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Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. But since Microsoft owns one of those studios (and using it costs around $100K/day if I remember well!), You are all fantastic! Here you are my flower for you!
We are all convinced that in the future AR/VR will be very important technologies, but in the present, they are still pretty niche. Microsoft is now forcing the update on all the machines for which it has the power to decide on the updates, like the Home versions of the operating systems. appeared first on The Ghost Howls.
Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. It’s the “convergence of gaming, film, and music” part which speaks to where the long-term synergies between Sony and Epic lie.
Sony branded its standalone headset XYN, and we went hands-on with the latest prototype. UploadVR's Don Hopper is on site at CES 2025, and attended Sony's formal announcement of its XYN headset, pronounced "zin", which the company still describes as a prototype.
Image by Sony). Sony officially states it is going to launch the PSVR 2. PlayStation VR has been the most successful headset until now (if we exclude the crappy mobile viewers), but now it is pretty dated and people were wondering what Sony was going to do. Some people started to think that Sony could have abandoned VR.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Image by Microsoft). Top news of the week. It will so have inside-out tracking.
With the curious case of Microsoft initially announcing VR support for Xbox One X and then later pulling the plug before launch, it wasn’t clear if the company would use its next console as its opportunity to finally jump into VR. Meanwhile, Sony has already confirmed support for PSVR on PS5, and hinted at plans for a next-gen headset.
For Microsoft it’s the Halo and Gears of War games. But for Sony, it’s changed with each console generation. So it was this grassroots thing at Sony – a lot of engineers liked VR and wanted to do something with VR. Tagged with: god of war , sony santa monica Facebook Twitter Reddit More.
Image courtesy Sony Japan Studio. Featuring the cute bots first seen in The Playroom (2013) , Sony Japan Studio’s upcoming platformer Astro Bot Rescue Mission uses similar controls and gameplay mechanics as any other 3D platformer, but it has been created from the ground up with VR in mind. Image courtesy Sony.
Microsoft may be preparing a new, much more powerful version of their Xbox One games console codenamed ‘Scorpio’ to power the Oculus Rift some reports are suggesting. See Also: GDC 2014: Sony Announce ‘Project Morpheus’ PS4 VR Headset.
The device is smaller than the Quest 2, is whiteish, and presents on its front face three pill-shaped black spots. And luckily, it is continuing this tradition: during an investor presentation event, the company announced that in the first month after launch, PSVR 2 had sold 450K units, which became 600K after two more weeks.
While it has effortlessly dominated the market in the last 2 years without any effort, the next 2 years may present some real risks and challenges that may question Meta’s lead. Hero view of PSVR 2 (Image by Sony Interactive Entertainment). Let me show you what are some of them.
Sony Electronics Head of Business Development, Thaisa Yamamura, presented the Auggie Award for Best Art or Film. Yamamura also presented the winner with a Sony Spatial Reality Display, a “glasses-free 3D display that will improve their workflow.” It is such an honor to be presenting this award,” said Singla.
Back in 2016, at the E3 reveal of the Xbox ‘Project Scorpio’ (which would go on to become the company’s flagship Xbox One X), Microsoft said the console would bring “high fidelity VR” to Xbox. We commit and harness the full breadth of our resources at Microsoft to deliver on the future of play. Our answer?
You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed Reality Microsoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.
Following the revelations from the Microsoft and Bethesda presentations , this is a second roundup of news from E3 2017, currently taking place in Los Angeles. E3 technically starts today, but here’s what happened yesterday, with announcements from Intel, Ubisoft and Sony. An early access beta weekend starts June 23rd.
Microsoft’s E3 2017 presentation concentrated on the new Xbox One X console, but made no mention of VR. Actually the teams share a lot of learning—we’ve had the Sony team up, they’ve seen what we’re doing with HoloLens, we talk to the Valve guys all the time. I love what we’re all try to go to.
Sony Provides Spatial Computing without a Headset Requirement This week, Sony Electronics introduced new 3D visualization tools that allow users to see and interact with extended reality content without using smart glasses. Finally, Microsoft revealed that the new and improved Mesh platform will debut for Mac in late June.
These vendor-specific engine integrations promise the best of both worlds: support for both OpenXR and for unique features not yet present in OpenXR. Bucchianeri has worked on the PS4 and original PlayStation VR at Sony, Falcon 9 and Dragon at SpaceX, and HoloLens and Windows MR at Microsoft, where he currently works on Xbox.
SEE ALSO Cas & Chary Present: Why Working Out in VR is Game-changing. Microsoft and partners like HP, Asus, Samsung, Acer, and Dell launched a batch of ‘Windows Mixed Reality’ headsets [Amazon] a few years ago. If you don’t want to wait, there’s also budget options available today.
The news of the week is that Meta is poaching talents from all the other companies : in particular, it has been able to “steal” 100 employees from the HoloLens team in Microsoft. Image by Sony). While we were all considering a 2022 release as a given, when asked directly about the matter, Sony declined to answer.
GDC organizers say that many of the developer presentations that would have been given at the conference will be available for free online via YouTube and the free section of GDC’s video vault. The city of San Francisco, where GDC was set to take place, also issued a state of emergency only a few days prior.
Indie studio Hyperbolic Magnetism announced ahead of the Sony conference that their VR rhythm game is on its way to PlayStation VR later this year. The game sold over 100,000 copies in its first month of availability on PC VR devices, and is set to launch on Sony’s platform with a new song, and potentially more content.
