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Free UE4 Template Makes Creating More Realistic VR Hands a Snap

Road to VR

The open-source demo offers a framework for use in any Unreal Engine project, as well as a ‘Playground’ scene containing an underground bunker and shooting range to showcase hand interactivity. The framework is released under the CC0 license, meaning it can be used by anyone without restriction.

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The XR Week Peek (2020.08.24): Facebook login gets imposed on Quest and the community riots, and much more!

The Ghost Howls

Apple threatens future support in Unreal Engine. What is interesting for us is the last line “adoption and support of ARKit features and future VR features into Unreal Engine by their XR team”. Other relevant news. Image by Epic Games). Notice that Apple talks about “future VR features” that it is going to implement. This is huge.

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‘FRENZIES’ Quest Preview – Another Very Promising VR Arena Shooter Testing the Waters

Road to VR

That said, many of the classic game modes are there, such as team deathmatch, king of the hill, etc, so fans of everything from Unreal Tournament (1999) to THE FINALS (2023) should know the score.

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The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

The Chinese magazine VRTUOLUO has published some photos of what looks like an early prototype of the device. Top news of the week (Image by VRTUOLUO) A leak shows a prototype of the Samsung XR headset We finally have a leak of the Samsung headset that makes us see something about it.

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Epic’s New Action-packed ‘Robo Recall’ FPS is Beautiful, Brutal Arcade Fun

Road to VR

To get a sense of the sort of arcade styling of the game here’s an example: You start with two basic pistols holstered at your hips; once their clips are spent, instead of reloading with a new magazine, you’re encouraged to simply throw them aside, as a new pair will simply be teleported to your holsters.

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StrikerVR is Launching Its Most Affordable VR Gun Accessory Yet

Road to VR

With these added sensing areas, developers could create several different reload interactions, like slapping the bottom of the rear grip as if securing a magazine, pumping the area under the body like a shotgun, or pulling the rear of the gun like a slide or charging handle.

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Half-Life: Alyx full review: the first true AAA VR game

The Ghost Howls

So it is not advised to just shoot like crazy a la Unreal Tournament : you also need some strategy and think when to use the grenades or the explosive barrels that are scattered all around the levels. You can store ammo in your backpack just by dropping the magazines behind you, and taking them from there when you need it.

Gaming 497