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Students and educators can share 3D models from different environments, and users can collaborate on education in XR. MagicLeap and the University of Washington. Most years, the students in the AR/VR capstone project would previously meet together to work collaboratively on an AR or VR application.
The Oculus Go and Oculus Quest and Varjo and Vive all make you feel like you’re immersed in an environment. With the Quest, for instance, you can move around in 6 Degrees of Freedom, entering a virtualenvironment and moving around in it. AR, on the other hand, is more of an overlay on the existing world in front of you.
As long as you have a recently-modern device -- iPhone, Android phones, tablets, laptops -- and when it's AR enabled device it works in an AR mode, so you can place it around your physical environment. Suddenly you're in that environment, you are interacting with that environment, and there are definitely a lot of oohs and ahhs.
As long as you have a recently-modern device -- iPhone, Android phones, tablets, laptops -- and when it's AR enabled device it works in an AR mode, so you can place it around your physical environment. Suddenly you're in that environment, you are interacting with that environment, and there are definitely a lot of oohs and ahhs.
As long as you have a recently-modern device -- iPhone, Android phones, tablets, laptops -- and when it's AR enabled device it works in an AR mode, so you can place it around your physical environment. Suddenly you're in that environment, you are interacting with that environment, and there are definitely a lot of oohs and ahhs.
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