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The immersive virtualreality provider said it is also planning to integrate it with the PICO 4 and Neo 3 by June 2025. The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, MagicLeap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
Image by MagicLeap). MagicLeap looks for a $100-million deal to save itself. Some reports by Business Insider and The Information talk about the current situation of MagicLeap, that seems always more complicated. More info (MagicLeap trying to raise $100M) More info (MagicLeap timing for the future).
Image by Sony Interactive Entertainment). Furthermore, when the remastered version of Resident Evil 4 has been announced, Sony stated that some VR-related content will be released for it (but it is not clear what). Thank you for your understanding and support! Top news of the week. PlayStation announces four games for PSVR 2.
These are all real responses on a virtualreality forum after posters have asked: “Which headset is best?”…only Historically, virtualreality systems were prohibitively expensive and were limited to being used in controlled conditions by a small number of researchers, scientists, and groups like astronauts.
MagicLeap 2 MagicLeap jumped the starting gun and played their cards early. The MagicLeap 2 was released in September last year with an entry price point of $3,299. SonySony is also bringing out the PSVR2 , which is said to use eye tracking for menu selection and navigation of user interfaces.
Image by Sony Interactive Entertainment). Sony reveals the design of the PSVR 2. Finally, Sony Interactive Entertainment has unveiled the design of the PlayStation VR 2 headset. MagicLeap 2 has inside-out tracked controllers. More info (MagicLeap presentation) More info (Close up of the controllers).
First of all, we have some more info on the micro OLED displays: Sony started selling them in Japan, so we have some more specs: they have 4K resolution, 90Hz framerate, a high luminance, and the capability of reproducing a very wide color range. It’s the end of an era.
Upload reported that Sony showcased PlayStation to some selected partners , but no one could speak about what he/she has seen. More info (GDC roundup 1) More info (GDC roundup 2) More info (GDC roundup 3) More info (Moss to be published on many platforms) More info (Manus Quantum Metagloves) More info (Sony showcasing PSVR).
In a new report from IDC (International Data Corporation), the market research firm predicts a near 10 fold increase in the shipments of augmented and virtualreality headsets in the next 4 years, bolstered by a plethora of new devices and “expanding array of content for both consumer and enterprise users.”
Other significant players in the XR industry are supporting Android XR, including Qualcomm, Sony, XREAL, MagicLeap, and Lynx, a new entrant in the XR market. The Android XR OS is designed to advance the future of AI, augmented reality, and virtualreality applications on headsets and smart glasses.
Sony Electronics Head of Business Development, Thaisa Yamamura, presented the Auggie Award for Best Art or Film. Yamamura also presented the winner with a Sony Spatial Reality Display, a “glasses-free 3D display that will improve their workflow.” All these four awards are decided at the conference. Best Art or Film.
Many people in the virtualreality (VR) industry believe that inside-out tracking is the future of consumer-grade HMDs. We’ve seen prototypes from Oculus with Santa Cruz and Intel’s Project Alloy-powered devices and now Sony is dipping their toes into the inside-out tracking race. What do you think of this news?
And Sony will give a “Sneak peek” of PSVR 2 games at its upcoming State Of Play event on June 2nd at 3 PM PT. It seems that Sony is hoping for a Q4 release in time for the holidays, but analyst Ming-Chi Kuo thinks that delays will bring the release to Q1 2023. Image by MagicLeap). News worth a mention. Some XR fun.
Dispelling Common VR Myths and Misconceptions Despite the relatively widespread acceptance and use of virtualreality technology, there are still some myths and misconceptions that surround it. The Park Playground’s Vindevogel adds that virtualreality will increasingly grow to become a part of our daily lives. “
More info Meta may partner soon with MagicLeap The Financial Times this week reported a very unexpected piece of news: Meta may be working on a partnership with MagicLeap for the production of AR glasses. MagicLeap has factories in the US and Mexico able to produce AR glasses.
Windup Minds, a new studio with talent from Oculus, Niantic, MagicLeap, wants to bring virtual creatures into your headsets. million close of pre-seed funding today, as it prepares to launch its first experience for virtual and mixed reality devices. The studio announced a $1.6
Google and Sony both have intellectual property around waveguide designs similar in nature. MagicLeap. For a secretive company, we can learn a lot about MagicLeap from their patent filings and acquisitions, namely that they launched without a clear path to executing their vision. The devil is in the details.
Two days ago I was reading an interesting editorial about PSVR 2 by Scott Hayden, and my mind started wandering about the current moment of virtualreality, the stasis we live in, and our expectations for the upcoming headset. PSVR 2 Hero view of PSVR 2 (Image by Sony Interactive Entertainment) I had big hopes for PSVR 2.
Content is the king, and Facebook knows it needs great content of its own to fight Microsoft, Sony, and the other big brands for the domination of the VR sector. Nreal wins first round against MagicLeap in the IP theft trial. But MagicLeap has 30 days to appeal, and we are all sure that this is going to happen.
The platform is designed to support experiences that combine augmented reality (AR) and virtualreality (VR), enabling immersive applications that overlay digital content onto the real world or create fully virtual environments. The initiative builds on ARCore, Googles existing augmented reality framework.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
Notably, Google is developing this XR OS in collaboration with Samsung and other significant players in the XR industry, such as Qualcomm, Sony, XREAL, MagicLeap, and Lynx. The Android XR OS is designed to advance the future of AI, augmented reality, and virtualreality applications on headsets and smart glasses.
