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This week, we look at Apple’s moves across the spatial spectrum, MagicLeap 2, And Oculus Quest game sales among other items. It is coming soon to the Oculus store. MagicLeap’s next headset to ship in Q4 2021. Over 60 titles on the Oculus platform surpass $1M in revenue.
Image by MagicLeap). First previews show MagicLeap 2 qualities. This week some selected journalists from popular online magazines like CNET and The Verge have been able to have a preview of the upcoming MagicLeap 2 glasses. Oculus, this is sexist… Funny link. Other relevant news. Other news.
.” With the entrance of Apple Vision Pro, one such entity to follow suit is Stryker’s Mako , a robotic surgery group initially founded as a standalone company by Rony Abovitz, the founder and first CEO of AR unicorn MagicLeap.
ILMxLab, Lucasfilm’s immersive media group, today announced Star Wars: Project Porg , an augmented reality “experiment” built for MagicLeap. Just ahead of this week’s Leap Con conference, ILMxLab has announced the Star Wars: Project Porg “experimental demo” for the headset.
AT&T and MagicLeap formed a partnership last year which looked a lot like the one between Cingular (now merged with AT&T) and Apple which led to the launch of iPhone. MagicLeap’s marketing for its first AR headset, the MagicLeap One ‘Creator Edition’, has been… curious, to say the least.
Vive Pro date and price, MagicLeap announcements, Nvidia’s real-time ray-tracing, and Budget Cuts resurfaces. The company is still heavily involved with VR development however, and are expected to present some new technology with Google at Display Week 2018 in May. MagicLeap announcements.
While Palmer Luckey provided his own MagicLeap One headset to iFixit for their tear down, the founder of Oculus certainly had his chance for a proper review before the spudgers and screwdrivers came out, and he isn’t pulling any punches either. image courtesy MagicLeap. ” Biting.
In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! But of course, the technology is still not there: the Oculus Quest is still uncomfortable, we can’t read texts in it, and so on.
But it is very interesting , because it will touch a lot of hot topics, like: Data visualization in XR; MagicLeap; Being a woman working in XR; How is XR in Asia. Today the interview will cover the first two topics: dataviz in VR thanks to BadVR solution and MagicLeap. Present yourself to my readers! (
The standard has been in development since April 2017 and is presently supported by virtually every major hardware, platform, and engine company in the VR industry, including key AR players like MagicLeap. Oculus says they plan to provide runtime support for apps built for OpenXR on Rift and Quest later this year.
The standard has been in development since April 2017 and is presently supported by virtually every major hardware, platform, and engine company in the VR industry, including key AR players like MagicLeap. Oculus has committed to bringing OpenXR runtime support to both Rift and Quest later this year. The post OpenXR 1.0
nReal has been sued by Epic Games for the name too similar to Unreal and by MagicLeap that claims that nReal CEO Chi Xu has stolen the technology of the American company while working there. No one from MagicLeap or nReal is authorized to talk about this topic, so I won’t address it here.
Yesterday I was reading the comments on Reddit regarding my post with the predictions for Oculus Connect 5 and the kind redditor /u/SilverWhite2 provided me the link to the latest available patent with the design of Santa Cruz. Front view (Image by Oculus). Rear view (Image by Oculus). Top view (Image by Oculus).
Macrumors reported yesterday that the company have recruited two new team member, Zeyu Li from MagicLeap and Yury Petrov from Oculus. Petrov meanwhile has joined as a “Research Scientist”, having held a similar title at Oculus. But then, that’s what they do best.
MagicLeap has just organized its first developers’ event, dubbed “L.E.A.P.” It is the first event of this kind organized by MagicLeap: we can say that LEAP Con is like the Oculus Connect of MagicLeap and will probably become always more important, year after year, exactly as it has happened to Oculus.
MagicLeap 2 bridges AR and VR. The interest in MagicLeap 2 is growing. If headsets like Lynx or Project Cambria implement AR on a VR headset, MagicLeap 2 implements a bit of VR on an AR headset. The object is not reconstructed as a 3D mesh, but the system calculates all the possible views of it via AI.
Image by Oculus). The other bombshell news is that Resident Evil 4 is coming to the Oculus Quest 2. On April, 21st, Oculus will host its first Gaming Showcase , with news on ‘Lone Echo II’, ‘Star Wars: Galaxy’s Edge’, and many other titles. Top news of the week. Facebook announces Wi-Fi streaming and Resident Evil 4 for Quest.
Last Monday, I walked three blocks uphill on Mason St in San Francisco to the Fairmont Hotel to demo a stealth product that had been touted to me as one of the biggest advancements in XR tech this side of MagicLeap. Comparison shot of Varjo Bionic display and Oculus Rift display. So what is Varjo? Varjo solves this problem.
Lenovo Project Chronos Lenovo Project Chronos device (Image by Lenovo) Lenovo presented at CES Project Chronos , a hardware that is basically a clone of the Kinect, meant for full body tracking. And it seems that can also change your Oculus Quest 2 with a total of 2.5 hours of exercise.
MagicLeap 2 has inside-out tracked controllers. During a presentation, MagicLeap has unveiled some more features about its headset and controllers. More info (MagicLeappresentation) More info (Close up of the controllers). Oh look, we have again an Oculus account on Twitter!
Oculus devices will require a Facebook login. The enormous piece of news of the week is tha t Facebook has communicated that from October, 20th, all people that want to use an Oculus device for personal use will have to use their personal Facebook account to log in. Top news of the week. Image by Tweakanalogy). The same on Twitter.
