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This week, we look at Apple’s moves across the spatial spectrum, MagicLeap 2, And Oculus Quest game sales among other items. It is coming soon to the Oculus store. MagicLeap’s next headset to ship in Q4 2021. Over 60 titles on the Oculus platform surpass $1M in revenue.
Image by MagicLeap). MagicLeap is on sale. A report on Bloomberg informed us all that MagicLeap is exploring a sale of the company. The sales never skyrocketed and now MagicLeap is in desperate need of cash , after many layoffs, disappointing sales, and having put its IP as collaterals to a bank.
Oculus Quest gets hand tracking. Last week, the runtime v12 of Oculus Quest has been rolled out , and this took with it lots of interesting updates. To start, now the Oculus Link is more stable and it is compatible with some AMD GPUs. Oculus Quests have started getting vocal commands in the menu. Top news of the week.
In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! But of course, the technology is still not there: the Oculus Quest is still uncomfortable, we can’t read texts in it, and so on.
Immersive training has the potential to make a huge impact on Ecuador’s education system. “ActiVaR,” one of the first technical training programs in Latin America, was launched at an event in Quito, Ecuador where 150 participants experienced VR and AR training techniques–many of them for the first time.
The company offers access to one of the most affordable and flexible VR headsets on the market in the form of the Oculus Quest, allowing all businesses, large or small to explore virtual reality. MagicLeap. One of the most impressive things about Unity is it allows companies to invest in any avenue of extended reality.
Madison is an interaction designer at Unity Labs’ Mixed Reality research team and an actual magician; when it comes to imaging the future of VR/AR interactions, he’s the guy working full time on making the world a little more magical. SEE ALSO 34 VR Apps for Remote Work, Education, Training, Design Review, and More.
Devices: HTC VIVE, Oculus Rift. It takes the user through a series of magical landscapes, from deep seas to tropical forests. It features: Full Tai Chi training; Quick Qigong morning routine (5 minutes session); AR Tai Chi; VR Tai Chi. Devices: Samsung Gear VR, Oculus Go. Devices: Samsung Gear VR, Oculus Go.
The first game to be released on the Oculus Store will be called ForeVR Bowl in 2021. NuEyes hopes that the new Pro 3 will address the needs for training, learning, enterprise, and government uses. Topgolf Pro Putt Hits Oculus Store Milestone. Oculus is shipping the Elite Strap again. seed funding. NXRT raises $1.5
With Extended Reality technology, training professionals can deliver incredible experiences to students all over the globe, without the risks or resource requirements of traditional education. Meta (Oculus). This makes it easier for schools and training facilities on a budget to deliver immersive learning experiences.
Image by Oculus). The other bombshell news is that Resident Evil 4 is coming to the Oculus Quest 2. On April, 21st, Oculus will host its first Gaming Showcase , with news on ‘Lone Echo II’, ‘Star Wars: Galaxy’s Edge’, and many other titles. Top news of the week. Facebook announces Wi-Fi streaming and Resident Evil 4 for Quest.
for training), and also for full-body tracking by all people performing in VRChat. When MagicLeap One was revealed, Rony Abovitz stated he was already working on MagicLeap Two and Three, for instance; Facebook believes a lot in having avatars that truly represent ourselves in XR , and it is a field in which they will invest a lot.
As usual, Jensen introduced it saying that it was the biggest generational leap ever released by the company (he always says so) The first GPU released of the Hopper family will be the H100 , targeted at data centers, that features impressive performances on AI tasks. It can train a model 6–7x faster than the previous data center GPU.
I expect the smartglasses from Facebook, first of all, to be Facebook-branded (so, goodbye Oculus), to be very stylish (remember that Luxottica is the leading company for glasses and sunglasses), and to be able to connect to the smartphone without a tether. while we have seen the complicated life of Oculus hands-on booths at Best Buy.