Moreover, the Samsung headset comes as other leading XR technology firms, including Qualcomm, Sony, XREAL, and MagicLeap, are championing the AndriodXR OS. The Android XR OS aims to enhance the future of artificial intelligence, augmented reality, and virtualreality experiences on headsets and smart glasses.
More info Hands-on sessions with Sony MR headset I have found two articles about journalists who have been able to go hands-on with the just-announced mixed reality headset by Sony dedicated to enterprise usage. In any case, the launch of this device is expected for Q3 2024. Another success story in the VR space!
More info (Quest 3 to feature color passthrough AR) More info (Quest 3 will not feature face tracking) Sony may be disappointed by PSVR 2 preorders A report by Bloomberg affirms that Sony is disappointed by the current preorders of the PSVR 2 and now plans to ship only 1.5M But Sony has refuted the report, claiming it is not true.
Researchers at the National University of Singapore first showed us how face electrodes can simulate food in virtualreality– and now they are bringing wind and heat to your virtual world. EX-HEAD OF SONY PLAYSTATION LONDON FORMS CROSS-PLATFORM VR GAME STUDIO.
Image by Sony Interactive Entertainment). Sony releases some details about PSVR 2 runtime. Sony is slowly releasing details about the PSVR 2 headset to keep the attention (and the hype) high. Road To VR) More info (The FTC blocks Meta’s acquisition of Within?—?Upload Upload VR). Other relevant news. How much does it cost?
Image by Sony, from Road To VR). Sony announces PS5, it supports PSVR. With an online livestream of around 1 hour, Sony has finally unveiled the design of the PlayStation 5. But Sony has confirmed that while we wait for it, the PS5 will be able to work with the current PSVR device. Header image by Sony).
On the client side, the system will become compatible with iOS devices, and a MagicLeap client has also been developed. This means that cloud rendering could become a reality for always more headsets, and using always more cloud services. We can rejoice: VirtualReality has a new unicorn company that proves its success.
Firms such as Samsung, MagicLeap, Lynx, Sony, Qualcomm, and XREAL are already poised to support this effort. The Android XR OS aims to enhance the future of AI, augmented reality, and virtualreality experiences on headsets and smart glasses. What a HTC/Google Unitifaction Mean?
The company faces increased competition from other VR and AR companies, such as Sony and Apple. MagicLeap Natively Backs OpenXR This week, MagicLeap announced increased compatibility with OpenXR for its MagicLeap 2 AR headset.
Firms such as Samsung, MagicLeap, Lynx, Sony, Qualcomm, and XREAL are already poised to support this effort. The Android XR OS aims to enhance the future of AI, augmented reality, and virtualreality experiences on headsets and smart glasses. What a HTC/Google Unitifaction Mean?
They had some hype a few years ago, also because MagicLeap, in the beginning, hinted at the fact that it would have used them, but then they revealed themselves to be too unpractical for AR.
It’s been called the AR Cloud by many, the Magicverse by MagicLeap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics. MagicLeap are the highest-profile, with both a device and a platform, and more recent entrants include Ubiquity6, AIReal and Placenote.
This CES has been very good for augmented and virtualreality, but it has not been exciting. And in fact, Neon reminds me a bit too much MagicLeap’s Mica project. Seeing the troubles MagicLeap is in, I wonder how Neon will go… Learn more on: The Verge Engadget. Sony Playstation.
Sony will give PS4 camera adapters for PS5 for free. Sony has answered this question in the weekend. Some years ago, she performed in The Life, a Mixed Reality art piece inside the MagicLeap One. The PS Camera of the PlayStation 4 is fundamental to let you play with your PSVR headset.
Best Collaboration Tool Sony Electronics Head of XR Business Development Thaisa Yamamura was “honored to present” the Auggie Award for Best Collaboration Tool. She also presented the winner with a 15.6in Sony Spatial Reality Display. We’re just so happy.
The fictional depiction of virtualreality and adjacent technologies are intentionally forward-looking. The move is especially interesting in light of the relatively recent shift toward enterprise customers that’s been explored by Meta, MagicLeap and HTC. Pretty much all of the big players, outside of Sony’s PSVR.
Added: The convergence of physical and digital spaces is accelerating, and we see virtualreality, mixed reality, and augmented reality becoming the next computing platform. Cristiano Amon, President and CEO of Qualcomm Inc., This consolidation streamlines the application development cycles.
New devices like the MagicLeap 2 are set to completely disrupt the AR market with cutting-edge technologies for enterprise use cases. VirtualReality (VR). VirtualReality immerses the user completely in unique, interactive virtual spaces.
The battle for supremacy in the world of augmented and virtualreality devices is heating up, with #Apple and #Meta taking center stage. link] But the competition doesn't stop there, with HMD companies from around the world, including MagicLeap , HTC, NReal, Lenovo, Samsung, Sony, HP, PicoVR, and many others, joining the race.
VirtualReality Gaming isn’t coming, it’s already here. With the introduction of Google Cardboard and the Daydream VR platform, Oculus and HTC discrete VR headsets and GearVR headsets for even smartphones like the Samsung’s Galaxy S7, the first tentative steps towards virtualreality gaming are being taken.
It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, MagicLeap, Huawei, and others. Note that I’m not talking about the confusion that comes from what the industry is struggling to call next-generation augmented reality.
John Riccitiello, CEO of Unity Technologies, predicted that tech journalists would start gleefully writing that the virtualreality revolution is over because sales of VR headsets fell short of expectations, and analysts are in the midst of shaving back their predictions. I’m not one of those journalists. million VR headsets in 2016.
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