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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

You could be firing up Unreal Engine in Toronto, I'm in Carey, North Carolina. And the way you do this -- and we have not created a uniform idea -- but on our systems, you can log in with a Microsoft account, or log in with a Sony account, log in with a Nintendo account, and you can see your friends on Fortnite.

Gaming 78
article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

You could be firing up Unreal Engine in Toronto, I'm in Carey, North Carolina. And the way you do this -- and we have not created a uniform idea -- but on our systems, you can log in with a Microsoft account, or log in with a Sony account, log in with a Nintendo account, and you can see your friends on Fortnite.

Gaming 78
article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

You could be firing up Unreal Engine in Toronto, I'm in Carey, North Carolina. And the way you do this -- and we have not created a uniform idea -- but on our systems, you can log in with a Microsoft account, or log in with a Sony account, log in with a Nintendo account, and you can see your friends on Fortnite.

Unreal 60