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Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. It’s the “convergence of gaming, film, and music” part which speaks to where the long-term synergies between Sony and Epic lie.
Sony branded its standalone headset XYN, and we went hands-on with the latest prototype. UploadVR's Don Hopper is on site at CES 2025, and attended Sony's formal announcement of its XYN headset, pronounced "zin", which the company still describes as a prototype.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Image by Microsoft). Top news of the week. It will so have inside-out tracking.
With the curious case of Microsoft initially announcing VR support for Xbox One X and then later pulling the plug before launch, it wasn’t clear if the company would use its next console as its opportunity to finally jump into VR. Meanwhile, Sony has already confirmed support for PSVR on PS5, and hinted at plans for a next-gen headset.
For Microsoft it’s the Halo and Gears of War games. But for Sony, it’s changed with each console generation. So it was this grassroots thing at Sony – a lot of engineers liked VR and wanted to do something with VR. Tagged with: god of war , sony santa monica Facebook Twitter Reddit More.
Image courtesy Sony Japan Studio. Featuring the cute bots first seen in The Playroom (2013) , Sony Japan Studio’s upcoming platformer Astro Bot Rescue Mission uses similar controls and gameplay mechanics as any other 3D platformer, but it has been created from the ground up with VR in mind. Image courtesy Sony.
Microsoft may be preparing a new, much more powerful version of their Xbox One games console codenamed ‘Scorpio’ to power the Oculus Rift some reports are suggesting. See Also: GDC 2014: Sony Announce ‘Project Morpheus’ PS4 VR Headset.
The device is smaller than the Quest 2, is whiteish, and presents on its front face three pill-shaped black spots. And luckily, it is continuing this tradition: during an investor presentation event, the company announced that in the first month after launch, PSVR 2 had sold 450K units, which became 600K after two more weeks.
While it has effortlessly dominated the market in the last 2 years without any effort, the next 2 years may present some real risks and challenges that may question Meta’s lead. Hero view of PSVR 2 (Image by Sony Interactive Entertainment). Let me show you what are some of them.
Sony Electronics Head of Business Development, Thaisa Yamamura, presented the Auggie Award for Best Art or Film. Yamamura also presented the winner with a Sony Spatial Reality Display, a “glasses-free 3D display that will improve their workflow.” It is such an honor to be presenting this award,” said Singla.
You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed Reality Microsoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.
Back in 2016, at the E3 reveal of the Xbox ‘Project Scorpio’ (which would go on to become the company’s flagship Xbox One X), Microsoft said the console would bring “high fidelity VR” to Xbox. We commit and harness the full breadth of our resources at Microsoft to deliver on the future of play. Our answer?
Following the revelations from the Microsoft and Bethesda presentations , this is a second roundup of news from E3 2017, currently taking place in Los Angeles. E3 technically starts today, but here’s what happened yesterday, with announcements from Intel, Ubisoft and Sony. An early access beta weekend starts June 23rd.
Sony Provides Spatial Computing without a Headset Requirement This week, Sony Electronics introduced new 3D visualization tools that allow users to see and interact with extended reality content without using smart glasses. Finally, Microsoft revealed that the new and improved Mesh platform will debut for Mac in late June.
These vendor-specific engine integrations promise the best of both worlds: support for both OpenXR and for unique features not yet present in OpenXR. Bucchianeri has worked on the PS4 and original PlayStation VR at Sony, Falcon 9 and Dragon at SpaceX, and HoloLens and Windows MR at Microsoft, where he currently works on Xbox.
The news of the week is that Meta is poaching talents from all the other companies : in particular, it has been able to “steal” 100 employees from the HoloLens team in Microsoft. Image by Sony). While we were all considering a 2022 release as a given, when asked directly about the matter, Sony declined to answer.
GDC organizers say that many of the developer presentations that would have been given at the conference will be available for free online via YouTube and the free section of GDC’s video vault. The city of San Francisco, where GDC was set to take place, also issued a state of emergency only a few days prior.
Image by Sony, from Road To VR). Sony announces PS5, it supports PSVR. With an online livestream of around 1 hour, Sony has finally unveiled the design of the PlayStation 5. But Sony has confirmed that while we wait for it, the PS5 will be able to work with the current PSVR device. I hope you’ll enjoy it…. SSD (8–9 GB/s).
It’s unclear how much overlap these initiatives will have, as that project was supported by AOUSD founders Adobe, Autodesk, and NVIDIA in addition to a wide swath of industry movers, such as Meta, Microsoft, Sony, Qualcomm, and AMD. Notably missing in the Metaverse Standards Forum was support from Apple and Pixar themselves.
Not that that’s a problem for Sony, with a tidy 50 million units sold in just over three years on the market. But all the shrewdness Sony has displayed in the past few years makes the risk of PlayStation VR all the more baffling. Sony had its work cut out if it was going to get the ball rolling, and E3 was only a few months away.
Another Bethesda title, Doom VXR however, is coming to Sony’s VR headset and you can read all about it here. in-game movement akin to the traditional game, without teleporting) is present and correct. Update: A previous version of this article stated that Fallout 4 VR was on the way for the PSVR, this is incorrect.
Some key business applications could include: Enterprise Communication: Genmoji and enhanced spatial media viewing capabilities could revolutionise virtual meetings and presentations, offering more engaging and natural interactions in remote work scenarios.
Microsoft’s Project Scorpio, an upgraded version of its Xbox One console, is coming to market later this year, but we still don’t know much about it. Microsoft is positioning its new beast to push 4K gaming (a 4K UHD Blu-ray optical drive is included) but, as we all know, the system is also going to host VR experiences.
