US Navy Using Magic Leap AR Technology to Improve Warfare Training
Next Reality AR
JULY 29, 2019
Now, the US Navy is also delving into the AR space at the Center for Security Forces Detachment in Currituck County, North Carolina.
Next Reality AR
JULY 29, 2019
Now, the US Navy is also delving into the AR space at the Center for Security Forces Detachment in Currituck County, North Carolina.
Road to VR
FEBRUARY 27, 2019
In contrast to HoloLens 2 or Magic Leap One, PinMR doesn’t use waveguides, which the company says cuts down manufacturing complexity and cost. SEE ALSO Hands-on: HoloLens 2 is a More Than Just a Larger Field of View.
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UploadVR Between Realities podcast
JULY 27, 2017
Companies like Magic Leap are allegedly working on technology that perfectly produces the way your eyes see the real world, but that technology hasn’t arrived for consumers yet. A nearby object they are not looking at will be more blurry just as it is in the real world.
VRScout
AUGUST 4, 2019
The Magic Leap One AR headset enters the US Military training program. A new AR training tool developed by Magic Leap Horizons will use Magic Leap One AR headset to deliver various AR military training scenarios to the US Navy. Featured Image Credit: US Navy Research.
XR for Business Podcast
JULY 31, 2019
We’re actually working with North Carolina State University, and one of the biggest reasons why they can’t get it to take off in the classroom is — other than this one evangelist, God bless his heart. But that use case is… the EDU use case is one that is very near-and-dear to me and how VR lives in a classroom.
XR for Business Podcast
JULY 31, 2019
We're actually working with North Carolina State University, and one of the biggest reasons why they can't get it to take off in the classroom is -- other than this one evangelist, God bless his heart. But that use case is. the EDU use case is one that is very near-and-dear to me and how VR lives in a classroom.
XR for Business Podcast
JULY 31, 2019
We’re actually working with North Carolina State University, and one of the biggest reasons why they can’t get it to take off in the classroom is — other than this one evangelist, God bless his heart. But that use case is… the EDU use case is one that is very near-and-dear to me and how VR lives in a classroom.
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