The first interesting forecast is about the number of sold Oculus Quest 2 headsets. and also why the $2+B investment in MagicLeap was not enough to bring it to success. According to Mahaney, the headset has sold around 5–6M units until now, which should grow until 8M before the end of the year. Judge James E.
Last Monday, I walked three blocks uphill on Mason St in San Francisco to the Fairmont Hotel to demo a stealth product that had been touted to me as one of the biggest advancements in XR tech this side of MagicLeap. Comparison shot of Varjo Bionic display and Oculus Rift display. So what is Varjo? Varjo solves this problem.
This year, new standalone headsets from Oculus and Vive debuted. And recently, AR glasses like HoloLens are being used to train doctors and specialists. Creating new standalone headsets make sharing VR a social experience, which can aid in training and group activities. The report has lots of interesting use cases for AR and VR.
The idea of Leap Motion is going against the current trend of augmented reality glasses, that is mostly based on expensive devices that have closed ecosystems (e.g. HoloLens or MagicLeap One ), but to create a headset that is: Affordable; Completely open, both from a software and hardware standpoint. On the downtown 3 train.
MagicLeap finally dropped to mixed reviews and BrainXchange published its Definitive Guide to Adopting Wearables, AR and VR in Enterprise. Just three months ago, the company revealed it’s putting 17,000 Oculus Go headsets in Walmart stores for employee training. The company’s direction is unclear.
Facebook has started today enforcing the “Facebook login” rule , asking Oculus users to merge their Facebook and Oculus accounts. So I imagine a Quest 2 where you can avoid having a Facebook account, but you can’t use the Oculus Store, or all the most important apps and games , and so you are de facto forced to use it.
This is especially important in the military, training, and therapy realms, and we draw from our background in psychoacoustics in order to design these systems. So, how the audio for an AR/VR training experience should be designed? Helena playing around with MagicLeap One. What pieces of advice can you give to us?
Vality prototype compare to the original Oculus Rift | Image courtesy Vality. That could make it best for certain types of training and simulators where being able to read small text and see distant objects and landscapes is important. A flip-up design makes it easy to peer outside of the headset | Photo by Road to VR.
According to him, the technology can be used for training and delivering first-hand experiences to learners. According to Gajsek, “Anyone that decided to buy from the Oculus store or use Meta’s products essentially becomes a ’subscriber‘ in Meta’s user base. ” He expects Meta to continue pushing the narrative for VR.
Facebook said that this growth has been mostly due to the sales of Oculus Quest. Admitting that Oculus Quest is the only responsible for this big growth from last year (just an assumption, I want to be clear), we obtain that the sales of Quest for Q3 account for $81M. Oculus Quest may have an assistant soon.
There is no point if you have face tracking and it doesn’t work well… and the positional tracking alone is very difficult to provide well even for established companies (only Oculus’s one is very fluid) In the video they say confusing things like “R&D is cheap now” (really? Then why MagicLeap hasn’t delivered a solid product with 2B?)
He has always been a great innovator and I admire his work since the good old Oculus DK 2 times, when he published “Sightline: The Chair” Now he is continuing this innovation work by building a completely open metaverse called Neos , where thanks to object modeling and scripting, it is possible to create everything you want.
One of the areas where XR is seeing the most significant and rapid adoption, is in the world of education and training. Here, universities, schools, and training companies are embracing the experiential benefits of immersive XR technology to deliver lessons like never before. Meta Oculus and Aptiv. HTC Vive and Penn State.
The collaboration platform is device agnostic (so you could use a Microsoft Hololens while communicating with someone wearing an Oculus Rift), and the B2B company is focusing on the training and education space. The covert product still has not been publicly shown, and the well-funded MagicLeap ($1.3B …and more.
Those enterprise customers have enthusiastically been adopting Microsoft’s mixed reality technology in a variety of productivity, collaboration, training, and visualization use-cases; while Microsoft, in turn, have been satisfying the wish-list of those dedicated customers. Trimble XR10 w HoloLens 2 / Image Credit: Microsoft.
