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Magic Leap Reveals Developer Demo, Confirms NVIDIA TX2 Hardware

Road to VR

Today during Magic Leap’s developer livestream the company offered the first details on the compute hardware that’s built into the device, confirming that an NVIDIA CPU/GPU module, and also showed a brief developer sample demonstrating world meshing and gesture input. and Vulkan.

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How to get started with nReal glasses development in Unity

The Ghost Howls

In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), How to get started with nReal development (and emulator) in Unity (Video tutorial). And then of course you have to download the nReal Unity SDK.

Unity 317
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Magic Leap One’s field of view: making assumptions from the emulator

The Ghost Howls

At GDC 2018 Magic Leap has announced the release of the Lumin SDK , that is the tools that we should use to develop for this AR glass. and I discovered that the SDK contains a fancy emulator so that you can start exploring Magic Leap development even if you don’t have a device. Unity has to be discarded.

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How Different XR Companies Approach Cloud Services

ARPost

Generally, “the cloud” refers to remote servers that do work off of a device. As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. For example, Magic Leap has had a partnership with Google Cloud for the past year now. But, what is the cloud anyway?

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Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

The Ghost Howls

He has joined Rony Abovitz at Magic Leap and now he’s there, trying to build the MagicVerse as the SVP of Creative Strategy of the Florida company. And what you are doing at Magic Leap to create these experiences for people? ( Magic Leap glasses. What will we need to create such an infrastructure?

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OpenXR 1.0 Released, Microsoft Supports on HoloLens & WMR, Oculus Plans Rift & Quest Support

Road to VR

The standard has been in development since April 2017 and is presently supported by virtually every major hardware, platform, and engine company in the VR industry, including key AR players like Magic Leap. A reference guide published by Khronos Group gives a high-level technical overview of the API’s structure.

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LYNX Has Raised $2 Million for Its R-1 Headset, and Other Background on the XR Newcomer

Road to VR

Qualcomm supports partners with hardware and software reference designs which act as blueprints for companies like Lynx to quickly commercialize headsets. Image courtesy Lnyx. One of those shortcuts to market comes through Qualcomm’s hardware accelerator program and its XR SDK.