And in fact, some weeks ago Sony has made everyone understand that it has delayed the launch of the PSVR 2 because the market is not there yet. Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. PlayStation believes in VR. PSVR headset.
Another Bethesda title, Doom VXR however, is coming to Sony’s VR headset and you can read all about it here. in-game movement akin to the traditional game, without teleporting) is present and correct. Update: A previous version of this article stated that Fallout 4 VR was on the way for the PSVR, this is incorrect.
It’s unclear how much overlap these initiatives will have, as that project was supported by AOUSD founders Adobe, Autodesk, and NVIDIA in addition to a wide swath of industry movers, such as Meta, Microsoft, Sony, Qualcomm, and AMD. Notably missing in the Metaverse Standards Forum was support from Apple and Pixar themselves.
Not that that’s a problem for Sony, with a tidy 50 million units sold in just over three years on the market. But all the shrewdness Sony has displayed in the past few years makes the risk of PlayStation VR all the more baffling. Sony had its work cut out if it was going to get the ball rolling, and E3 was only a few months away.
Image by Sony, from Road To VR). Sony announces PS5, it supports PSVR. With an online livestream of around 1 hour, Sony has finally unveiled the design of the PlayStation 5. But Sony has confirmed that while we wait for it, the PS5 will be able to work with the current PSVR device. I hope you’ll enjoy it…. SSD (8–9 GB/s).
And Sony will give a “Sneak peek” of PSVR 2 games at its upcoming State Of Play event on June 2nd at 3 PM PT. It seems that Sony is hoping for a Q4 release in time for the holidays, but analyst Ming-Chi Kuo thinks that delays will bring the release to Q1 2023. The “metaverse” was not a key topic inside “Microsoft Build”.
More info (Logitech MX Ink now available) More info (My hands-on with the device) The end of HoloLens 2 Microsoft has officially announced the end-of-life of the Microsoft HoloLens 2: the company is now selling the last stock and will slowly discontinue the headset.
Or that Microsoft is working on a new reference design that fixes the issues of the first one? This week, a rumor spread among XR communities: next-gen PSVR will be announced at a press conference to be held by Sony on February, 5th. And again… is it possible that this headset can accommodate both forms of tracking ?
Some key business applications could include: Enterprise Communication: Genmoji and enhanced spatial media viewing capabilities could revolutionise virtual meetings and presentations, offering more engaging and natural interactions in remote work scenarios.
Microsoft’s Project Scorpio, an upgraded version of its Xbox One console, is coming to market later this year, but we still don’t know much about it. Microsoft is positioning its new beast to push 4K gaming (a 4K UHD Blu-ray optical drive is included) but, as we all know, the system is also going to host VR experiences.
Furthermore, the comparison with Microsoft doesn’t hold well: Microsoft was a software company that just didn’t have high standards, so it made products with many bugs. This explains the shortage of Valve Index headsets in all these months. Some numbers about VR training.
And I would find it an understandable choice: Vive has always been incredibly successful among companies and it would have a sense for it to thrive in the B2B niche until it becomes strong enough to exit and try to compete with much bigger companies like Facebook, Microsoft, or Valve. They [Microsoft] did this same s**t with HoloLens.”.
From Microsoft Flight Simulator 2024 to Metro Awakening, November's another busy month for new VR games. While it's not as huge comparatively, November's still presenting a busy month for VR gaming across all major platforms. Here are our monthly upcoming highlights.
Applications like Zoom and Microsoft Teams grew massively following the demand for video conferencing software during the COVID-19 pandemic. On the other hand, headsets like the Pico 4 and PSVR2 by Sonypresent a range of end-users with powerful immersive headsets.
Alongside Apple’s XR device debut, other firms, from Zoom to Microsoft, are jumping on the spatial computing bandwagon. First adopters of Vision Pro users can access Microsoft Teams, Word, Excel, PowerPoint, Outlook, OneNote, and Loop, complete with integrated Co-Pilot features, starting tomorrow. VR|MR 2024 wrapped up this week.
What is set is the present day, and this week shows the stepping stones towards XR’s tipping point are very much being paved. Other influential figures in the XR industry support Android XR, including Qualcomm, Sony, XREAL, Magic Leap, and Lynx, an emerging player in the XR market. However, as always, that future is not set.
We’re already seeing key metaverse players coming together in the collaboration between Meta and Microsoft. To continue providing users with seamless software experiences and improved productivity and collaboration capabilities, Microsoft and Meta have teamed up to bring Mesh for Teams to Meta Quest headsets.
With the trend of Gaming entrepreneurs, for example, Samsung, HTC, Sony, and Oculus transferred from games to virtual reality and we started to keep eye on the VR area. For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
So while the technology is amazing, it’s important we also tune our expectations: this is a vision of the future, not of the present of XR. In the month of October, companies will be able to use Mesh inside Microsoft Teams, so members of a company can meet in a 3D space (in VR or flatscreen) and interact together.
Sansar will so become a sister platform for Somnium Space, and in the upcoming months, it will implement all features present in Somnium. More info Sony Mocopi seems to be good for full-body VR Thrillseeker, the superstar VR Youtuber, is experimenting with Mocopi, the lightweight full-body VR kit by Sony.
Sony’s PSVR has a retractable display enclosure which at least lets you peek out the bottom easily, but pointing your eyes downward at that angle gets uncomfortable after little more than a few seconds, and tilting your head (along with the heavy headset) up at an awkward angle to look at someone in the eye to talk them is no fun at all.
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