And I would find it an understandable choice: Vive has always been incredibly successful among companies and it would have a sense for it to thrive in the B2B niche until it becomes strong enough to exit and try to compete with much bigger companies like Facebook, Microsoft, or Valve. They [Microsoft] did this same s**t with HoloLens.”.
Applications like Zoom and Microsoft Teams grew massively following the demand for video conferencing software during the COVID-19 pandemic. On the other hand, headsets like the Pico 4 and PSVR2 by Sonypresent a range of end-users with powerful immersive headsets.
Alongside Apple’s XR device debut, other firms, from Zoom to Microsoft, are jumping on the spatial computing bandwagon. First adopters of Vision Pro users can access Microsoft Teams, Word, Excel, PowerPoint, Outlook, OneNote, and Loop, complete with integrated Co-Pilot features, starting tomorrow. VR|MR 2024 wrapped up this week.
What is set is the present day, and this week shows the stepping stones towards XR’s tipping point are very much being paved. Other influential figures in the XR industry support Android XR, including Qualcomm, Sony, XREAL, Magic Leap, and Lynx, an emerging player in the XR market. However, as always, that future is not set.
With the trend of Gaming entrepreneurs, for example, Samsung, HTC, Sony, and Oculus transferred from games to virtual reality and we started to keep eye on the VR area. For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
We’re already seeing key metaverse players coming together in the collaboration between Meta and Microsoft. To continue providing users with seamless software experiences and improved productivity and collaboration capabilities, Microsoft and Meta have teamed up to bring Mesh for Teams to Meta Quest headsets.
So while the technology is amazing, it’s important we also tune our expectations: this is a vision of the future, not of the present of XR. In the month of October, companies will be able to use Mesh inside Microsoft Teams, so members of a company can meet in a 3D space (in VR or flatscreen) and interact together.
Sony’s PSVR has a retractable display enclosure which at least lets you peek out the bottom easily, but pointing your eyes downward at that angle gets uncomfortable after little more than a few seconds, and tilting your head (along with the heavy headset) up at an awkward angle to look at someone in the eye to talk them is no fun at all.
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. The launch will happen at a new online event dubbed Vivecon, which is going to start on May, 11th at 5 PM BST (British Summer Time, that is, present-time London time). billion valuation.
E3 2016 kicks off this week; it’s the first E3 since the launch of the Oculus Rift and HTC Vive, and the last before the launch of Sony’s PlayStation VR headset. Sony PlayStation. Of the ‘big three’, Sony has the most on the line at E3 2016. See Also: Sony – ‘PSVR Breakout Box is Not a Crutch for PS4′.
Four years after Mojang added PSVR support in a free Minecraft update on PS4, the Microsoft-owned studio announced that support will soon be discontinued. Presently, the best way to play Minecraft on PC VR is through the Java Edition's Vivecraft mod. Minecraft will no longer support PlayStation VR after March. QuestCraft 5.0
Switch, despite being substantially underpowered compared to the latest consoles from Microsoft and Sony, has sold tremendously well since its March 2017 launch, reaching 32 million unit sales by the end of 2018.
Following its debut, Igloo Vision began rolling the product out to end users, including Microsoft, Nike, and AtkinsRéalis. Additionally, the firm incorporated a Lenovo ThinkSmart Teams Room device, Crystal Vox Loqui 1 Speaker, a Sennheiser TeamConnect Ceiling mic, and a Sony digital camera. All together, creating a multi-use product.
Nvidia has GeForce Now, Sony has PlayStation Now, and both Google & Microsoft have their own future cloud gaming projects in the work too. Cloud gaming isn’t a new concept, at least in the world of traditional flatscreen games.
Currently, the PC Gamer Show is sponsored by Bohemia Interactive, Microsoft, Tripwire, Republic of Gamers, Cygames, and Nexon with Intel serving as the Presenting Partner. Read our article here to see what Sony will have in store for the PSVR at E3. Last year’s major Partnerr was AMD.
Microsoft has enabled a long promised feature for their games console the Xbox One, the ability to stream games into a VR environment via a headset attached to a PC. Microsoft has been making significant strides to strengthen its offerings and stance on immersive technologies.
Upload reported that Sony showcased PlayStation to some selected partners , but no one could speak about what he/she has seen. More info (GDC roundup 1) More info (GDC roundup 2) More info (GDC roundup 3) More info (Moss to be published on many platforms) More info (Manus Quantum Metagloves) More info (Sony showcasing PSVR).
In this session, David Beard will provide a technical tutorial on how to build a Vuforia app for HoloLens, Microsoft’s AR visor. This session discusses the magic that makes it all possible as presented by The VOID CCO, Curtis Hickman.
We preview the event by speaking with five speakers presenting at the show. Road to VR London Correspondent Jon Tustain previews the conference with a series of five interviews from speakers presenting at tomorrow’s conference. Develop:VR Presentation: VR Analytics: Is Gaze Tracking Enough?
Recently, Microsoft entered an extended partnership with OpenAI, the firm behind ChatGPT, to expand the tech solution to business clients. Recently, Microsoft and Amazon cut back roughly 10,000 employees, and Meta dismissed approximately 11,000 people. Apple Teases Reality Pro Specs, Disney/Sony Partnership On Monday, Apple Inc.
Moreover, throughout the three-day event, other XR speakers from firms such as Digilens, Sony, General Motors, MicroOLED, Microsoft, and EndeavorXR will present expert insight into the XR and display market. Zinn Labs Debuts AI-ready Eye-Tracking System at SPIE.AR|VR|MR VR|MR 2024 There are many vendors at SPIE.AR|VR|MR
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