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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

By players-and-plays, it’s actually more popular outside of Japan (60% of our business) than inside it… especially in southeast Asia (Thailand, Korea, Malaysia, and Singapore). What is the biggest lesson that you have learned in these months that you are working in this sector? Some suggestions for who wants to enter the field?