Speaking with Road to VR , Lynx founder Stan Larroque said that his company has raised $2 million as of 2019, and is presently in talks with investors for the company’s next funding round. million on Kickstarter back in 2012. – – — – – Lynx expects to ship the R-1 starting this Summer.
The solution can present avatars in a physical space, or avatars can share a virtual space. The platform works on just about any device, from HoloLens and MagicLeap to desktop and mobile, and even an Nreal beta. Spatial was on our list of AR remote work platforms. See Also: Nreal (Finally) Expanding to the US This Spring.
Fable, founded by former Oculus Story Studio alumni, today announced a distinct pivot in their focus, moving from an immersive storytelling studio to a “virtual beings” company which plans to build persistent, AI-powered, characters which can interact naturally with viewers. million followers.
The idea of Leap Motion is going against the current trend of augmented reality glasses, that is mostly based on expensive devices that have closed ecosystems (e.g. HoloLens or MagicLeap One ), but to create a headset that is: Affordable; Completely open, both from a software and hardware standpoint. On the downtown 3 train.
Oculus Link official cable now available worldwide (but Quest is still soldout). Good news for all the Quest fans: the official Oculus Link cable is now available worldwide in 22 countries. Anyway, with future software updates of the Oculus runtime, the official cable will be able to exploit all the maximum speed possible.
Modbox is currently in Early Access on Steam , supporting HTC Vive and Oculus Rift , although that may change in the near future. It relies on a gaming computer’s elevated graphical capabilities, and presents the user with a comparatively wide field of view not possible on current AR headsets.
Image by Oculus). Oculus Quest may have sold only 400,000 units. It seems that according to it, Oculus Quest , considered by many the first VR headset that can become mainstream, has sold only 180,000 units in Q3 of this year, for a total number of 400,000 units sold since launch. Oculus starts its Halloween sale.
That would be handy in Gear VR as well (it’s actually present in at least one of the apps). With the Glass team at the time teasing, “we’ve outgrown the lab and so we’re officially ‘graduating’ from Google[x] to be our own team here at Google.
Every year I like to play the guessing game for the Oculus/Facebook/Meta Connect making my list of predictions… which are not always correct, but they are good because they entice all the community people to play this game with me and to tell how they would love to see XR evolving.
Spatial works from the smartphone to the MagicLeap One. It is compatible with: Microsoft HoloLens Oculus Quest MagicLeap One PC VR headsets PC/Mac/smartphone/whatever through the web portal. Here my pal is showing a Powerpoint presentation running on its Mac. Cross-platform.
Other examples are scuba diving masks or full-face motorcycle helmets, although neither of these have the added complication of housing a head-mounted display that relies on a good fit for the correct optical presentation of the display to the eyes.
Just like MagicLeap has the Magicverse , this is essentially Facebook’s flavor of the AR Cloud. to Oculus headsets. As Abrash unpacked later in his presentation, the original Alto PC at Xerox Parc required several moving parts that hadn’t previously been integrated.
They should guarantee better tracking both for the headset and the controllers; The controllers are smaller and seem a mix between the Oculus Touch and the WMR 1 controllers. I don’t see this device stealing the scene from Oculus, since Oculus is cheaper, but I’m quite sure this new headset will be able to grab a good market share.
Now, MagicLeap has announced a new initiative to aid businesses in this process. The MagicLeap Collaboration Package is designed to facilitate remote collaboration through spatial computing, offering companies MagicLeap 1 devices for a trial period of 45 days for $5,000 USD (shipping included) + applicable taxes.
MagicLeap isn’t far behind, growing from 7 percent of current projects to 12 percent of future interest. Oculus Quest is the biggest mover, not surprisingly , going from 12 to 24 to 28 in the past/present/future split. But more notably, that jumps to 14 percent for reported future projects.
Vality prototype compare to the original Oculus Rift | Image courtesy Vality. The Vality prototype presently offers just 3DOF tracking, but the company plans for full 6DOF tracking with an inside-out solution that’s in the works. A flip-up design makes it easy to peer outside of the headset | Photo by Road to VR.
Facebook said that this growth has been mostly due to the sales of Oculus Quest. Admitting that Oculus Quest is the only responsible for this big growth from last year (just an assumption, I want to be clear), we obtain that the sales of Quest for Q3 account for $81M. Oculus Quest may have an assistant soon.
“There is no fixed number of focal planes, compared to MagicLeap for example who has only 2,” Laffont explains. If you’re already well versed in the vergence-accommodation conflict, keep reading. We’ve summarized what’s at stake with varifocal displays at the bottom of the article.
Late to the party after Oculus and Microsoft already released prototypical implementations, but finally Valve has implemented OpenXR into its runtime SteamVR. Someone is working on a Linux driver for the Oculus Rift. Indie developer Thaytan is working on a Linux driver for the Oculus Rift. Other relevant news.
One of the more surprising announcements during the presentation, Spatial Anchors serve as a way to share three-dimensional images compatible with Apple’s ARKit as well as Google’s ARCore. Microsoft wrapped up its presentation by outlining its commitment to fostering an open MR ecosystem. “We Spatial Anchors.
Created by Enea Le Fons and Anthony “SkarredGhost” Vitillo as a result of their #30DaysInVR collaboration, the app presents a mixed reality (MR) overlay that adjusts color and brightness based on sound. Are you planning to port the app to the Oculus Quest or Mirage Solo? The Vive Focus controller, as seen from inside Beat Reality.
It’s a belief that started at least as far back as when he advised and invested in Oculus prior to the company’s 2014 acquisition by Facebook. It’s not where the VR industry is today that brings Riccitello to VRLA, it’s where he believes it will ultimately go. About a year ago I put this slide up [above].
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