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U.S. Navy Uses AR To Keep Warfighters Hidden On The Battlefield

VRScout

The Microsoft HoloLens 2 being used to power Spectrum Hunter / Image Credit: U.S. As a result, many warfighters engaged in active battlefields will often cut their transmissions and go “radio silent,” essentially becoming invisible to any frequency emission detection devices being employed by the enemy. Navy, Joe Bullinger.

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The VRScout Report – The Week in VR Review

VRScout

You can enjoy the full audio recording below: In this week’s VRScout Report, we discuss Microsoft and Intel teaming up to influence the development of VR/AR with mixed reality headset Project Alloy. MICROSOFT AND INTEL’S NEW BABY: PROJECT ALLOY.

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AR 101?—?A brief summary (Part 1)

ARVR

70s : Group of researchers at different organizations, such as NASA, the Massachusetts Institute of Technology, and the University of North Carolina, continued research in computer graphics and virtual reality (Krevelen, 2010). 2000s : First outdoor mobile AR game ARQuake. 2000s : First outdoor mobile AR game ARQuake.

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Augmented World Expo Asia 2023 Announces Agenda

XROM

Singapore VR/AR conference announces speakers from Meta, NVIDIA, Microsoft, Google, 3M, IMDA, HTC, among others. Global technology giants on the agenda include Meta, NVIDIA, Microsoft, Google, Lenovo, and Qualcomm. Presenting exhibitors of the conference include NIPA, Niantic, Immersal, Dispelix, EnlightXR, and XPANCEO.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

You could be firing up Unreal Engine in Toronto, I'm in Carey, North Carolina. And the way you do this -- and we have not created a uniform idea -- but on our systems, you can log in with a Microsoft account, or log in with a Sony account, log in with a Nintendo account, and you can see your friends on Fortnite.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

You could be firing up Unreal Engine in Toronto, I'm in Carey, North Carolina. And the way you do this -- and we have not created a uniform idea -- but on our systems, you can log in with a Microsoft account, or log in with a Sony account, log in with a Nintendo account, and you can see your friends on Fortnite.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

You could be firing up Unreal Engine in Toronto, I'm in Carey, North Carolina. And the way you do this -- and we have not created a uniform idea -- but on our systems, you can log in with a Microsoft account, or log in with a Sony account, log in with a Nintendo account, and you can see your friends on Fortnite.

Unreal 60