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The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, MagicLeap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
These glasses have outperformed the sales of Ray-Ban’s first-generation smart glasses, ‘Ray-Ban Stories’ This potential deal could grant Meta more control over EssilorLuxottica’s smart glasses division and strengthen its position in the competitive market against tech giants like Apple, Google, and Microsoft.
Ginza Sony Park, the Japanese tech giant’s Tokyo-based hub for Sony brand promotion, is now playing host to a new Ghostbusters -themed multiplayer experience using a newly revealed Sony AR headset prototype. And yes, they’re shooting proton energy from their hands.
Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks. Among its count of members, the OpenXR working group consisted of nearly every major player in the industry except Microsoft until now.
At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017. If Microsoft goes in half-cocked, maybe.
See Also: The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into Think how Microsoft revolutionized personal computers, or how Apple changed the mobile phone market forever. MagicLeap 2 MagicLeap jumped the starting gun and played their cards early. What Is Everyone Working On?
Already, several top-level companies like LG, Apple , and Sony are joining the market of AR hardware producers, dominated so far by Microsoft and MagicLeap. These new models will be more affordable, lightweight and easy to use, as well as more powerful, with improved performance.
Sony Electronics Head of Business Development, Thaisa Yamamura, presented the Auggie Award for Best Art or Film. Yamamura also presented the winner with a Sony Spatial Reality Display, a “glasses-free 3D display that will improve their workflow.” All these four awards are decided at the conference. Best Art or Film. Best in Show VR.
Waveguide technology in general is already in use in some form across several projects, including Microsoft HoloLens, Vuzix M3000, and even the secretive MagicLeap has filed patents using waveguide to display digital imagery.
Japanese electronics giant Sony recently bought out Beyond Sports, allowing the former to build massive metaverse content for sporting events. Beyond Sports develops real-world data for 3D animations, and its technologies will seamlessly integrate with Sony’s growing portfolio of immersive solutions. it announced this week.
Upload reported that Sony showcased PlayStation to some selected partners , but no one could speak about what he/she has seen. More info (GDC roundup 1) More info (GDC roundup 2) More info (GDC roundup 3) More info (Moss to be published on many platforms) More info (Manus Quantum Metagloves) More info (Sony showcasing PSVR).
The company faces increased competition from other VR and AR companies, such as Sony and Apple. Microsoft’s Metaverse Push Blocked by UK Officials The UK Competition and Markets Authority (CMA) blocked Microsoft’s $69 billion acquisition of Activision Blizzard, which provides the “building blocks” for its Metaverse.
Google and Sony both have intellectual property around waveguide designs similar in nature. MagicLeap. For a secretive company, we can learn a lot about MagicLeap from their patent filings and acquisitions, namely that they launched without a clear path to executing their vision. The devil is in the details.
More info (Quest 3 to feature color passthrough AR) More info (Quest 3 will not feature face tracking) Sony may be disappointed by PSVR 2 preorders A report by Bloomberg affirms that Sony is disappointed by the current preorders of the PSVR 2 and now plans to ship only 1.5M But Sony has refuted the report, claiming it is not true.
Specifically, Sony announced 5 million cumulative units sold in January. Microsoft committed 100,000 units to the U.S. This category includes Magic, Leap One and Nreal Light. This is where the momentum lies today, especially Quest. That would seem to clash with IDC’s 690,000 for the standalone AR category.
Other influential figures in the XR industry support Android XR, including Qualcomm, Sony, XREAL, MagicLeap, and Lynx, an emerging player in the XR market. Microsoft has announced that Mixed Reality Link users can stream their Windows 11 screen directly to a Meta Quest 3 or 3s headset.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
Image by Sony, from Road To VR). Sony announces PS5, it supports PSVR. With an online livestream of around 1 hour, Sony has finally unveiled the design of the PlayStation 5. But Sony has confirmed that while we wait for it, the PS5 will be able to work with the current PSVR device. Header image by Sony).
Windows Phones were never the success that Microsoft wanted them to be. As you’ll know, Microsoft is one of the three big names in MR right now, the others being the mysterious MagicLeap and Meta. It’s still early, but Microsoft is hoping its eagerness will help establish itself in this new category.
We’re already seeing key metaverse players coming together in the collaboration between Meta and Microsoft. To continue providing users with seamless software experiences and improved productivity and collaboration capabilities, Microsoft and Meta have teamed up to bring Mesh for Teams to Meta Quest headsets.
It’s been called the AR Cloud by many, the Magicverse by MagicLeap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics. Some recent acquisitions include AltspaceVR (Microsoft), and Escher (Niantic). Find out more details, dynamics and submission guidelines here. .
Alongside Apple’s XR device debut, other firms, from Zoom to Microsoft, are jumping on the spatial computing bandwagon. First adopters of Vision Pro users can access Microsoft Teams, Word, Excel, PowerPoint, Outlook, OneNote, and Loop, complete with integrated Co-Pilot features, starting tomorrow. VR|MR 2024 wrapped up this week.
