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The day included a discussion on how to create a virtual world society from Tom Furness, a discussion on ethical responsibility in the immersive tech industry from Professor Donna Davis, a panel on women in XR, and more. There were also huge announcements from Unity, HP, Microsoft, and others. HP and Microsoft. Let’s jump in.
Kim Pallister, the director of Intel’s virtualreality center of excellence, moderated a fireside chat about that topic with science fiction writer Austin Grossman at our recent GamesBeat Summit 2017: How games, sci-fi, and tech create real-world magic. Pallister leads Intel’s virtualreality (VR) project lab in Hillsboro, Oregon.
Another immersive experience, “Ocean Alive Kinetic Experience” uses Microsoft XBOX 360 Kinect to visitors are transported to the bottom of the sea where they can interact with the ocean’s eco-system. Virtualreality puts people right inside the experience, making them feel viscerally present, she told Hypergrid Business.
So, I opened a chain of retail computer stores in the 90s, I ran a fairly large chain in Oregon with five computer stores and then in 2000 I started working in Silicon Valley doing electronics and engineering… and eventually, I got into doing consumer products. Let me compare it to virtualreality.
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