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If this partnership is exclusive, Meta has just got a huge edge over its competitors like Samsung or Google. But a new report in Korean magazine “Daily Korea” states that Samsung may not be in a hurry to release its headset anymore, because Meta canceled its Quest Pro 2 plans with LG, and Apple is postponing its Vision Pro 2.
Companies are beginning to incorporate the technology into solutions across various industries, including healthcare, sports, education, tourism, and the automotive industry. Tech vendors can offer multiple solutions for cloud-based data storage and processing — AWS, Microsoft Azure, or Google Cloud. Mobile application.
Microsoft is using the term “Mixed Reality” as an umbrella to encapsulate VR, AR, and all other related devices. I can pick some pre-selected apps here like Microsoft Edge for web browsing, a Photo viewer, a Video client, and more. I got to go on a virtual tour of Rome and marvel at the potential of VR tourism.
It is no surprise then that the travel and tourism sector continues to see strong growth above global GDP and “experiums”, or experience museums, like Museum of Ice Cream are seeing valuations of $200 million due to their success in the market. At the same time, consumers are spending more money on experiences. Source: Nexus Studios / Scape.
With the trend of Gaming entrepreneurs, for example, Samsung, HTC, Sony, and Oculus transferred from games to virtual reality and we started to keep eye on the VR area. For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
With over one million active monthly users of the Samsung GearVR, millions of Google Cardboard units and high-end Oculus Rift and HTC Vive pre-orders, Smithson believes that brands that are early to develop unique and engaging content for VR and will have a huge advantage over their competition.
Alan's business has worked with companies like Samsung, HBO, Techweek, Microsoft, Comcast, and many more. He is the youngest AR developer in the world to be sponsored by Microsoft to develop for the Microsoft HoloLens. Sabarish Gnanamoorthy. Sabarish is a 14 year-old Virtual Reality & Augmented Reality developer.
In fact, games only account for 35% of projects underway, as the rest are focused on fields like psychology and neuroscience (12%), education (7%), tourism (7% ), and architecture and real estate (6%). image courtesy VR First. image courtesy VR First.
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