EX-HEAD OF SONY PLAYSTATION LONDON FORMS CROSS-PLATFORM VR GAME STUDIO. Formed by Dave Ranyard, who was the lead at Sony’s London Studio during PSVR’s creation, it includes a handful of early-days development of the PlayStation VR– back when it was still a code name (Project Morpheus was one of my favorite code names).
Continued on Page 2: Sony, MagicLeap, LG & Microsoft ». Beyond those two sponsored sessions, the company is planning a host of other developer-focused sessions, some at their booth, and some in the traditional GDC session setting; you can find their full breakdown of sessions here.
Goertek is even working with Sony on the development of new PlayStation headsets. Read up on the latest news here. Latest Vuzix News MagicLeapMagicLeap specializes in the creation of AR and MR solutions, for enterprise users. MagicLeap also recently achieved an IEC 60601 certification for it’s headset.
The OpenXR API is crucial for many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, MagicLeap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
Big vendor news this week, Admist start-ups and fresh ideas; this week, big names like Meta, Microsoft, Google, and Apple took the headlines due to each firm’s optimisation of its XR product portfolio. Surgeons can train repeatedly with customized modules to improve their efficacy, skills, and data retention.
On the client side, the system will become compatible with iOS devices, and a MagicLeap client has also been developed. On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. Epic Games is paving the road towards the Metaverse. billion valuation.
The PSVR unit will work with the PlayStation 4 and Sony says they’ll have 50 games ready to go at launch. Not to be outdone, Microsoft finally confirmed that the not-so-secret Project Scorpio (an excellent codename decision) is bringing high fidelity VR to Xbox. Want to do a demo?
Microsoft and Zoom have also released their respective apps into the Vision Pro this week. The Future of MagicLeap After Ross Rosenberg was appointed MagicLeap’s CEO in October 2023, the company has since focused on its enterprise roadmap for 2024; targeting its XR devices towards enterprise and industrial clients.
Other devices from MagicLeap and Microsoft’s HoloLens headsets offer deeper levels of immersion. These range from the Lenovo A3 [and MagicLeap 2]. With it, experts can see what you see to guide professionals with step-by-step work instructions via a micro display similar to Google Glass or Vuzix.
This consolidation simplifies application development cycles for the range of vendors using OpenXR APIa, including Acer, ByteDance, Canon, HTC, MagicLeap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo. ”
Over the past three years, he’s had a lot of early access to hardware from all of the major virtual and augmented reality companies ranging from Oculus, Valve, Sony, Google, MagicLeap, ODG, and Microsoft. LISTEN TO THE VOICES OF VR PODCAST.
Case Western Reserve University, a world-renowned medical institution, joined the event to reveal how it leveraged Microsoft’s MR tools by combining them with its educational software platform. The company explored 3D modelling and printing, and later, Microsoft debuted its first-generation HoloLens at the time.
Goertek NReal Lenovo Iristick Vuzix MagicLeap XYZReality Longan Vision Rokid ThirdEye Google Toshiba Epson RealWear Microsoft Lumus TCL RayNeo Goertek Offering a variety of extended reality products for virtual and augmented experiences, Goertek has a range of smart glasses included in its portfolio.
The event sees leading XR firms such as Meta, Google, and MagicLeap actively participating in many of the event’s esteemed keynotes and exhibition spaces. Yesterday, Google and Mojo Vision representatives introduced the event, kicking off the monumental event with an opening keynote. VR|MR 2024 There are many vendors at SPIE.AR|VR|MR
Goertek is even working with Sony on the development of new PlayStation headsets. MagicLeapMagicLeap specializes in the creation of AR and MR solutions for enterprise users. The MagicLeap 2 headset is the most recent solution provided by the company for the AR smart glasses landscape.
Microsoft is shipping Azure Kinect. Microsoft is finally shipping its Azure Kinect devkits. As promised, Microsoft has released the documentation on its website. Top VR headset makers have been Sony, Facebook, HTC, Pico, and 3Glasses. More info (AR on WeChat) More info (AR conversions for L’Oreal).
OpenXR API is essential for many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, MagicLeap, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo. This move comes after Khronos released an updated version 1.1 of its OpenXR API to help developers create more efficient cross-platform AR/VR/MR applications.
Also keep in mind that there are plenty of private companies worth investing in, and some public companies listed below have invested in them like MagicLeap who has investments to the tune of $1.39 Sony – NYSE: SNE – VR Console, VR Games & VR Headset. billion from companies listed below like Google and Qualcomm.
The OpenXR API is essential for many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, MagicLeap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo. This consolidation streamlines the application development cycles.
Saudi Arabia-owned MagicLeap took $500+ million more from the "sovereign" investment arm of the state to continue developing its technologies for transparent optical AR. Microsoft formally killed its PC VR platform.
The report notes that the forecasted uptick hinges on various market leaders, including Google, Sony, Apple, Samsung Electronics, Microsoft, HTC, Oculus, MagicLeap, Blippar, and Upskill. The development of XR for enterprises and consumers is notably rising in the US and EU.
The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, MagicLeap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
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