facebook’s post on Insight) More info (Insight on AR glasses). Join by hitting the button below!
This week, Sony officially entered a partnership with GeniusXR and The Alan B. Levan | NSU Broward Center of Innovation and Sony exemplifies our commitment to pushing the boundaries of Virtual and Augmented Reality. This partnership with the Alan B. John Wensveen , Ph.D,
.” Much like HTML forms a sort of description of a webpage—being hostable anywhere on the Internet and retrievable/renderable locally by a web browser—USD can be used to describe complex virtual scenes, allowing it to be similarly retrieved and rendered on a local machine.
Sony acquires Bungie and thinks about Capcom. Sony had to answer fast to Microsoft’s acquisition of Blizzard, and so it has acquired Bungie, the game studio behind the famous Destiny franchise. More info (Sony acquires Bungie) More info (Sony may acquire Capcom). Learn more. Learn more (OpenBrush reaching v1.0)
an ARM chips can be installed on IoT sensors that communicate to a server where an NVIDIA card is used to perform machinelearning on the data). Image by Sony). Sony has finally revealed that PlayStation 5 is coming on November 12th (in America, Australia, Korea and other countries; rest of the world is on November, 19th).
For many parents and guardians this means learning to work from home while simultaneously keeping their families safe, happy, and healthy under quarantine. Best described as racquetball meets Breakout inside a giant pinball machine, Racket: Nx is a fantastic way to keep your body active while under lock down. Racket:Nx by One Hamsa .
Sony Pictures & Twitter Dive Into VR Sony Interactive Entertainment (SIE) is neck-deep in virtual reality with its PlayStation VR device, but what about other subsidiaries of the larger Sony Corp? Read more on UploadVR.
The story goes back to the end of 2016 when Sony proposed us to integrate their SED-100A, that is their holographic waveguide, into a pair of glasses suitable for prolonged use : comfortable, reliable, and light. At least this is our impression so far, but there’s still a lot to learn and a lot to build! What’s their backstory?
We'll also aim to note some major game updates to existing games once we learn more. Mixed reality mode lets you place virtual pinball machines across your play space, and online leaderboards are also supported. Though the base game is on PS VR2 as well, there are currently no plans for this Vertigo 2 DLC to reach Sony's headset.
This week saw Microsoft, Google, Samsung, Qualcomm, Meta, and Sony move to optimize their product offerings and business operations. ” GeniusXR partners with Sony to create a Volumetric Capture Studio Sony has recently partnered with GeniusXR and The Alan B.
This week Sony has showcased the new DualShock controller for the PS5, dubbed DualSens. PSVR2 will surely have its dedicated controllers, but since Sony is trying to guarantee retro-compatibility of games (especially gems like AstroBot), this headset should also be able to work with the DualSens controller. Learn more.
Back in February, Sony announced that they sold 915,000 PlayStation VR headsets since it launched in mid-October, while Microsoft focused on their HoloLens MR headset. All other developers can learn about the Windows Mixed Reality program here. The Acer device will be priced around $299.00 when it becomes available to consumers.
Sony reveals finger tracking technology for controllers. In a research paper released by Sony and presented at CHI2020 it is possible to see the work that Sony is doing in finger tracking inside VR controllers. Learn more (GoEast festival lineup) Learn more (How to access the virtual GoEast festival). Some XR fun.
It’s drawing from a philosophically introspective yarn, exploring the what-ifs of humanity giving society over to intelligent machines. Besides the occasional item or easter egg, does Labrodex reward developers for learning and applying development skills outside of their immediate role? “It
You can enjoy the full audio recording below: In this weekly VRScout Report, Google Earth in VR is a rush, Facebook analyzes your face w/ augmented reality, GE uses AR to talk to machines, the funding wrap-up, cure lazy eye with VR, and more…. GE USES AR TO TALK TO MACHINES IN MICROSOFT PARTNERSHIP. …and more.
Other companies such as Apple, Samsung, LG, and Sony also invest in XR technology. The updated feature now uses machinelearning algorithms to improve capture results and enables users to translate 2D images into 3D spatial photos. This involves offering devices with impressive features and specifications at an affordable price.
Last year three Meta researchers showed off QuestSim , a reinforcement learning model that can estimate a plausible full body pose with just the tracking data from Quest 2 and its controllers. No extra trackers or external sensors are needed. The resulting avatar motion matches the user’s real motion fairly closely.
This summer, it launched on Sony’s PlayStation VR. According to the team, between the bundling deal and individual sales (of which platform owners like Sony, Facebook and Valve usually take nearly a third) the title has generated more than $1 million. . Learning New Skills. ” Moore recalls thinking.
Based in London, the creative has previously collaborated on massive projects with major entertainment firms such as BBC, Sony Pictures, and NBCUniversal. The award-winning artist is tapping extended reality (XR) and virtual production tools to build creative content with bespoke, streamlined 3D pipelines.
” Multiple companies have used the Meadow enterprise metaverse for events, including Sony, Proctor & Gamble (P&G), Siemens, BMW, Carrefour, SAP, and many others. Businesses currently struggle with interoperability among enterprise solutions and learning their long-term value.
For existing VR makers like Pico, HTC, Meta, Valve, and Sony, a $3,500 headset-in-a-box might not be too threatening to their immediate positions, but what happens when Apple's less expensive follow-ups ship with much less bulk? Can these smaller players really hope to lure enough developers to compete with the likes of Meta and Apple?
To boost Vision Pro production, Apple is shifting away from its current reliance on Sony OLED manufacturing, which has a maximum cap of 900,000 units per year. Apple’s new enterprise API updates also include support for the Apple Neural Engine, enhancing the machinelearning process on Vision Pro.
At a time when modern VR was finding its feet, Sony championed the potential of console-based virtual reality with PlayStation VR on PS4, housing an impressive library of exclusive games like WipeOut: Omega Collection , Astro Bot: Rescue Mission and Blood & Truth. Sony remains the only console manufacturer committed to VR at this level.
The core machine-learning algorithms interpret the camera feed to generate a real-time stream of data points such as pupil size, gaze vector, and eye openness. Ours come from our design from a supplier that also makes lenses for photography camera brands such as Leica, Olympus, Nikon, and Sony. Why would you want to do this?
Companies such as Meta, holoride , Improbable , Steam, Sony, and many others have begun tapping their serious gaming technologies to achieve this. Apple had also released CoreML, which basically simplified how machinelearning models ran on mobile devices. This took place around the release of Apple’s A12 Bionic chip.
The AIM controller was a very cool peripheral built for Sony’s PSVR system. A long 3mm machine screw was used as a stabilizing pin to prevent the Tracker from trying to rotate under movement. It seemed like an ideal time to make my own custom object. Image by Rob Cole). Conclusions.
The startup’s experimenting with machinelearning as well, focusing on the tech’s ability to create visuals and 360-degree videos for product demos. .” She also notes the data — which she claims isn’t personally identifiable — is stored for “a limited time,” in compliance with GDPR rules.
Artificial intelligence (AI) and machinelearning (ML) are provided as cloud services because few businesses have the resources to build their own AI infrastructure. The AI and ML-powered cloud. The cloud has brought us streaming services like Netflix and Spotify, which have revolutionized the way we consume movies, TV, and music.
Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.
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