Microsoft HoloLens Loses $22 Billion Life Line to Oculus Founder Microsofts HoloLens has taken another major hit , potentially signalling the end of the mixed-reality headset in the future. While Meta has mentioned that the developer community may gain access to passthrough video in early 2025, this feature has not yet been implemented.
Let’s suppose that you are offering a solution for training in VR. Maybe you get featured on Road To VR, you get 200 likes on /r/Oculus. If you are in the VR training business, your customers are industrial companies needing training, not VR enthusiasts. Let me explain what I want to mean with an example.
It’s been called the AR Cloud by many, the Magicverse by MagicLeap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics. An Apple AR headset has been a mainstay of the rumor mills for several years, and we expect Facebook to be creating an AR Oculus device.
The hope is that the interactivity and training will lead to increased purchase conversion. Lowe’s says that early versions of a similar VR training program for employees led to a 127% increase in confidence compared to traditional training procedures — they are hoping to bring these same results to the customer space.
Spatial audio can enhance collaboration, improve training opportunities, and pave the way for new brand/consumer interactions. MagicLeap. Focused primarily on the business world and corporate uses for Extended Reality, MagicLeap produces a range of powerful headsets with built-in speakers, sensors, and spatial audio.
Little indie studio Reality Rebels is creating a framework to let you play LBVR games in your house using Oculus Quest. The system is able to procedurally generate levels that follow the planimetry of your house and then you can play them in VR using your Oculus Quest. Oculus Summer Sale has arrived! Palmer Luckey got married!!!
For years, the company has been delivering some of the most powerful and accessible XR experiences around, with tools like the Oculus Quest. Tools like the Oculus already come with hand tracking functionality, to help users interact with some software on a hands-free basis. Unity and MagicLeap.
HTC advertises it as a headset for relaxation and productivity because it wants to position it as a different product than a gaming machine like Oculus Quest 2. Image by MagicLeap). MagicLeap 2 has been teased. Chipset : Qualcomm Snapdragon XR1 Display Type : LCD Display resolution : 3.2K Other relevant news.
Also, the controllers were the ones of Vive 1 and being used to my Oculus Touch , I felt back to the nineties. Oculus Rift CV1 vs HTC Vive Pro. Coming from the Oculus Rift CV1, the Vive Pro felt absolutely ???? Unluckily there were only SteamVR 1.0 HTC Vive 1.0 vs HTC Vive Pro. Targeted features for the professionals.
While on the topic of acquisitions Facebooks takeover of Oculus initially was somewhat hostile with internal disputes between Oculus founders and Zuckerberg and his leadership team. VR training is one of the standout examples and has many benefits. On the surface it would appear that VR / AR adoption is rising steadily.
With a résumé that ranges from the Air Force to Salesforce, his career is a veritable cross-training routine that’s primed him for his role in AR at Ostendo … not to mention podcast host. ” As just one example, Facebook has increased its annual R&D spend by $10 billion between 2014, when it bought Oculus, to the present.
I and my partner Gianni bought every new headset on the market : the Oculus Rift DK2, the Vive, the Rift CV1, the Gear VR, etc… We also went to almost every event we were invited to, even the smallest one (I remember once we went to a public plaza with like 7 people listening to our talk about VR…). The reasons?
Virtual Reality (VR), by contrast, can be published across a wide range of devices (headsets like Oculus Go/Quest and Gear VR, phones, Google Cardboard, WebVR, and much more), is completely immersive, and doesn’t necessarily require a real-time data connection (ie can be run offline). VR is basically totally immersive, if done properly.
For instance, in the box I’ve found a cleaning cloth for an Oculus device… and I don’t think it actually comes with a Microsoft HoloLens! It is so possible to use Azure to detect objects in your environment and use this feature for instance in training sessions with real tools. Computational power.
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